Template:Assassin Skills: Difference between revisions

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     <td width="45%" style="border-bottom: 1px solid #ccc;">Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
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   <tr stryle="border-bottom: 1px solid #ccc;">
   <tr stryle="border-bottom: 1px solid #ccc;">
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Flashjump.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Assassin's Mark.png]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Flash Jump]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Assassin's Mark]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">1</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
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     <td width="45%" style="border-bottom: 1px solid #ccc;">Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 5 [[Claw Mastery]]</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 5 [[Claw Mastery]]</td>
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     <td width="45%" style="border-bottom: 1px solid #ccc;">Permanently improves [[LUK]] and [[DEX]] through sheer physical training.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Permanently improves [[LUK]] and [[DEX]] through sheer physical training.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">5</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
   </tr>
   </tr>

Latest revision as of 19:35, 10 December 2013

Icon Skill Name Description Type Mastered Element Prerequisites
ClawMastery.gif Claw Mastery Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. Passive 10 x -
CriticalThrow.gif Critical Throw Enhances Critical Attack Rate and Minimum Critical Damage. Passive 30 x Level 3 Claw Mastery
Assassin's Mark.png Assassin's Mark While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby. Passive 1 x -
ClawBooster.gif Claw Booster Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped. Supportive 10 x Level 5 Claw Mastery
Shuriken Burst.png Shuriken Burst Throws an exploding shuriken to damage the target and nearby enemies. Active 20 x -
Gust Charm.png Gust Charm Solidifies the wind to damage and knock back enemies. Active 20 x -
Physical Training.png Physical Training Permanently improves LUK and DEX through sheer physical training. Passive 5 x -