Cygnus Knights: Difference between revisions

From MapleWiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(43 intermediate revisions by 21 users not shown)
Line 1: Line 1:
[[File:Cygnus Knights Poster.jpg|200px|frame|right]]
[[File:Cygnus Knights Poster.jpg|700px|center]]


The '''Cygnus Knights'''  or '''Knights of Cygnus''' are a character 'order' available in most game versions, and soon to be available to the rest as well. To get a knight, make sure your character is level 20 and higher (in certain versions, there is no need to have a level 20 character beforehand) After the patch, when you login the trailer will show up, then you will be moved to a black map with [[Nineheart]] talking to you asking if you want to have a knight. If you register for the recruitment for Order members, a new Order character will be made with the class [[Noblesse]].
The '''Cygnus Knights'''  or '''Knights of Cygnus''' are a group of protectors built for only one goal: to put an end of the [[Black Mage]]'s terror and bring peace to Maple World. The Knights are headquartered in the floating island of [[Ereve]], led by their Empress [[Cygnus]] and their tactician, [[Nineheart]].


''Cygnus Knights'' receive 6 AP upon each level up, they will gain 5 AP at level 70 onwards. but the highest level they can attain is 120.
==Gameplay==
Each Cygnus Knight has a gameplay that focuses on a special mechanic (I.E. Thunder Breaker can link their attacks with one another) that makes each job stands out with one another.


When getting the 1st job advancement at level 10, you can become an Apprentice Knight.
You start off as a Noblesse in the floating island of [[Ereve]] undergoing rigorous training from the inhabitants of the island. Upon reaching level 10, you have the choice to become a [[Dawn Warrior]], [[Thunder Breaker]] or [[Wind Archer]]. ([[Blaze Wizard]] and [[Night Walker]] are unavailable at the moment.) Like all classes, their max level is at '''250'''. However, unlike other classes, they are able to obtain 4 SP per level until 4th job and are more economical as their 4th job does not require Mastery Books.


== Types of Cygnus Knights ==
==Classes==
: ''The names are written in this order: [[MapleGlobal]] / [[MapleSEA]]
===[[Dawn Warrior]]===
With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. Powered with the Sun and Moon, they can send a stronger blow to their enemies with burning solar cuts or double their attacking output with the swings of the dark moon.


=== <small>Noblesse / Nobless</small> ===
===[[Blaze Wizard]] - '''Unavailable'''===
The beginner version of the [[Knights of Cygnus]] class.
 
=== <small>Dawn Warrior / Soul Master</small> ===
With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. They are accompanied by Sol, the spirit of light, especially in combat. Only those equipped with a burning heart, sharp eyes, an even sharper blade, and undying loyalty to the empress are qualified to become a Dawn Warrior.
 
=== <small>Blaze Wizard / Flame Wizard</small> ===
As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.
As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.


=== <small>Wind Archer / Wind Breaker</small> ===
===[[Wind Archer]]===
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind, Ventus. Ventus can be summoned to guard or fight, and can imbue its power to the bow as well as its owner. When a rational mind meets infinite freedom, a Wind Archer is born.
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind. The strength of their bow is blessed with fairy magic and can strike their targets with rapid-fire precision and agility that can be accounted for.


=== <small>Night Walker / Night Walker</small> ===
===[[Night Walker]] - '''Unavailable'''===
Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.
Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.


=== <small>Thunder Breaker / Striker</small> ===
===[[Thunder Breaker]]===
Having strength and the power,Thunder Breakers deal with the enemy up close.They are teamed up with the spirit of lightning.It can be summoned to fight,or to simply guard,and imbune itself into the knuckles and its owner.One may have the pleasure of power,but that power must not be used in the wrong way.Thus,a spirit of kindness must be mixed with bodily attacks,making a kind,willfull Thunder Breaker.
Having strength and power, Thunder Breakers can send a flurry of pain and destruction to the entire battlefield. A true master of linking their skills, a whole world of combinations is brought upon the Thunder Breaker with endless possibilities to defeat their opponent.
 
== Notes ==
*The character that creates the Noblesse affects the character through levels. Every 10 levels on the original character raises the striker’s blessing skill by 1 point. The max level of the skill is 20 (level 200 on the original character).
*Global: It is possible to have up to 2 Cygnus Knight per server as long as you only have 2 normal characters, given that 1 of these classes must have a parent character and the character limit per server is 4.  It is possible to recreate a Cygnus Knight by deleting it and taking your parent character back to [[Ereve]].
*In EuropeMapleStory, the spirit a Knight can summon is named after the Knight's element, unlike in other versions, where the spirit has a name.
 
[[Image:Order of Cygnus.png|thumb|right]]
 
==Jobs==
The Knights of Cygnus classes with their full skills.
 
: ''The names are written in this order: [[MapleGlobal]] / [[MapleSEA]]
 
*[[Dawn Warrior/Soul Master]] (Warrior - Similar to "Fighter")
*[[Blaze Wizard/Flame Wizard]] (Magician - Similar to "Fire, Poison Magician")
*[[Thunder Breaker/Striker]] (Pirate - Similar to "Brawler")
*[[Wind Archer/Wind Breaker]] (Bowman - Similar to "Hunter")
*[[Night Walker]] (Thief - Similar to "Assassin")


==Knight of Cygnus Titles==
==Noblesse==
These medals are only available to Knights of Cygnus when they reach certain milestones.
The beginner version of the Cygnus Knights.


*[[Noblesse Medal]] - Received from creating a new Knight Of Cygnus.
====Skills====
{{Template:KOC Beginner Skills }}


*[[Training Knight Medal]] - Received for becoming a Knight In Training. (1st Job - Level 10)


*[[Official Knight Medal]] - Received for becoming a Knight of Cygnus. (2nd Job - Level 30)


*[[Advanced Knight Medal]] - Received for becoming a high level Knight of Cygnus. (3rd Job - Level 70)
==Trivia==
*Cygnus Knights were originally meant to be a spinoff of the [[Explorer]] classline with a level cap of 120. It was meant to be an easier alternative to playing your favorite Explorer job until various changes in the game removed the entire purpose of the class.


*[[Captain Knight Medal]] - Recived for reaching level 120 as a Knight of Cygnus


==KMS Patch Notes==
* http://www.youtube.com/watch?v=Sf2uq8aAYbY
* http://ayumilovemaple.wordpress.com/2008/10/18/maplestory-the-order-of-signus-new-job/


{{Availability
{{Availability
Line 68: Line 42:
|3=Available
|3=Available
|4=Available
|4=Available
|5=Unavailable
|5=Available
|6=Available
|6=Available
|7=Available
|7=Available
|8=Available
|8=Available
|9=Available
|9=Available
|10=Unavailable
|11=Unavailable
}}
}}


 
[[Category:Classes]]
[[Category:Classes (1st Job)]]

Latest revision as of 20:58, 19 September 2013

Cygnus Knights Poster.jpg

The Cygnus Knights or Knights of Cygnus are a group of protectors built for only one goal: to put an end of the Black Mage's terror and bring peace to Maple World. The Knights are headquartered in the floating island of Ereve, led by their Empress Cygnus and their tactician, Nineheart.

Gameplay

Each Cygnus Knight has a gameplay that focuses on a special mechanic (I.E. Thunder Breaker can link their attacks with one another) that makes each job stands out with one another.

You start off as a Noblesse in the floating island of Ereve undergoing rigorous training from the inhabitants of the island. Upon reaching level 10, you have the choice to become a Dawn Warrior, Thunder Breaker or Wind Archer. (Blaze Wizard and Night Walker are unavailable at the moment.) Like all classes, their max level is at 250. However, unlike other classes, they are able to obtain 4 SP per level until 4th job and are more economical as their 4th job does not require Mastery Books.

Classes

Dawn Warrior

With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. Powered with the Sun and Moon, they can send a stronger blow to their enemies with burning solar cuts or double their attacking output with the swings of the dark moon.

Blaze Wizard - Unavailable

As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.

Wind Archer

Attacking the enemy from a far, Wind Archers are guided by the spirit of wind. The strength of their bow is blessed with fairy magic and can strike their targets with rapid-fire precision and agility that can be accounted for.

Night Walker - Unavailable

Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.

Thunder Breaker

Having strength and power, Thunder Breakers can send a flurry of pain and destruction to the entire battlefield. A true master of linking their skills, a whole world of combinations is brought upon the Thunder Breaker with endless possibilities to defeat their opponent.

Noblesse

The beginner version of the Cygnus Knights.

Skills

Common Beginner Skills

Icon Skill Name Description Type Mastered Cooldown
Link Manager.png Link Manager Allows you to manage your Link Skills, either by sharing with other characters on your account, or by choosing which skills to use on this character. Active 1 -
Nebulite Fusion.png Nebulite Fusion N/A Active 1 -
Blessing of the Sprite.png Blessing of the Fairy Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. Passive 20 -
Empress's Blessing.png Empress's Blessing For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active. This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. Passive 30 -
Echo of Hero.png Echo of Hero Increase weapon attack and magic attack on all players around. (Only obtainable at level 200.) Supportive 1 2 Hours

Noblesse

Icon Skill Name Description Type Mastered Terms Between Skills
Elemental Harmony.png Elemental Harmony Use the harmony of nature to build affinity for an element of your choosing. Passive 1 -
Elemental Shift.png Elemental Shift Jump in any direction except down by pressing a direction key and jump in midair. Supportive 3 10 Min
Cygnus Blessing.png Cygnus Blessing The blessing of the awakened empress empowers the body to escape from danger. Passive 2 -
Elemental Slash.png Elemental Slash Attack enemies in front of you with pure, primal energy. Active 1 -
Elemental Expert.png Elemental Expert Become an expert of the elements to free you from elemental restrictions on all your skills. Passive 1 -
Imperial Recall.png Imperial Recall Return to the Empress using Shinsoo's power. Supportive 1 30 minutes
Noble Mind.png Noble Mind Enhances Empress's Blessing effects Passive 6 -




Trivia

  • Cygnus Knights were originally meant to be a spinoff of the Explorer classline with a level cap of 120. It was meant to be an easier alternative to playing your favorite Explorer job until various changes in the game removed the entire purpose of the class.


Old Paper.gif
Evil paper.gif
Availability of Cygnus Knights
Korea
Japan
China
Taiwan
SEA
Global
Europe
Available Available Available Available Available Available Available