Knights of Cygnus: Striker Guide (Lv.70~120)

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Revision as of 18:17, 16 April 2009 by Cacao941 (talk | contribs) (New page: == Skills == Image:Shark_Wave.png‎ '''Shark Wave''' Damage multiple enemies in front. *''Type: Active'' *''Prerequisite: None'' *''Level 1: -15 MP, 125% Damage, Attacks 4 enemies'...)
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Skills

Shark Wave.png Shark Wave

Damage multiple enemies in front.

  • Type: Active
  • Prerequisite: None
  • Level 1: -15 MP, 125% Damage, Attacks 4 enemies
  • Level 30: -35 MP, 270% Damage, Attacks 6 enemies

Spark.png Spark

Adds extra attack(s) with the Lightning Sprite's power. Enemies near the enemy attacked take damage simultaneously.

  • Type: Active
  • Prerequisite: None
  • Level 1: MP - 11 , 82% Damage , 50 seconds , Attacks 2 enemies
  • Level 20: MP - 30 , 120% Damage , 240 seconds , Attacks 3 enemies

Transform.png Transform

Transform into a blue form with increase of stats.

  • Type: Active
  • Prerequisite: None
  • Level 01: WDEF +4 , MDEF +4 , 510 second cooldown
  • Level 10: WDEF +40 , MDEF +40 , 240 second cooldown

File:Shockwave.png Shockwave

Attacks enemies by powerfully slamming the ground. Only usable with Transform.

  • Type: Active
  • Prerequisite: Transform 1
  • Level 01: MP - 18 , 270% Damage , 3 Enemies
  • Level 20: MP - 30 , 650% Damage , 6 Enemies