John's Last Present

From MapleWiki
Revision as of 21:28, 24 April 2009 by Dagon12 (talk | contribs)
Jump to navigation Jump to search

Requirements

Procedure

  1. Speak to John of Lith Harbour
  2. Go to sleepywood
  3. Take the White Violas back to John

Rewards

Description of Jump Quest

  • This JQ has three maps. If your a mage, BRING A LOT OF HP POTS!!! The pendulum axes hit a nasty chunk out of your hp around 60 damage, warriors and other classes with their hp above 1k shouldn't worry too much about being hit. If your a cleric, bring mp pots instead of hp pots since you can just heal. The first stage is fairly hard, the bottom is ridden with Slimes and Jr. Neckis and its gonna get annoying if you fall and try to climb back up. Ahead there are some grinders which is gonna get in your way plus its knockback is kinda harsh if you can't counter it with the arrow keys. Plus the mokbi stars are gonna be a real pain to avoid.
  • The next stage thankfully is easier, there are a lot of platforms with grinders (oh no) but its easier than the first. If your dodging technique is good, you shouldn't have much trouble with this stage. The only thing to watch out for is the few pendulum axes at the top.
  • The final stage is the HARDEST out of the three stages. Pendulum axes are gonna be very hard to avoid in this stage which is why its a very good thing for mages to bring hp pots and should watch their hp at all times. This stage is separated into two parts, the bottom consists of pits that send you back to the start so with good jumping, you should make it through. The pendulum axe platforms are a pain and it's almost impossible to avoid all without being hit. Once you're through, the second part consists of small platforms which is swarmed with mokbi stars and wolbi stars. Try not to get hit otherwise you'll end up at the bottom of stage 3. Yes these annoying stars can really screw up your efforts so hope for the best.

Notes