Knights of Cygnus: Striker Guide (Lv.70~120)

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Skills

Shark Wave.png Shark Wave

Damage multiple enemies in front.

  • Type: Active
  • Prerequisite: None
  • Level 1: -15 MP, 125% Damage, Attacks 4 enemies
  • Level 30: -35 MP, 270% Damage, Attacks 6 enemies

Spark.png Spark

Adds extra attack(s) with the Lightning Sprite's power. Enemies near the enemy attacked take damage simultaneously.

  • Type: Active
  • Prerequisite: None
  • Level 1: MP - 11 , 82% Damage , 50 seconds , Attacks 2 enemies
  • Level 20: MP - 30 , 120% Damage , 240 seconds , Attacks 3 enemies

Transform.png Transform

Transform into a blue form with increase of stats.

  • Type: Active
  • Prerequisite: None
  • Level 01: WDEF +4 , MDEF +4 , 510 second cooldown
  • Level 10: WDEF +40 , MDEF +40 , 240 second cooldown

File:Shockwave.png Shockwave

Attacks enemies by powerfully slamming the ground. Only usable with Transform.

  • Type: Active
  • Prerequisite: Transform 1
  • Level 01: MP - 18 , 270% Damage , 3 Enemies
  • Level 20: MP - 30 , 650% Damage , 6 Enemies

Energy Drain.png Energy Drain

Attacks enemy with energy and converting the damage into HP.

  • Type: Active
  • Prerequisite: Energy Charge 1
  • Level 1: -0 MP, 265% Damage, Absorbs 11% of Damage dealt, Targets 1 enemy
  • Level 20: -0 MP, 360% Damage, Absorbs 20% of Damage dealt, Targets 1 enemy

FistK.png Critical Punch

Allows you to perform a critical attack with a certain success rate.

  • Type: Passive
  • Prerequisite: None
  • Level 1: 12% success rate, critical damage 105%
  • Level 20: 40% success rate, critical damage 200%

Fist.png Fist

Attacks an enemy 6 times.

  • Type: Active
  • Prerequisite: Have to clear the quest at Lv.100
  • Level 1: MP - 21 , 94% Damage
  • Level 30: MP - 35 , 210% Damage

Wind Booster.png Wind Booster

By using HP and MP, the attack speed of a weapon is increased. It can be used along with the normal boosters, and the entire party is affected.

  • Type: Active
  • Prerequisite: Knuckle Booster 20, Have to clear the quest at Lv.110
  • Level 1: -78 HP, -78 MP, Increases speed [+1] for 110 seconds.
  • Level 20: -40 HP, -40 MP, Increases speed [+2] for 300 seconds.

Skill Build

It is critical that you master Critical Punch, which boosts your power in abnormal scale. If you didn't master Kunckle Booster at 2nd job, it is necessary to do so before you go for Wind Booster.


1. Standarlized Skill Build (Booster Mastered in 2nd job)

70. Shark Wave 1

71~76. Critical Punch + 3 (18)

77. Critical Punch + 2 (Mastered) Shark Wave + 1 (2)

78~86. Shark Wave + 3 (29)

87. Shark Wave + 1 (Mastered) Transform + 1 Shockwave + 1

88~96. Transform + 1 (Mastered) Shockwave + 3 (19)

97. Shockwave + 1 (Mastered) Save Skill points (2)

98~99. Save Skill points (8)

100. Fist + 11 (11)

101~106. Fist + 3 (29)

107. Fist + 1 (Mastered) Save Skill points (2)

108~109. Save Skiill points (8)

110. Wind Booster + 11 (11)

111~113. Wind Booster + 3 (20)

114~120. Free: Energy Drain Recommended.


2. Standarlized Skill Build (Booster not mastered in 2nd job)

70. Shark Wave 1

71~76. Critical Punch + 3 (18)

77. Critical Punch + 2 (Mastered) Shark Wave + 1 (2)

78~86. Shark Wave + 3 (29)

87. Shark Wave + 1 (Mastered) Transform + 1 Shockwave + 1

88~96. Transform + 1 (Mastered) Shockwave + 3 (19)

97. Shockwave + 1 (Mastered) Save Skill points (2)

98~99. Save Skill points (8)

100. Fist + 11 (11)

101~106. Fist + 3 (29)

107. Fist + 1 (Mastered) Kunckle Booster + 2 (13)

108~109. Knuckle Booster + 6 (19)

110. Knuckle Booster + 1 (Mastered) Wind Booster + 2 (2)

111~116. Wind Booster + 3 (Mastered)

117~120. Free: Energy Drain recommended.


3. Transform & Shockwave first

70. Shark Wave 1

71~76. Critical Punch + 3 (18)

77. Critical Punch + 2 (Mastered) Transform + 1

78~86. Transform + 1 (10) Shockwave + 2 (18)

87. Shockwave + 2 (Mastered) Shark Wave + 1 (2)

88~96. Shark Wave + 3 (29)

97. Shark Wave + 1 (Mastered) Save Skill points (2)

98~99. Save Skill points (8)

100. Fist + 11 (11)

101~106. Fist + 3 (29)

107. Fist + 1 (Mastered) Save Skill points (2)

108~109. Save Skiill points (8)

110. Wind Booster + 11 (11)

111~113. Wind Booster + 3 (20)

114~120. Free: Energy Drain Recommended.