MakeWizards guide
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- Welcome to MakeWizards guide :
- Mages should have much int and luk... at noob you can put into str if you wanna.
- Cleric skills :
- lv.30 -1 point to teleport.
- lv.31 -3 points to heal.
- lv.32 - 1 point mp eater 1 point, 1 point holy arrow, 1 point heal.
- lv.33 - 3 points to heal.
- lv.34 - 1 point invincible 2 points heal.
- lv.35 - 3 points heal.
- lv.36 - 2 points invincible 1 point heal.
- lv.37 - 3 points heal.
- lv.38 - 3 points heal.
- lv.39 - 3 points heal.
- lv.40 - 3 points heal
- lv.41 - 3 points heal.
- lv.42 - 2 points heal (MAXED), 1 point invincible.
- lv.43 - 2 points invincible, 1 point bless.
- lv.44 - 3 points bless.
- lv.45 - 3 points bless.
- lv.46 - 3 points bless.
- lv.47 - 3 points bless.
- lv.48 - 3 points bless.
- lv.49 - 3 points bless.
- lv.50 - 3 points bless.
- lv.51 - 3 points bless.
- lv.52 - 3 points bless.
- lv.53 - 2 points bless(MAXED), 1 point mp eater.
- lv.54 - 3 points mp eater.
- lv.55 - 3 points mp eater.
- lv.56 - 3 points holy arrow.
- lv.57 - 3 points holy arrow.
- lv.58 - 3 points holy arrow.
- lv.59 - 3 points mp eater.
- lv.60 - 3 points mp eater.
- lv.61 - 3 points mp eater.
- lv.62 - 3 points mp eater(MAXED).
- lv.63 - 3 points holy arrow.
- lv.64 - 3 points holy arrow.
- lv.65 - 3 points holy arrow.
- lv.66 - 1 point holy arrow(MAXED)
- lv.67-70 is your choose.
- Training places 30-70.
- lv.30-35 - wild boards, evil eyes, wooden,rocky masks.
- lv.35-40 - Ludibrium pq, ligators,wild and fire boards or teddys, ratz.
- lv.40-50 - ludibrium pq, leattys, Jr. lioner, lupin, chronos, zompie lupin or grays, stone gollems.
- lv.50-55 - crokos, lioners, stone gollems, hectors or maladys.
- lv.55-60 - coolie zompies, maladys, stone gollems, hectors or skeleton soldiers.
- lv.60-70 - coolie zompies, stone gollems, skeleton soldies or minor zompies.
- Magician guide :
- Skills
- Lv.8 Magic ball.
- Lv.9 3 points to magic claw.
- Lv.10 3 points to magic claw.
- Lv.11 3 points to Improving mp recorvery.
- Lv.12 3 points to Improving mp recorvery.
- Lv.13 3 points to magic guard.
- lv.14 3 points to magic guard.
- lv.15 3 points to magic claw.
- lv.16 3 points to magic claw.
- lv.17 3 points to magic claw.
- lv.18 3 points to magic claw.
- lv.19 2 points magic claw(MAXED) and 1 point magic guard.
- lv.20 3 points to magic guard.
- lv.21 3 points to magic guard.
- lv.23 3 points to magic guard.
- lv.24 3 points to magic guard.
- lv.25 2 points to magic guard(MAXED) 1 point improving max mp increance
- lv.27 3 points to improving mp recorvery.
- lv.28 3 points to improving max mp increance.
- lv.29 3 points to improving max mp increance.
- lv.30 3 points to improving max mp increance.
- Training places.
- 8-10 -blue, red snails.
- 11-14 - red snails, slimes and stumps
- 14-17 - slimes, orange mushrooms and pigs.
- 17-20 - pigs, ribbon pigs and orange mushrooms (i started to hunt in dungeon hardly)
- 20-23 - ribbon pigs, green mushrooms, horny mushrooms and kerning city pq.
- 23-26 - horny mushrooms, zompie mushrooms, kerning city pq.
- 26-30 - horny mushrooms, zompie mushrooms, wild boards, kerning city pq.
- If you are rich magician you should train plases that gives good exp and are somehow hard, like green, horny, zompie mushrooms.
- If you are poor magician you should train places that gives good money and doesent hit much like jr sentinels and do guests.
- If you are rich cleric you should pq, use good mp pots and kill good exp enemys.
- If you are poor cleric you should train good meso enemys do exhange and scroll guests.
- (The poor and rich guides are somekinda same)
- Cleric pros and cons:
- Pros:
- Gets heal an usefull skill.
- Owns dead enemys.
- needs almost none hp pots.
- Cons:
- Needs much mp pots.
- Doesent own at 30-38 level.
- Ty. PS: i know that some helps might seem stupid but thats how i trained and almost butted skills like that i becomed fast highest level of our class.