Template:2nd Job Mercedes Skills: Difference between revisions
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Dual Bowgun Mastery.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Dual Bowgun Mastery.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Dual | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Dual Bowguns Mastery]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;">Increases the weapon mastery and accuracy of Dual Bowguns.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">Increases the weapon mastery and accuracy of Dual Bowguns.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Dual Bowgun Booster.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Dual Bowgun Booster.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Dual | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Dual Bowguns Boost]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;"> | <td width="45%" style="border-bottom: 1px solid #ccc;">Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">Lv. 5 [[Dual | <td width="20%" style="border-bottom: 1px solid #ccc;">Lv. 5 [[Dual Bowguns Mastery]]</td> | ||
</tr> | </tr> | ||
<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Cross Piercing.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Cross Piercing.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[ | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Piercing Storm]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;"> | <td width="45%" style="border-bottom: 1px solid #ccc;">Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">20</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">20</td> | ||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Charge Drive.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Charge Drive.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[ | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Rising Rush]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;"> | <td width="45%" style="border-bottom: 1px solid #ccc;">Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Soul Infusion.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Soul Infusion.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[ | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Spirit Surge]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;"> Increases | <td width="45%" style="border-bottom: 1px solid #ccc;">Increases Damage and Critical Chance for a fixed period of time.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">15</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Final Shot.png]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Final Shot.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[ | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Parting Shot]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;"> | <td width="45%" style="border-bottom: 1px solid #ccc;">Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">5</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Final_Attack.gif]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Final_Attack.gif]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Final Attack]]</td> | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Final Attack (Mercedes)|Final Attack: Dual Bowguns]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;">Grants a chance to deal additional damage after an attack. Must have | <td width="45%" style="border-bottom: 1px solid #ccc;">Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">20</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">20</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">Level 3 [[Dual | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">Level 3 [[Dual Bowguns Mastery]]</td> | |||
</tr> | </tr> | ||
<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image: | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Physical Training.png]]</td> | ||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Physical Training]]</td> | <td width="15%" style="border-bottom: 1px solid #ccc;">[[Physical Training]]</td> | ||
<td width="45%" style="border-bottom: 1px solid #ccc;">Improves STR and DEX permanently through physical training.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">Improves STR and DEX permanently through physical training.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">5</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | |||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<noinclude>[[Category:Skills]]</noinclude> |
Latest revision as of 05:45, 2 December 2012
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Dual Bowguns Mastery | Increases the weapon mastery and accuracy of Dual Bowguns. | Passive | 10 | x | - | |
Dual Bowguns Boost | Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. | Supportive | 10 | x | Lv. 5 Dual Bowguns Mastery | |
Piercing Storm | Continuously fire arrows containing the power of nature. Arrows can penetrate enemies. | Active | 20 | x | - | |
Rising Rush | Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air. | Active | 10 | x | - | |
Spirit Surge | Increases Damage and Critical Chance for a fixed period of time. | Supportive | 15 | x | - | |
Parting Shot | Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush. | Active | 5 | x | - | |
Final Attack: Dual Bowguns | Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped. | Passive | 20 | x | Level 3 Dual Bowguns Mastery | |
Physical Training | Improves STR and DEX permanently through physical training. | Passive | 5 | x | - |