Ant Tunnel I: Difference between revisions

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{{Pre Big Bang}}


== Description ==
[[Image:Dungeon Ant Tunnel I.png]] <br>
 
[[image:bluedot.gif]] - [[Sleepywood]] <br>
Ant Tunnel I is the first area of the Dungeon located next to [[Sleepywood]]. Highly populated with [[Zombie Mushroom|Zombie Mushrooms]] and [[Horned Mushroom|Horned Mushrooms]]. Great for leveling.
[[image:reddot.gif]] - [[Ant Tunnel II]] <br>


== Monsters ==
== Monsters ==
*[[Zombie Mushroom]]
*[[Zombie Mushroom]]
*[[Horned Mushroom]]
*[[Horny Mushroom]]


As a fake boss event a Jr Balrog will spawn every 20-60 minutes.
== Notes ==
The fake Jr balrog is MUCH weaker than the real one and can be killed
* Ant Tunnel I was the first area of the Dungeon located next to [[Sleepywood]]. Highly populated with [[Zombie Mushroom|Zombie Mushrooms]] and [[Horned Mushroom|Horned Mushrooms]]. It consisted of 3 "chambers", each connected with a vertical drop and 3 platforms. The first had a high spawn rate of Horny Mushrooms; the second and third a combination of Zombie and Horny Mushrooms.
easily by level a 25 because it deals 40-80 damage depending your character and job
(at level 25)


== leveling ==
* A Jr Balrog spawned as part of the fake boss events. It was very weak; a level 25 character should have been able to win easily.
This map is favored by many especially Clerics and Warriors. Although Ch.1 has a higher spawn rate for Horny and Zombie Mushrooms. Finding a Clear Channel is better than any spawn rate at channel 1. Your goal here is to start training at lvl 22+ by this time your skills, HP, and MP have given you enough strength to be able to withstand a few hits from these monster. Don't go straight after Zombie stick to the first section with horny Mushroom and if you run low on Hp the portal is close.


== Clerics ==
* The Zombie Mushrooms provided 42 EXP, the Horny Mushrooms 35 EXP. Magicians who had maxed out their Magic Claw should have been able to one-hit KO the Horny Mushrooms, and the Zombie Mushrooms would be two-hit KOs. This was also an excellent training site for Bowmen and Thieves due to their ranged attacks; Warriors with good armor should have been able to level here as well; however, it was harder.
My specialty clerics if your just starting off just KPQ until lvl 31 at that point train in Ant Tunnel II where the bottom of the map is prone to more zombie mushroom spawns by lvl 32 your heal should be anywhere from lvl 1-7 if you are at 6 where i was it is fine as well you will do on average 30+ damage which is fairly good seeing as you no longer need hp pots and can nearly completly hea urself already.

Latest revision as of 04:21, 6 August 2011

NOTE: The subject of this article has been removed from the game by the Big Bang.

Dungeon Ant Tunnel I.png
Bluedot.gif - Sleepywood
Reddot.gif - Ant Tunnel II

Monsters

Notes

  • Ant Tunnel I was the first area of the Dungeon located next to Sleepywood. Highly populated with Zombie Mushrooms and Horned Mushrooms. It consisted of 3 "chambers", each connected with a vertical drop and 3 platforms. The first had a high spawn rate of Horny Mushrooms; the second and third a combination of Zombie and Horny Mushrooms.
  • A Jr Balrog spawned as part of the fake boss events. It was very weak; a level 25 character should have been able to win easily.
  • The Zombie Mushrooms provided 42 EXP, the Horny Mushrooms 35 EXP. Magicians who had maxed out their Magic Claw should have been able to one-hit KO the Horny Mushrooms, and the Zombie Mushrooms would be two-hit KOs. This was also an excellent training site for Bowmen and Thieves due to their ranged attacks; Warriors with good armor should have been able to level here as well; however, it was harder.