Dawn Warrior Guide
Notes
Another guide written by JesusRidesAUnicorn, this time for building up your Dawn Warrior. This is a work in progress, written as I build up my own Dawn Warrior.
Dawn Warrior Basics
General Description
With the massive strength and powerful physique, Dawn Warriors vanquish the enemy in close proximity. They are accompanied by Sol, the spirit of light, especially in combat. Only those equipped with a burning hear, sharp eyes, an even sharper blade, and undying loyalty to the empress are qualified to become a Dawn Warrior.
Pros
- Only class (besides Warriors and Pirates) to get a mob skill at 1st job
- High amounts of damage
- Highest amount of HP
- Low HP pot usage
- Fast training (mob training)
Cons
- No range attack until 2nd job
- Lowest amount of MP
- High MP pot usage
- Big pot burner (if training in mobs)
- Insanely easy to KS
Starting Out
So you've decided to volunteer for the Knights of Cygnus eh? Think you got what it takes? Well, before you can be a Knight, you've got to start from the bottom and work your way there. All Cygnus Knights start as a Noblesse, the Knights' very own version of the Beginner. But don't worry, you won't be one for long. Just follow the Knights' training, and you'll be up to level 10 in no time, and ready to pick your class.
Noblesse: Skills
Common Beginner Skills
Icon | Skill Name | Description | Type | Mastered | Cooldown |
Link Manager | Allows you to manage your Link Skills, either by sharing with other characters on your account, or by choosing which skills to use on this character. | Active | 1 | - | |
Nebulite Fusion | N/A | Active | 1 | - | |
Blessing of the Fairy | Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. | Passive | 20 | - | |
Empress's Blessing | For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active. This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. | Passive | 30 | - | |
Echo of Hero | Increase weapon attack and magic attack on all players around. (Only obtainable at level 200.) | Supportive | 1 | 2 Hours |
Noblesse
Icon | Skill Name | Description | Type | Mastered | Terms Between Skills |
Elemental Harmony | Use the harmony of nature to build affinity for an element of your choosing. | Passive | 1 | - | |
Elemental Shift | Jump in any direction except down by pressing a direction key and jump in midair. | Supportive | 3 | 10 Min | |
Cygnus Blessing | The blessing of the awakened empress empowers the body to escape from danger. | Passive | 2 | - | |
Elemental Slash | Attack enemies in front of you with pure, primal energy. | Active | 1 | - | |
Elemental Expert | Become an expert of the elements to free you from elemental restrictions on all your skills. | Passive | 1 | - | |
Imperial Recall | Return to the Empress using Shinsoo's power. | Supportive | 1 | 30 minutes | |
Noble Mind | Enhances Empress's Blessing effects | Passive | 6 | - |
Noblesse Skill Build
Level 2-4: +1 to Three Snails
Level 5-7: +1 to Nimble Feet
I've found these build is pretty much the best build out there. This is because at low levels Three Snails really helps with killing far away monsters (and since the update in which this skill doesn't need any shells anymore, its good for leeching if you always miss monsters) Then Nimble is handy in the first job until you get soul runner just for getting to places.
1st Job: Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Inner Voice | Strengthens the soul and empowers the body. | Passive | 20 | x | - | |
Soul Element | Summons a light element to gain its powers. | Supportive | 10 | x | - | |
Hand of Light | Empowers your weapon with your own fighting spirit. | Supportive | 15 | x | - | |
Triple Slash | Slashes distant enemies vertically and swiftly. | Active | 20 | x | - |
1st Job Skill Build
Max Sprite Summon/Power Strike Build:
Level 10: +1 Sprite Summon
Level 11-13: +3 Improving Max HP Increase
Level 14: +1 Improving Max HP Increase, +1 Power Strike, +1 Iron Body
Level 15-17: +3 Iron Body
Level 18-23: +3 Sprite Summon
Level 24: +1 Sprite Summon, +2 Power Strike
Level 25-29: +3 Power Strike
Level 30: +2 Power Strike, +1 Slash Blast
Total: All skills maxed except Slash Blast [1]
Max Sprite Summon/Slash Blast Build:
Level 10: +1 Sprite Summon
Level 11-13: +3 Improving Max HP Increase
Level 14: +1 Improving Max HP Increase, +1 Slash Blast, +1 Iron Body
Level 15-17: +3 Iron Body
Level 18-23: +3 Sprite Summon
Level 24: +1 Sprite Summon, +2 Slash Blast
Level 25-29: +3 Slash Blast
Level 30: +2 Slash Blast, +1 Power Strike
Total: All skills maxed except Power Strike [1]
Max Power Strike/Slash Blast Build:
Level 10: +1 Sprite Summon
Level 11-13: +3 Improving Max HP Increase
Level 14: +1 Improving Max HP Increase, +1 Power Strike, +1 Iron Body
Level 15-17: +3 Iron Body
Level 18-23: +3 Power Strike
Level 24: +1 Power Strike, +2 Slash Blast
Level 25-30: +3 Slash Blast
Total: All skills maxed except Sprite Summon [1]
2nd Job: Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Sword Mastery | Increases the weapon mastery and accuracy of swords. | Passive | 10 | x | - | |
Soul Speed | Expend willpower to increase reaction speed. | Supportive | 10 | x | Sword Mastery Lv. 5 | |
Inner Harmony | Trains the body and mind to work as one in battle. | Passive | 5 | x | - | |
Falling Moon | Call down the power of the moon to strengthen your weapon. | Supportive | 20 | x | - | |
Divine Hand | Perform an accurate strike with your unshakable faith. | Supportive | 10 | x | - | |
Flicker/Bluster | Flicker: Flickers past enemies while slashing them. Bluster: Knocks back enemies with a forward dash. |
Active | 20 | x | Level 1 Falling Moon/Rising Sun | |
Trace Cut/Shadow Tackle | Trace Cut: Cuts down afterimage of passed enemies. Shadow Tackle: Dashes forward to push back enemies. |
Active | 20 | x | Level 1 Falling Moon/Rising Sun |
2nd Job Skill Build
Early Soul Rush Build(compared to final attack build)
Level 30: Soul Blade(1)
Level 31-37: Mastery(19) Soul Blade(2)
Level 38-47: Soul Blade(30)+2 Sword Booster/Soul Rush
Level 48-50: Sword Booster(11)/(Soul Rush(10)+1 Sword Booster
Level 51-54: Soul Rush(10)+2 Sword Booster/Sword Booster(13)
Level 55-61: Rage(20)+1 Sword Booster(14)
Level 62-64: Sword Booster(20)
Level 65-70: Final Attack(17)Sword Mastery(20)
Final Attack Build(You will get rage and soul rush later)
Level 30: Sword Mastery(1)
Level 31-32: Sword Mastery(5) Final Attack(1)
Level 33-42: Final Attack(30) Sword Mastery(6)
Level 43-47: Sword Mastery(20) Soul Blade(1)
Level 48-57: Soul Blade(30) Sword Booster(1)
Level 58-60: Sword Booster(10)
Level 60-66: Rage(20) Soul Rush(1)
Level 67-69: Soul Rush(10)
Level 70: Sword Booster(13)
3rd Job: Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Will of Steel | It takes a strong mind to push through hardships. | Passive | 20 | x | - | |
Inner Voice | Focus your mind to reinvigorate your body. | Passive | 20 | x | - | |
Rising Sun | Focus the power of the sun into your blade. | Supportive | 20 | x | - | |
True Sight | See through the veil of the physical world to pierce your target's soul. | Active | 10 | x | - | |
Soul of the Guardian | Call forth the ancients to defend yourself. | Supportive | 20 | x | - | |
Moon Shadow/Light Merger | Moon Shadow: Spin in place to cut down everything in sight. Light Merger: Become one with the sword, and charge the enemy at the speed of light. |
Active | 20 | x | Level 1 Falling Moon/Rising Sun | |
Moon Cross/Sun Cross | Moon Cross: Cuts down distant enemies at an angle before pulling them toward you. Sun Cross: Slashes enemies with a cross of light and pushes them back. |
Active | 20 | x | Level 1 Falling Moon/Rising Sun |