Cygnus Knights: Difference between revisions

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The '''Cygnus Knights'''  or '''Knights of Cygnus''' are a character 'order' available in most game versions, and soon to be available to the rest as well. To get a knight, make sure your character is level 20 and higher (in certain versions, there is no need to have a level 20 character beforehand) After the patch, when you login the trailer will show up, then you will be moved to a black map with [[Nineheart]] talking to you asking if you want to have a knight. If you register for the recruitment for Order members, a new Order character will be made with the class [[Noblesse]].
The '''Cygnus Knights'''  or '''Knights of Cygnus''' are a group of protectors built for only one goal: to put an end of the [[Black Mage]]'s terror and bring peace to Maple World. The Knights are headquartered in the floating island of [[Ereve]], led by their Empress [[Cygnus]] and their tactician, [[Nineheart]].


''Cygnus Knights'' receive 6 AP upon each level up, they will gain 5 AP at level 70 onwards. but the highest level they can attain is 120.
==Gameplay==
Each Cygnus Knight has a gameplay that focuses on a special mechanic (I.E. Thunder Breaker can link their attacks with one another) that makes each job stands out with one another.


When getting the 1st job advancement at level 10, you can become an Apprentice Knight.
You start off as a Noblesse in the floating island of [[Ereve]] undergoing rigorous training from the inhabitants of the island. Upon reaching level 10, you have the choice to become a [[Dawn Warrior]], [[Thunder Breaker]] or [[Wind Archer]]. ([[Blaze Wizard]] and [[Night Walker]] are unavailable at the moment.) Like all classes, their max level is at '''250'''. However, unlike other classes, they are able to obtain 4 SP per level until 4th job and are more economical as their 4th job does not require Mastery Books.


== Types of Cygnus Knights ==
==Classes==
: ''The names are written in this order: [[MapleGlobal]] / [[MapleSEA]]
===[[Dawn Warrior]]===
With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. Powered with the Sun and Moon, they can send a stronger blow to their enemies with burning solar cuts or double their attacking output with the swings of the dark moon.


=== <small>Noblesse / Nobless</small> ===
===[[Blaze Wizard]] - '''Unavailable'''===
The beginner version of the [[Knights of Cygnus]] class.
 
=== <small>Dawn Warrior / Soul Master</small> ===
With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. They are accompanied by Sol, the spirit of light, especially in combat. Only those equipped with a burning heart, sharp eyes, an even sharper blade, and undying loyalty to the empress are qualified to become a Dawn Warrior.
 
=== <small>Blaze Wizard / Flame Wizard</small> ===
As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.
As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.


=== <small>Wind Archer / Wind Breaker</small> ===
===[[Wind Archer]]===
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind, Ventus. Ventus can be summoned to guard or fight, and can imbue its power to the bow as well as its owner. When a rational mind meets infinite freedom, a Wind Archer is born.
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind. The strength of their bow is blessed with fairy magic and can strike their targets with rapid-fire precision and agility that can be accounted for.


=== <small>Night Walker / Night Walker</small> ===
===[[Night Walker]] - '''Unavailable'''===
Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.
Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.


=== <small>Thunder Breaker / Striker</small> ===
===[[Thunder Breaker]]===
Having strength and the power,Thunder Breakers deal with the enemy up close.They are teamed up with the spirit of lightning.It can be summoned to fight,or to simply guard,and imbune itself into the knuckles and its owner.One may have the pleasure of power,but that power must not be used in the wrong way.Thus,a spirit of kindness must be mixed with bodily attacks,making a kind,willfull Thunder Breaker.
Having strength and power, Thunder Breakers can send a flurry of pain and destruction to the entire battlefield. A true master of linking their skills, a whole world of combinations is brought upon the Thunder Breaker with endless possibilities to defeat their opponent.
 
==Noblesse==
The beginner version of the Cygnus Knights.


== Notes ==
====Skills====
*The character that creates the Noblesse affects the character through levels. Every 10 levels on the original character raises the striker’s blessing skill by 1 point. The max level of the skill is 20 (level 200 on the original character).
{{Template:KOC Beginner Skills }}
*Global: It is possible to have up to 2 Cygnus Knight per server as long as you only have 2 normal characters, given that 1 of these classes must have a parent character and the character limit per server is 4.  It is possible to recreate a Cygnus Knight by deleting it and taking your parent character back to [[Ereve]].
*In EuropeMapleStory, the spirit a Knight can summon is named after the Knight's element, unlike in other versions, where the spirit has a name.


[[Image:Order of Cygnus.png|thumb|right]]


==Jobs==
The Knights of Cygnus classes with their full skills.


: ''The names are written in this order: [[MapleGlobal]] / [[MapleSEA]]
==Trivia==
*Cygnus Knights were originally meant to be a spinoff of the [[Explorer]] classline with a level cap of 120. It was meant to be an easier alternative to playing your favorite Explorer job until various changes in the game removed the entire purpose of the class.


*[[Dawn Warrior/Soul Master]] (Warrior - Similar to "Fighter")
*[[Blaze Wizard/Flame Wizard]] (Magician - Similar to "Fire, Poison Magician")
*[[Thunder Breaker/Striker]] (Pirate - Similar to "Brawler")
*[[Wind Archer/Wind Breaker]] (Bowman - Similar to "Hunter")
*[[Night Walker]] (Thief - Similar to "Assassin")


==KMS Patch Notes==
* http://www.youtube.com/watch?v=Sf2uq8aAYbY
* http://ayumilovemaple.wordpress.com/2008/10/18/maplestory-the-order-of-signus-new-job/


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[[Category:Classes]]
[[Category:Classes (1st Job)]]

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