Freeze Standing: Difference between revisions

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(Created page with 'Image:Freeze_Standing.png == Description == Infusing the weight of a frozen glacier, prevent yourself from being pushed back by a monster's attack. '''Master Level:''' 30...')
 
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[[Image:Freeze_Standing.png]]
{{Skill Infobox
 
|Name=Freeze Standing
== Description ==
|Image=[[Image:Freeze_Standing.png]]
 
|Type=Supportive
Infusing the weight of a frozen glacier, prevent yourself from being pushed back by a monster's attack.  
|MaxLevel=20
 
|Desc=Uses the power of ice to hold your ground when struck, enabling you to resist being knocked back.
'''Master Level:''' 30
|Job=[[Aran (IV)]]
 
|Column1='''MP Cost'''
'''Type:''' Supportive
|1_1=-30
 
|2_1=-30
== Skill Progression by Level ==
|3_1=-30
 
|4_1=-30
*Level 1: MP -30; For 10 seconds, prevent from getting knock backed with a probability of 42%
|5_1=-30
*Level 2: MP -30; For 20 seconds, prevent from getting knock backed with a probability of 44%
|6_1=-35
*Level 3: MP -30; For 30 seconds, prevent from getting knock backed with a probability of 46%
|7_1=-35
*Level 4: MP -30; For 40 seconds, prevent from getting knock backed with a probability of 48%
|8_1=-35
*Level 5: MP -30; For 50 seconds, prevent from getting knock backed with a probability of 50%
|9_1=-35
*Level 6: MP -36; For 60 seconds, prevent from getting knock backed with a probability of 52%
|10_1=-35
*Level 7: MP -36; For 70 seconds, prevent from getting knock backed with a probability of 54%
|11_1=-35
*Level 8: MP -36; For 80 seconds, prevent from getting knock backed with a probability of 56%
|12_1=-40
*Level 9: MP -36; For 90 seconds, prevent from getting knock backed with a probability of 58%
|13_1=-40
*Level 10: MP -36; For 100 seconds, prevent from getting knock backed with a probability of 60%
|14_1=-40
*Level 11: MP -42; For 110 seconds, prevent from getting knock backed with a probability of 62%
|15_1=-40
*Level 12: MP -42; For 120 seconds, prevent from getting knock backed with a probability of 64%
|16_1=-40
*Level 13: MP -42; For 130 seconds, prevent from getting knock backed with a probability of 66%
|17_1=-40
*Level 14: MP -42; For 140 seconds, prevent from getting knock backed with a probability of 68%
|18_1=-45
*Level 15: MP -42; For 150 seconds, prevent from getting knock backed with a probability of 70%
|19_1=-45
*Level 16: MP -48; For 160 seconds, prevent from getting knock backed with a probability of 72%
|20_1=-45
*Level 17: MP -48; For 170 seconds, prevent from getting knock backed with a probability of 74%
|21_1='''-45'''
*Level 18: MP -48; For 180 seconds, prevent from getting knock backed with a probability of 76%
|22_1='''-45'''
*Level 19: MP -48; For 190 seconds, prevent from getting knock backed with a probability of 78%
|Column2='''Knockback Resist Chance'''
*Level 20: MP -48; For 200 seconds, prevent from getting knock backed with a probability of 80%
|1_2=32%
*Level 21: MP -54; For 210 seconds, prevent from getting knock backed with a probability of 81%
|2_2=34%
*Level 22: MP -54; For 220 seconds, prevent from getting knock backed with a probability of 82%
|3_2=36%
*Level 23: MP -54; For 230 seconds, prevent from getting knock backed with a probability of 83%
|4_2=38%
*Level 24: MP -54; For 240 seconds, prevent from getting knock backed with a probability of 84%
|5_2=40%
*Level 25: MP -54; For 250 seconds, prevent from getting knock backed with a probability of 85%
|6_2=42%
*Level 26: MP -53; For 260 seconds, prevent from getting knock backed with a probability of 86%
|7_2=44%
*Level 27: MP -52; For 270 seconds, prevent from getting knock backed with a probability of 87%
|8_2=46%
*Level 28: MP -51; For 280 seconds, prevent from getting knock backed with a probability of 88%
|9_2=48%
*Level 29: MP -50; For 290 seconds, prevent from getting knock backed with a probability of 89%
|10_2=50%
*Level 30: MP -50; For 300 seconds, prevent from getting knock backed with a probability of 90%
|11_2=52%
 
|12_2=54%
|13_2=56%
|14_2=58%
|15_2=60%
|16_2=62%
|17_2=64%
|18_2=66%
|19_2=68%
|20_2=70%
|21_2='''72%'''
|22_2='''74%'''
|Column3='''Duration'''
|1_3=10 sec
|2_3=20 sec
|3_3=30 sec
|4_3=40 sec
|5_3=50 sec
|6_3=60 sec
|7_3=70 sec
|8_3=80 sec
|9_3=90 sec
|10_3=100 sec
|11_3=110 sec
|12_3=120 sec
|13_3=130 sec
|14_3=140 sec
|15_3=150 sec
|16_3=160 sec
|17_3=170 sec
|18_3=180 sec
|19_3=190 sec
|20_3=200 sec
|21_3='''210 sec'''
|22_3='''220 sec'''
}}
[[Category:4th Job Aran Skills]]
[[Category:4th Job Skills]]
[[Category:4th Job Skills]]
[[Category:Aran (4th Job)]]

Latest revision as of 21:13, 8 May 2012

Icon Name Prerequisite Max Level Skill Type Job Element
Freeze Standing.png Freeze Standing - 20 Supportive Aran (IV) -
Uses the power of ice to hold your ground when struck, enabling you to resist being knocked back.
Skill Level MP Cost Knockback Resist Chance Duration


1 -30 32% 10 sec
2 -30 34% 20 sec
3 -30 36% 30 sec
4 -30 38% 40 sec
5 -30 40% 50 sec
6 -35 42% 60 sec
7 -35 44% 70 sec
8 -35 46% 80 sec
9 -35 48% 90 sec
10 -35 50% 100 sec
11 -35 52% 110 sec
12 -40 54% 120 sec
13 -40 56% 130 sec
14 -40 58% 140 sec
15 -40 60% 150 sec
16 -40 62% 160 sec
17 -40 64% 170 sec
18 -45 66% 180 sec
19 -45 68% 190 sec
20 -45 70% 200 sec
21 -45 72% 210 sec
22 -45 74% 220 sec