Avoidability

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Revision as of 15:11, 28 March 2007 by Bewnt (talk | contribs) (Reverted edits by Lbiswim (Talk); changed back to last version by EliteJeff)
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Avoidability is a stat that depicts whether you will recieve damage from an enemy or that you'll evade it's attack.

The higher this stat is, the more likely you'll evade an attack.

The stat can be increased by certain armour,shoes,gloves and hats.