Party Quest (Ludibrium): Difference between revisions

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* All magicians especially clerics MUST have [[Magic Guard]] on at all times of the battle, as Alishar will kill in one hit by touch damage and two for magic.
* All magicians especially clerics MUST have [[Magic Guard]] on at all times of the battle, as Alishar will kill in one hit by touch damage and two for magic.
* Alishar can jump and move to the very edge of both sides of the stage, so unless your party is quick at killing him, you might find your party hemmed in on one edge. Mages can try and teleport to the other side, but everyone else will have to walk past it.  
* Alishar can jump and move to the very edge of both sides of the stage, so unless your party is quick at killing him, you might find your party hemmed in on one edge. Mages can try and teleport to the other side, but everyone else will have to walk past it.  
* Alishar will curse you. The curse can either lock up all your skills or blind you to drastically lower your accuracy. You should use [[Holy Water]] for the lock or [[Eyedrop]]s for the blindness. Alternatively, you can use [[All Cure Potion]]s which will cure you of both the Lock and blindness. Waiting for the curse to wear off is not an option, due to the nature of the battle. If you did not bring any cure potions and get cursed, you will just have to stay out of battle.
* Alishar will put [[status condition]]on you. The status condition can either lock up all your skills or blind you to drastically lower your accuracy. You should use [[Holy Water]] for the lock or [[Eyedrop]]s for the blindness. Alternatively, you can use [[All Cure Potion]]s which will cure you of both the Lock and blindness. Waiting for the curse to wear off is not an option, due to the nature of the battle. If you did not bring any cure potions and get cursed, you will just have to stay out of battle.
* Mages need not use Eyedrops, because they will not be affected by lower accuracy.
* Mages need not use Eyedrops, because they will not be affected by lower accuracy.
* After losing about 1/3 of his health, he will begin to summon [[Chronos]]. After lowering his health further, Alishar will start summoning [[Platoon Chronos (Monster)|Platoon Chronos]] in addition to Chronos. Alishar will begin to summon [[Master Chronos]] as well when he has about only 1/3 of his HP left. Alishar has 125000hp, some people say that if an assassin kills the rat, that Alishar only has 100000hp, this is yet to be proved. Alishar also gives 4800exp, but when she is killed the exp is divided between the party members, and the more damage you did the more exp you get. So at minimum you should get somewhere near 500 - 750 exp.
* After losing about 1/3 of his health, he will begin to summon [[Chronos]]. After lowering his health further, Alishar will start summoning [[Platoon Chronos (Monster)|Platoon Chronos]] in addition to Chronos. Alishar will begin to summon [[Master Chronos]] as well when he has about only 1/3 of his HP left. Alishar has 125000hp, some people say that if an assassin kills the rat, that Alishar only has 100000hp, this is yet to be proved. Alishar also gives 4800exp, but when she is killed the exp is divided between the party members, and the more damage you did the more exp you get. So at minimum you should get somewhere near 500 - 750 exp.
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* If your party is still struggling and can't seem to kill Alishar, you should simply abort the stage and attempt to [[#rush|rush]].
* If your party is still struggling and can't seem to kill Alishar, you should simply abort the stage and attempt to [[#rush|rush]].
* Warriors will usually miss Alishar if they are below level 43. Those at level 43 and above, and have a Maple Weapon, will find it easy as Maple Weapons add 30 accuracy. All Warriors should use [[Sniper Pill]]s and [[Warrior Pill]]s. Warriors basically have only one option: to tank at Alishar.
* Warriors will usually miss Alishar if they are below level 43. Those at level 43 and above, and have a Maple Weapon, will find it easy as Maple Weapons add 30 accuracy. All Warriors should use [[Sniper Pill]]s and [[Warrior Pill]]s. Warriors basically have only one option: to tank at Alishar.
* Mages: Magic Guard on AT ALL TIMES. Turn it off only if you want to know how your tombstone looks like. Clerics should stay near the ranged attackers and spam heal. Heal can also be used to damage the Chronos, but remember that your party members are more important than damaging these minions. Bless should only be used when it is level 10 or higher because there are players who use sniper pills, which are negated once Bless is cast. Watch your MP as well, Magic Guard will drain a whole lot of it, and will cause your death once your MP reaches 0. Lastly, when Alishar casts a status curse or does a magic attack, teleport backwards to dodge it. Alishar is resistant to ALL elemental attacks, try [[Magic Claw]] instead. Of course, if you have invested lots of SP into your attack skill, use it.
* Mages: Magic Guard on AT ALL TIMES. Turn it off only if you want to know how your tombstone looks like. Clerics should stay near the ranged attackers and spam heal. Heal can also be used to damage the Chronos, but remember that your party members are more important than damaging these minions But you can attack Chronos for you want. Bless should only be used when it is level 10 or higher because there are players who use sniper pills, which are negated once Bless is cast. Watch your MP as well, Magic Guard will drain a whole lot of it, and will cause your death once your MP reaches 0. Lastly, when Alishar casts a magic attack, teleport backwards to dodge it. Alishar is resistant to ALL elemental attacks, try [[Magic Claw]] instead. Of course, if you have invested lots of SP into your attack skill, use it.
* Bowmen should bring [[Sniper Pill]]s, even with insane accuracy. They won't do the best damage, but will help if they have Arrow Bomb to finish off the Chronoses. Note that that causes quite a bit of lag. Remember that Bowmen succumb easily to Alishar's wrath if they do not watch their HP.
* Bowmen should bring [[Sniper Pill]]s, even with insane accuracy. They won't do the best damage, but will help if they have Arrow Bomb to finish off the Chronoses. Note that that causes quite a bit of lag. Remember that Bowmen succumb easily to Alishar's wrath if they do not watch their HP.
* Thieves: Use your best throwing stars and jump attack. Assassins are probably the main attackers in this stage. Sniper pills are good, Warrior pills can also be used. Bandits need not worry getting up close and personal with Alishar if they have a cleric or two. Haste would be nice, but it is not necessary. Watch your HP. When you are out of reach from your dear cleric, make sure you keep your HP up.
* Thieves: Use your best throwing stars and jump attack. Assassins are probably the main attackers in this stage. Sniper pills are good, Warrior pills can also be used. Bandits need not worry getting up close and personal with Alishar if they have a cleric or two. Haste would be nice, but it is not necessary. Watch your HP. When you are out of reach from your dear cleric, make sure you keep your HP up.
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