Ant Tunnel I: Difference between revisions
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m (→Monsters: - Fixed some typos, urgh, too early for this. ;)) |
Kitten Tale (talk | contribs) m (→Notes: Correcting tense as per Big Bang) |
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{{ | {{Pre Big Bang}} | ||
[[Image:Dungeon Ant Tunnel I.png]] <br> | |||
[[image:bluedot.gif]] - [[Sleepywood]] <br> | |||
Ant Tunnel I | [[image:reddot.gif]] - [[Ant Tunnel II]] <br> | ||
== Monsters == | == Monsters == | ||
*[[Zombie Mushroom]] | *[[Zombie Mushroom]] | ||
*[[Horned Mushroom]] | *[[Horny Mushroom]] | ||
== Notes == | |||
* Ant Tunnel I was the first area of the Dungeon located next to [[Sleepywood]]. Highly populated with [[Zombie Mushroom|Zombie Mushrooms]] and [[Horned Mushroom|Horned Mushrooms]]. It consisted of 3 "chambers", each connected with a vertical drop and 3 platforms. The first had a high spawn rate of Horny Mushrooms; the second and third a combination of Zombie and Horny Mushrooms. | |||
* A Jr Balrog spawned as part of the fake boss events. It was very weak; a level 25 character should have been able to win easily. | |||
* The Zombie Mushrooms provided 42 EXP, the Horny Mushrooms 35 EXP. Magicians who had maxed out their Magic Claw should have been able to one-hit KO the Horny Mushrooms, and the Zombie Mushrooms would be two-hit KOs. This was also an excellent training site for Bowmen and Thieves due to their ranged attacks; Warriors with good armor should have been able to level here as well; however, it was harder. |
Latest revision as of 04:21, 6 August 2011
NOTE: The subject of this article has been removed from the game by the Big Bang.
Monsters
Notes
- Ant Tunnel I was the first area of the Dungeon located next to Sleepywood. Highly populated with Zombie Mushrooms and Horned Mushrooms. It consisted of 3 "chambers", each connected with a vertical drop and 3 platforms. The first had a high spawn rate of Horny Mushrooms; the second and third a combination of Zombie and Horny Mushrooms.
- A Jr Balrog spawned as part of the fake boss events. It was very weak; a level 25 character should have been able to win easily.
- The Zombie Mushrooms provided 42 EXP, the Horny Mushrooms 35 EXP. Magicians who had maxed out their Magic Claw should have been able to one-hit KO the Horny Mushrooms, and the Zombie Mushrooms would be two-hit KOs. This was also an excellent training site for Bowmen and Thieves due to their ranged attacks; Warriors with good armor should have been able to level here as well; however, it was harder.