Seeme87's Striker/Thunderbreaker Guide - Everything You Need To Know
Seeme87's Striker/Thunderbreaker Guide - Everything You Need To Know
This is a guide to new Thunderbreakers.I hope this will help you level your thunderbreaker as you explore the maple world.
Some Things You Need To Know
-To creat a thunderbreaker or any Knight of Cygnus (KoC) Character you need to already have a lvl 20 or more account. That will be the account known as a parent account.
- To get to the KoC island of Ereve you take a approximately 3 minute ferry from Ellinia.
- You get 6 Ability Points (AP) per level instead of 5.
Blessing of Sprite (BoS) Explained!
Blessing of Sprite is a passive skill that raises Magic Attack, Weapon Attack,Accuracy and Avoidability. BoS is pretty much the connection between your parent account and your thunderbreaker. You cannot level BoS. The level of BoS on your thunderbreaker depends on the level of your parent account and vice versa. For Example:
Lv. 50 parent account - Lv. 5 BoS for thunderbreaker
Lv. 30 thunderbreaker - Lv. 3 Bos for parent account.
The level of BoS is pretty much 10% of the level of the parent account/thunderbreaker. It always rounds down. For Example:
Lv. 51 parent account - Lv. 5 BoS for thunderbreaker
Lv. 59 parent account - still Lv. 5 BoS for thunderbreaker
The BoS stats go like this:
- Level 01: Weapon Attack +1 , Magic Attack +2 , Accuracy + 1 , Avoidability + 1
- Level 02: Weapon Attack +2 , Magic Attack +4 , Accuracy + 2 , Avoidability + 2
- Level 03: Weapon Attack +3 , Magic Attack +6 , Accuracy + 3 , Avoidability + 3
- Level 04: Weapon Attack +4 , Magic Attack +8 , Accuracy + 4 , Avoidability + 4
- Level 05: Weapon Attack +5 , Magic Attack +10 , Accuracy + 5 , Avoidability + 5
- Level 06: Weapon Attack +6 , Magic Attack +12 , Accuracy + 6 , Avoidability + 6
- Level 07: Weapon Attack +7 , Magic Attack +14 , Accuracy + 7 , Avoidability + 7
- Level 08: Weapon Attack +8 , Magic Attack +16 , Accuracy + 8 , Avoidability + 8
- Level 09: Weapon Attack +9 , Magic Attack +18 , Accuracy + 9 , Avoidability + 9
- Level 10: Weapon Attack +10 , Magic Attack +20 , Accuracy + 10 , Avoidability + 10
- Level 10: Weapon Attack +11 , Magic Attack +22 , Accuracy + 11 , Avoidability + 11
- Level 12: Weapon Attack +12 , Magic Attack +24 , Accuracy + 12 , Avoidability + 12
- Level 13: Weapon Attack +13 , Magic Attack +26 , Accuracy + 13 , Avoidability + 13
- Level 14: Weapon Attack +14 , Magic Attack +28 , Accuracy + 14 , Avoidability + 14
- Level 15: Weapon Attack +15 , Magic Attack +30 , Accuracy + 15 , Avoidability + 15
- Level 16: Weapon Attack +16 , Magic Attack +32 , Accuracy + 16 , Avoidability + 16
- Level 17: Weapon Attack +17 , Magic Attack +34 , Accuracy + 17 , Avoidability + 17
- Level 18: Weapon Attack +18 , Magic Attack +36 , Accuracy + 18 , Avoidability + 18
- Level 19: Weapon Attack +19 , Magic Attack +38 , Accuracy + 19 , Avoidability + 19
- Level 20: Weapon Attack +20 , Magic Attack +40 , Accuracy + 20 , Avoidability + 20
That's pretty much all there is to Blessing of Sprite.
To Start Off
Creating Your Thunderbreaker
- Log onto your level 20+ account that you want to become a parent character. (No need for level 20 for MapleSEA)
- After the patch, the screen should turn black with a quick preview of cygnus knights.
- After the preview, click Accept.
- Your parent account will be teleported to Ereve where then after a quick chat with Benedict
the character creation page appears.
- Create your character ( I suggest the hand axe as a weapon. )
- Afterwards, log out of your main and log into your newly created Cygnus Knight.
The AP Build
The build for the thunderbreaker is pretty simple.
1 Dex
5 Str
per level
A better way of remembering is DEX is the same as your level, rest into STR.
When you're a Nobless (find out what it is later). (MapleGlobal) You can just use auto-assign because your ability points get renewed at the first job advancement. (MapleSEA) For the first ten levels, the ability points will be automatically distributed without you having to click "Auto-assign".
Pretty simple... Isn't it?
AP build stays the same for all levels.
Noblesse
Noblesse is pretty much the term used to describe a begginer KoC. Noblesse has no job yet and its main goal is pretty much to get to lvl 10 to make the job advancement. Its probably the most boring part of the game but leveling is extremely easy. Just follow all the Cygnus quests that you are assigned to on the island of Ereve. The island is extremely organized so finding the right monsters won't be hard. In no time (30 minutes if your fast) you'll be level 10.
The Skill Point Build for Noblesse doesn't really matter but this is what I reccomend. First max out Nimble Feet and then max out recovery. This is extremely debatable but it doesn't really matter. Nobless skills are almost useless.
The First Job Advancement
The first job advancement is the easiest. After you finish all the Ereve Quest they tell you to talk to one of the instructors. Go over to Hawkeye and have quick chat. You might need to talk to him again. Then you are finally a Thunderbreaker.
SP Build for First Job Advancement
M - Master Level
Level 10+1 Lightning Sprite (1)
Level .11-16 +3 Sommersault Kick (18)
Level .17 +2 Sommersault Kick (M), +1 Quick Motion (1)
Level .18-20 +3 Quick Motion (M)
Level .21-26 +3 Straight (18)
Level .27 +2 Straight (M), +1 Lightning Sprite (2)
Level .28-30 +3 Lightning Sprite (11)
End Result
- Sommersault Kick (M)
- Straight (M)
- Quick Motion(M)
- Lightning Sprite(11)
Equipment for First Job Advancement
Equipment is pretty complicated because it pretty much matters on how much money you have. You can be non-funded which means you started out with 0 meso and got no outside help to get more mesos. You barely have any money in other words. You can be partly funded which most people are because they have a lvl 20+ which means you can probably sustain yourself with some good equips. You can be extremely funded which means you probably have enough money to scroll a ton of items and get a bunch of cool stuff that is already super high leveled. I'll try to explain what to equip for any amount of mesos.
Level 1-10
Stay with the starter equipment
- Hat: Noblesse Hat
- Overall: Noblesse Overall
- Weapon: Hand Axe (or whatever you started with)
- Shoes: Parachute Agent Shoes (Event item) or Yellow/Blue Rubber Boots
- If the event is gone then stay with your sandals.
Level 10-14
I would still stay with the Nobless equipment if you aren't funded but switch out Hand Axe with the Scallywag Knuckler that Hawkeye gives you. If you got the money go ahead and buy the lvl 10 equips. Buy your armor at Nautlius up to level 30. In this order of priority.
- Weapon: Steel Knuckler
- Hat: Brown Rocky Bandana
- Overall: Brown Rocky Suit
DO NOT SCROLL even if you have the money to. You grow out of this equipment so fast it's even funny now.-.-
Level 15-19
You have probably earned some mesos now so depending on how much mesos you have you should buy different equipment. I would spend all your mesos on the equipment that are listed below. If your low on mesos buy the ones at the top before the ones at the bottom.
- Weapon: Leather Arms
- Hat: Brown Lagger Cap
- Overall: Brown Cotton Lagger OR Brown Lagger Slippers(If you don't have the parachute agent shoes)
NO SCROLLING
Level 20-24
If you have the money buy the items below once again from top to bottom. But if you want to save the level 20 items aren't a must so if you don't want them then don't get them and save up for your level 25 equips. I would start killing pigs now and save up 15 leather. Then talk to Jim From The Streetz in Kerning City and let him synthesize a pair of work gloves for you.
- Weapon: Double Tail Knuckler
- Hat: Brown Double Marine Cap
- Overall: Beige Carribean
- Glove: (With 15 Leather and 1000 Mesos) Work Gloves.
- Shoes: Brown Skeedy Sandals (Only if you don't have the parachute agent shoes)
- Scrolling: If you make the work gloves then you can scroll them. At your level, I suggest some (Maximum of 5) 100% Scroll for Gloves for Dex which cost 35,000 mesos each. If you have money you can start scrolling with 10% or 60% Scroll for Gloves for Dex. If you have alot of money go for some 10% or 60% Attack scrolls for gloves. You can get 10% DEX scrolls for gloves from KPQ(explained later).[1].
Lvl 25-30
You probably have more money now. Start buying the equips from the list below top is highest priority bottom is least priority. If you didn't get the gloves I would get them now. And if you have some left over money start scrolling your gloves (described above). You also should get the Old Raggedy Cape from the quest Mystery of Niora Hospital.
- Weapon: Norman Grips
- Hat: Brown Pitz Hat
- Overall: Brown Turk Gally
- Glove: Work Gloves (If you haven't gotten them already)
- Cape: Old Raggedy Cape (From quest Mystery of Niora Hospital)
- Shoes: Brown Wooden Krag (Only if you don't have the parachute agent shoes)
Scrolling: Same as lvl 20-24.
Training For First Job Advancement
Lvl 1-10:Do all the quests on Ereve. Self explanatory.
Lvl 10-20:Do all the Cygnus Knights quests. Should get you to around level 20. If it doesn't start training on the map Hidden Street: Caution Falling Down. Or you can do Henesys Party Quest in Mushroom Park.
Lvl 21-25:Continue training at Hidden Street: Caution Falling Down. Or you can do Kerning Party Quest near the sewers of Kerning City. Click here to see the guide.
Lvl 25-30:You've got new Cygnus quests. Start doing the one in Perion and then in Sleepywood. Also do the lvl 25 quest Mystery of Niora Hospital for the Old Raggedy Cape (Look Above).
The Second Job Advancement
Congratulations you have reached Lv.30 (which I must say isn't easy unless you leeched or hacked) and you are ready for your second job advancement! These are the steps for the second job advancement:
- Go back to Ereve
- Talk to Hawkeye.
- Go to Entrance of Drill Hall, the map after Lotus Forest III
- Go to the second drill hall.
- Collect 30 Proof of Hero.
- Talk to Hawkeye
- Congratulations! You have just passed the second job advancement.
SP Build for Second Job Advancement
There is pretty much one universal build for the second job advancement. Here it is:
Lv.30 +1 Max HP Increase(1)
Lv.31-33 +3 Max HP Increase(10)
Lv.34-39 +3 Mastery(18)
Lv.40+1 Mastery (19) +2 Energy Charge(2)
Lv.41-42 +3 Booster(6)
Lv.43 +1 Booster(7) +2 Corkscrew Blow(2)
Lv.44-49 +3 Corkscrew Blow(M)
Lv.50-55 +3 Energy Charge(M)
Lv.56-61 +3 Energy Blast(18)
Lv.62 +2 Energy Blast(M) +1 Booster(8)
Lv.63 +3 Booster(11)
Lv.64-69 +3 Lightning Charge(18)
Lv.70 +2 Lighting Charge(M) +1 Mastery(M)
End Result
- Max HP Increase(M)
- Mastery(M)
- Corkscrew Blow(M)
- Energy Charge(M)
- Energy Blast(M)
- Lighting Charge(M)
- Booster(11)
Equipment for Second Job Advancement
Nows when you start getting all the cool looking pirate armor. But the armor starts costing ALOT. Another problem is you have to start buying armor in Ludibrium..
Lv.30-35
The armor here starts getting expensive. Buy the list below from top to bottom. Thankfully the Level 30 armor still can be bought in Nautlius. You can also get Spiegelmann's Necklace with Maple Coins. You also can use Maple Coins the get Spiegelmann's Marbles to upgrade Spiegelmann's Necklace.
Weapon: Prime Hands
Hat: White Oceanic Cap
Overall: Blue Brace Look
Shoes (only of you don't have parachute agent shoes): Brown Paulie Boots (synthesize in Sleepywood)
Gloves: Work Gloves
Medal: Cygnus Knight Medal
Earring (Not Needed): Some Red Cross, Emerald, Lightning or Star Earrings (get from Kerning City Party Quest)
Pendant: Spieelmann's Necklace (Carnival Party Quest)
SCROLLING: Use 100%, 60% or 10% DEX scrolls for gloves on the work gloves or 100%, 60% or 10% ATT scrolls for gloves on the work gloves.
Lv.35-40
You probably got my priorities down now. Weapon, Hat, Overall, Shoes (only if you don't have the agent ones), Gloves, Earrings. Things start getting really expensive now if your not funded. All your armor now has to be bought in Ludibrium (up to level 40) which is approx. 30 minute ride from Victoria Island (Ellinia --15 min--> Orbis --15min--> Ludibrium). To get your weapon your need to do Carnival Party Quest (up to level 50) and trade in the maple coins for your weapon. You could also buy them at the Maple Trade Shop (see Tips and Tricks Section)(up to level 120). If your low on mesos I would just skip the level 35 equips.
Weapon: Silver Maiden OR Maple Knuckle
Hat: Blue Den Marine
Overall: Red Barbay
Shoes(Only if you don't have the agent shoes): Brown Locote Shoes (Synthesize Sleepywood)
Gloves: Work Gloves
Medal: Cygnus Knight Medal
Earring: Sapphire Earrings
Pendant: Spiegelmann's Necklace
SCROLLING: same as above.
Lv.40-43
The armor just keeps costing more and more mesos.
Weapon: Neozard
Hat: Red Misty
Overall: Green Plasteer
Shoes:(Only if you don't have agent shoes): Brown Leather Krag (Synthesize Sleepywood)
Gloves: Work Gloves
Medal: Cygnus Knight Medal
Earrings: Blue Moon (Complete Quest: Fairy's Horn Flute)
Pendants: Spiegelmann's Necklace
SCROLLING: Same as above.
Lv.43-50
There really isn't any Lv.43 armor. The only thing that changed is you could possibly buy a Maple Storm Fingers (weapon) from the Maple Trade Shop or the Free Market.
Weapon: Maple Storm Finger
Gloves: Work Gloves
Medal: Cygnus Knight Medal
Earring: Blue Moon
Pendant: Spiegelmann's Necklace
SCROLLING: The Maple Storm Finger is probably the first weapon that would be worth scrolling. If you do buy a Maple Storm Fingers you can scroll it with some 100% or 60% ATT scrolls for knuckles. I don't think its worth putting on some 10% scroll because you will only be equiping it for approx. 7 levels. Same scrolling with the work gloves as above.
Lv.50-60
Now you have to buy pretty much all the equips you get from the Maple Trade Shop or Free Market. Here is when scrolling starts too. You can still get the weapon (Fury Claw) from Carnival Party Quest. Also now if you have the mesos / NX you can purchase the legendary Zakum Helmet. This item is very rare and gives amazing stats.
Weapon: Fury Claw
Hat: Brown Leather Ocean Hat OR Zakum Helmet
Overall: Green Plasteer
Shoe:(Only if you don't have agent shoes): Brown Double Boots (Synthesize Sleepywood)
Glove: Work Gloves
Medal: Cygnus Medal
Earring: Black Emerald Earring
Pendant: Spiegelmann's Necklace
SCROLLING: Here is where the first real scrolling begins. Start by scrolling your Fury Claw (weapon) with 100%, 60% and 10% ATT scroll for knuckle. Then continue with scrolling your overall and then your shoes. Use 100%, 60% or 10% DEX scrolls for your overall. Use 100%, 60% and 10% DEX scrolls for shoes. If you want to have some fun you can use speed or jump scrolls instead on the shoes. I suggest not using 100% scrolls on the gloves any more. Make a new pair with 10% or 60% if you need to.
Lv.60-70
Now you have to buy things from the Maple Trade Shop or Free Market or if your lucky a monster will drop it.
Weapon: Psycho Claw
Hat: Purple Cast Linen OR Zakum Helmet
Overall: Black Royal Barone
Shoe: Black Basile Boot
Glove: Work Glove
Medal: Cygnus Medal
Earring: Metal Silver Earrings
Pendant: Speigelmann's Necklace
SCROLLING: Keep scrolling like above.
Training for Second Job Advancement
Lv.30-45:Carnival Party Quest is the best way to train. You can enter Carnival Party Quest in Kerning City or Ludibrium. You should probably use room 3 or 4 right now but the other rooms are okay too. Click here to see the guide.
45-55: You can start training on roids now. You can find roids at Lab Area C-1 or C-2 near Magatia. You can also keep doing Carnival Party Quest to level 50.
55-60: Start doing Ludibrium Maze Party Quest to earn some major money. Singapore Trucker are also good training. You can find them at Suburban Area 2.
60-70: You can keep doing Ludibrium Maze Party Quest or you can start kill Voodoos or Hoodoos.
The Third Job Advancement
Congratulations! You have gotten to Lv.70! You have trained for hours probably to reach the level. Now its time to make the third and final job advancement.
1) A lightbulb will appear above your head. Double-click it. It will be Neinheart telling you to return to Ereve.
2) Return to Ereve.
3) He will tell you that a transformer (forgot name) has transformed into a knight commander and stole something from the Knights of Cygnus.
4) He tellls you to give him a Dark Crystal and he'll give you a search warrant (Be quick it only lasts 24 minutes).
5) After obtaining a search warrant go to one of the portals in Lotus Forest 3.
6) Find the false commander. The difference is the false commander can only say "..."
7) Double-click on the commander and start the battle with him.
8) After killing him take the item he drops and give it back to Neinheart.
9) Congratulations on your third job advancement.
AP Build for Third Job Advancement
The AP Build from Lv.70 to Lv.100 is still:
1 DEX
4 STR
If your planning on wielding Timeless Weapons then you have to start using the AP Build below up to level 120.
3 DEX
2 STR
The SP Build for Third Job Advancement
Lv.70 +1 Critical Fist(1)
Lv.71-76 +3 Critical Fist(19)
Lv.77 +1 Critical Fist(M) +2 Drain(2)
Lv.78 +3 Drain(5)
Lv.79 +1 Drain(6) +2 Sharkwave(2)
Lv.80-88 +3 Sharkwave(29)
Lv.89 +1 Sharkwave(M) +2 Sparks(2)
Lv.90-95 +3 Sparks(M)
Lv.96-99 +3 Save SP(12)
Lv.100 +15(using saved SP and 3 SP from Lv.100) Barrage(15)
Lv.101 +3 Barrage(18)
Lv.102 +2 Barrage(M) +1 Save SP (1)
Lv.103-105 +3 Knuckle Booster(M)
Lv.105-109 Save SP(15)
Lv.110 +11 Wind Booster(11) +4 Transform(4)
Lv.111-112 +3 Transform(M)
Lv.113 +3 Energy Drain(9)
Lv.114-116 +3 Energy Drain(18)
Lv.117 +2 Energy Drain(M) +1 Wind Booster(12)
Lv.118-119 +3 Wind Booster(18)
Lv.120+2 Wind Booster(M) +2 Shockwave(2)
Tips and Tricks
1) Sommersault Kick will be your mobbing skill for a long time. Learn how to use it.
2) During the second job advancement using the combo corkscrew blow + sommersault kick is a good idea.
4) Make sure you know what lightning is most effective against nad train on those monsters.
Maple Trade Shop
The Maple Trade Shop is a shop that allows you to sell in-game items for NX. To access the Maple Trade Shop (MTS) simply click on the green button on the lower right-hand corner of the screen that says cash. After you enter double click on the item you want to sell, type in the quantity and sell it. The minimal listing price is 110 NX. Don't sell random items in the MTS. Only sell items you can't buy from a NPC. Plates and Jewels sell at 110 sometimes. To buy an item just double-click on it and have enough NX to buy it.
Free Market
The Free Market is where you can buy and sell things for mesos. There are shops in many different portals that you can buy things from. Things in the free market are usually really rare or cost alot of money.
The Skill List
Im gonna list all the skills and the stats for them. They probably won't mean much to you right now because there are alot of numbers involved.
Noblesse Skills
Three Snails
MP -3; Damage 10
MP -5; Damage 25
MP -7; Damage 40
Recovery
MP -10; Recover 24 HP in 30 sec.
MP -20; Recover 48 HP in 30 sec.
MP -30; Recover 72 HP in 30 sec.
Nimble Feet
MP -10; speed +10 for 4 sec.
MP -15; speed +15 for 8 sec.
MP -20; speed +20 for 12 sec.
Blessing of the Sprite
look above
First Job Advancement Skills
Quick Motion
+2 Accuracy, +2 Avoid
+4 Accuracy, +4 Avoid
+6 Accuracy, +6 Avoid
+8 Accuracy, +8 Avoid
+10 Accuracy, +10 Avoid
+12 Accuracy, +12 Avoid
+14 Accuracy, +14 Avoid
+16 Accuracy, +16 Avoid
+18 Accuracy, +18 Avoid
+20 Accuracy, +20 Avoid
Straight
Level 1: -6 MP, 156% Damage
Level 2: -6 MP, 162% Damage
Level 3: -6 MP, 168% Damage
Level 4: -6 MP, 174% Damage
Level 5: -7 MP, 180% Damage
Level 6: -7 MP, 186% Damage
Level 7: -7 MP, 192% Damage
Level 8: -8 MP, 198% Damage
Level 9: -8 MP, 204% Damage
Level 10: -9 MP, 210% Damage
Level 11: -9 MP, 216% Damage
Level 12: -10 MP, 222% Damage
Level 13: -10 MP, 228% Damage
Level 14: -11 MP, 234% Damage
Level 15: -11 MP, 240% Damage
Level 16: -12 MP, 246% Damage
Level 17: -12 MP, 252% Damage
Level 18: -13 MP, 258% Damage
Level 19: -13 MP, 264% Damage
Level 20: -14 MP, 270% Damage
Sommersault Kick
Level 1: -8 MP, 114% Damage, targets 3 enemies
Level 2: -8 MP, 118% Damage, targets 3 enemies
Level 3: -8 MP, 122% Damage, targets 3 enemies
Level 4: -8 MP, 126% Damage, targets 3 enemies
Level 5: -9 MP, 130% Damage, targets 3 enemies
Level 6: -9 MP, 134% Damage, targets 4 enemies
Level 7: -9 MP, 138% Damage, targets 4 enemies
Level 8: -10 MP, 142% Damage, targets 4 enemies
Level 9: -10 MP, 146% Damage, targets 4 enemies
Level 10: -11 MP, 150% Damage, targets 4 enemies
Level 11: -11 MP, 154% Damage, targets 5 enemies
Level 12: -12 MP, 158% Damage, targets 5 enemies
Level 13: -12 MP, 162% Damage, targets 5 enemies
Level 14: -13 MP, 166% Damage, targets 5 enemies
Level 15: -13 MP, 170% Damage, targets 5 enemies
Level 16: -14 MP, 174% Damage, targets 6 enemies
Level 17: -14 MP, 178% Damage, targets 6 enemies
Level 18: -15 MP, 182% Damage, targets 6 enemies
Level 19: -15 MP, 186% Damage, targets 6 enemies
Level 20: -16 MP, 190% Damage, targets 6 enemies
Dash
Level 1: -14 MP, +12 speed, +1 jump, lasts for 4 seconds
Level 2: -13 MP, +14 speed, +2 jump, lasts for 4 seconds
Level 3: -12 MP, +16 speed, +3 jump, lasts for 8 seconds
Level 4: -11 MP, +18 speed, +4 jump, lasts for 8 seconds
Level 5: -10 MP, +20 speed, +5 jump, lasts for 12 seconds
Level 6: -9 MP, +22 speed, +6 jump, lasts for 12 seconds
Level 7: -8 MP, +24 speed, +7 jump, lasts for 16 seconds
Level 8: -7 MP, +26 speed, +8 jump, lasts for 16 seconds
Level 9: -6 MP, +28 speed, +9 jump, lasts for 20 seconds
Level 10: -5 MP, +30 speed, +10 jump, lasts for 20 seconds
Sprite Summon
Level 01: MP -11, lasts for 105 seconds, 21 Magic Attack, Weapon Defense +10, Magic Defense +10
Level 02: MP -11, lasts for 110 seconds, 22 Magic Attack, Weapon Defense +10, Magic Defense +10
Level 03: MP -12, lasts for 115 seconds, 23 Magic Attack, Weapon Defense +10, Magic Defense +10
Level 04: MP -12, lasts for 120 seconds, 24 Magic Attack, Weapon Defense +10, Magic Defense +10
Level 05: MP -13, lasts for 125 seconds, 25 Magic Attack, Weapon Defense +10, Magic Defense +10
Level 06: MP -13, lasts for 130 seconds, 26 Magic Attack, Weapon Defense +15, Magic Defense +15
Level 07: MP -14, lasts for 135 seconds, 27 Magic Attack, Weapon Defense +15, Magic Defense +15
Level 08: MP -14, lasts for 140 seconds, 28 Magic Attack, Weapon Defense +15, Magic Defense +15
Level 09: MP -15, lasts for 145 seconds, 29 Magic Attack, Weapon Defense +15, Magic Defense +15
Level 10: MP -15, lasts for 150 seconds, 30 Magic Attack, Weapon Defense +15, Magic Defense +15
Level 11: MP -16, lasts for 155 seconds, 31 Magic Attack, Weapon Defense +20, Magic Defense +20
Level 12: MP -16, lasts for 160 seconds, 32 Magic Attack, Weapon Defense +20, Magic Defense +20
Level 13: MP -17, lasts for 165 seconds, 33 Magic Attack, Weapon Defense +20, Magic Defense +20
Level 14: MP -17, lasts for 170 seconds, 34 Magic Attack, Weapon Defense +20, Magic Defense +20
Level 15: MP -18, lasts for 175 seconds, 35 Magic Attack, Weapon Defense +20, Magic Defense +20
Level 16: MP -18, lasts for 180 seconds, 36 Magic Attack, Weapon Defense +25, Magic Defense +25
Level 17: MP -19, lasts for 185 seconds, 37 Magic Attack, Weapon Defense +25, Magic Defense +25
Level 18: MP -19, lasts for 190 seconds, 38 Magic Attack, Weapon Defense +25, Magic Defense +25
Level 19: MP -20, lasts for 195 seconds, 39 Magic Attack, Weapon Defense +25, Magic Defense +25
Level 20: MP -20, lasts for 200 seconds, 40 Magic Attack, Weapon Defense +25, Magic Defense +25
Second Job Advancement Skills
Max HP Increase
Level 1: With each level up, this skill adds 3 more Max HP, and when using AP, 2 more Max HP.
Level 2: With each level up, this skill adds 6 more Max HP, and when using AP, 4 more Max HP.
Level 3: With each level up, this skill adds 9 more Max HP, and when using AP, 6 more Max HP.
Level 4: With each level up, this skill adds 12 more Max HP, and when using AP, 8 more Max HP.
Level 5: With each level up, this skill adds 15 more Max HP, and when using AP, 10 more Max HP.
Level 6: With each level up, this skill adds 18 more Max HP, and when using AP, 12 more Max HP.
Level 7: With each level up, this skill adds 21 more Max HP, and when using AP, 14 more Max HP.
Level 8: With each level up, this skill adds 24 more Max HP, and when using AP, 16 more Max HP.
Level 9: With each level up, this skill adds 27 more Max HP, and when using AP, 18 more Max HP.
Level 10: With each level up, this skill adds 30 more Max HP, and when using AP, 20 more Max HP.
Knuckle Mastery
Level 1: Mastery of knuckle weapons 15%, increases accuracy +1
Level 2: Mastery of knuckle weapons 15%, increases accuracy +2
Level 3: Mastery of knuckle weapons 20%, increases accuracy +3
Level 4: Mastery of knuckle weapons 20%, increases accuracy +4
Level 5: Mastery of knuckle weapons 25%, increases accuracy +5
Level 6: Mastery of knuckle weapons 25%, increases accuracy +6
Level 7: Mastery of knuckle weapons 30%, increases accuracy +7
Level 8: Mastery of knuckle weapons 30%, increases accuracy +8
Level 9: Mastery of knuckle weapons 35%, increases accuracy +9
Level 10: Mastery of knuckle weapons 35%, increases accuracy +10
Level 11: Mastery of knuckle weapons 40%, increases accuracy +11
Level 12: Mastery of knuckle weapons 40%, increases accuracy +12
Level 13: Mastery of knuckle weapons 45%, increases accuracy +13
Level 14: Mastery of knuckle weapons 45%, increases accuracy +14
Level 15: Mastery of knuckle weapons 50%, increases accuracy +15
Level 16: Mastery of knuckle weapons 50%, increases accuracy +16
Level 17: Mastery of knuckle weapons 55%, increases accuracy +17
Level 18: Mastery of knuckle weapons 55%, increases accuracy +18
Level 19: Mastery of knuckle weapons 60%, increases accuracy +19
Level 20: Mastery of knuckle weapons 60%, increases accuracy +20
Knuckle Booster
Level 1: -29 HP, -29 MP, increases knuckles' attack speed for 10 seconds
Level 2: -28 HP, -28 MP, increases knuckles' attack speed for 20 seconds
Level 3: -27 HP, -27 MP, increases knuckles' attack speed for 30 seconds
Level 4: -26 HP, -26 MP, increases knuckles' attack speed for 40 seconds
Level 5: -25 HP, -25 MP, increases knuckles' attack speed for 50 seconds
Level 6: -24 HP, -24 MP, increases knuckles' attack speed for 60 seconds
Level 7: -23 HP, -23 MP, increases knuckles' attack speed for 70 seconds
Level 8: -22 HP, -22 MP, increases knuckles' attack speed for 80 seconds
Level 9: -21 HP, -21 MP, increases knuckles' attack speed for 90 seconds
Level 10: -20 HP, -20 MP, increases knuckles' attack speed for 100 seconds
Level 11: -19 HP, -19 MP, increases knuckles' attack speed for 110 seconds
Level 12: -18 HP, -18 MP, increases knuckles' attack speed for 120 seconds
Level 13: -17 HP, -17 MP, increases knuckles' attack speed for 130 seconds
Level 14: -16 HP, -16 MP, increases knuckles' attack speed for 140 seconds
Level 15: -15 HP, -15 MP, increases knuckles' attack speed for 150 seconds
Level 16: -14 HP, -14 MP, increases knuckles' attack speed for 160 seconds
Level 17: -13 HP, -13 MP, increases knuckles' attack speed for 170 seconds
Level 18: -12 HP, -12 MP, increases knuckles' attack speed for 180 seconds
Level 19: -11 HP, -11 MP, increases knuckles' attack speed for 190 seconds
Level 20: -10 HP, -10 MP, increases knuckles' attack speed for 200 seconds
Corkscrew Blow
Level 1: -20 MP, 135% damage, attacks up to 3 enemies
Level 2: -20 MP, 150% damage, attacks up to 3 enemies
Level 3: -20 MP, 165% damage, attacks up to 3 enemies
Level 4: -20 MP, 180% damage, attacks up to 3 enemies
Level 5: -24 MP, 195% damage, attacks up to 3 enemies
Level 6: -24 MP, 210% damage, attacks up to 3 enemies
Level 7: -24 MP, 225% damage, attacks up to 3 enemies
Level 8: -24 MP, 240% damage, attacks up to 3 enemies
Level 9: -28 MP, 255% damage, attacks up to 3 enemies
Level 10: -28 MP, 270% damage, attacks up to 3 enemies
Level 11: -28 MP, 285% damage, attacks up to 3 enemies
Level 12: -28 MP, 300% damage, attacks up to 3 enemies
Level 13: -32 MP, 315% damage, attacks up to 3 enemies
Level 14: -32 MP, 330% damage, attacks up to 3 enemies
Level 15: -32 MP, 345% damage, attacks up to 3 enemies
Level 16: -32 MP, 360% damage, attacks up to 3 enemies
Level 17: -36 MP, 375% damage, attacks up to 3 enemies
Level 18: -36 MP, 390% damage, attacks up to 3 enemies
Level 19: -36 MP, 405% damage, attacks up to 3 enemies
Level 20: -36 MP, 420% damage, attacks up to 3 enemies
Energy Charge
Level 1: Effects last 31 seconds after bar is full , Avoidability +1 , Accuracy +1 , Charge Rate 75% , Damage 43% , 11% Success Rate , Weapon Attack +0
Level 2: Effects last 32 seconds after bar is full, Avoidability +2 , Accuracy +2 , Charge Rate 80% , Damage 46% , 12% Success Rate , Weapon Attack +11
Level 3: Effects last 33 seconds after bar is full, Avoidability +3 , Accuracy +3 , Charge Rate 85% , Damage 49% , 13% Success Rate , Weapon Attack +11
Level 4: Effects last 34 seconds after bar is full, Avoidability +4 , Accuracy +4 , Charge Rate 90% , Damage 52% , 14% Success Rate , Weapon Attack +12
Level 5: Effects last 35 seconds after bar is full, Avoidability +5 , Accuracy +5 , Charge Rate 95% , Damage 55% , 15% Success Rate , Weapon Attack +12
Level 6: Effects last 36 seconds after bar is full, Avoidability +6 , Accuracy +6 , Charge Rate 100% , Damage 58% , 16% Success Rate , Weapon Attack +13
Level 7: Effects last 37 seconds after bar is full, Avoidability +7 , Accuracy +7 , Charge Rate 105% , Damage 61% , 17% Success Rate , Weapon Attack +13
Level 8: Effects last 38 seconds after bar is full, Avoidability +8 , Accuracy +8 , Charge Rate 110% , Damage 64% , 18% Success Rate , Weapon Attack +14
Level 9: Effects last 39 seconds after bar is full, Avoidability +9 , Accuracy +9 , Charge Rate 115% , Damage 67% , 19% Success Rate , Weapon Attack +14
Level 10: Effects last 40 seconds after bar is full, Avoidability +10 , Accuracy +10 , Charge Rate 120% , Damage 70% , 20% Success Rate , Weapon Attack +15
Level 11: Effects last 41 seconds after bar is full, Avoidability +11 , Accuracy +11 , Charge Rate 125% , Damage 73% , 21% Success Rate , Weapon Attack +15
Level 12: Effects last 42 seconds after bar is full, Avoidability +12 , Accuracy +12 , Charge Rate 130% , Damage 76% , 22% Success Rate , Weapon Attack +16
Level 13: Effects last 43 seconds after bar is full, Avoidability +13 , Accuracy +13 , Charge Rate 135% , Damage 79% , 23% Success Rate , Weapon Attack +16
Level 14: Effects last 44 seconds after bar is full, Avoidability +14 , Accuracy +14 , Charge Rate 140% , Damage 82% , 24% Success Rate , Weapon Attack +17
Level 15: Effects last 45 seconds after bar is full, Avoidability +15 , Accuracy +15 , Charge Rate 145% , Damage 85% , 25% Success Rate , Weapon Attack +17
Level 16: Effects last 46 seconds after bar is full, Avoidability +16 , Accuracy +16 , Charge Rate 150% , Damage 88% , 26% Success Rate , Weapon Attack +18
Level 17: Effects last 47 seconds after bar is full, Avoidability +17 , Accuracy +17 , Charge Rate 155% , Damage 91% , 27% Success Rate , Weapon Attack +18
Level 18: Effects last 48 seconds after bar is full, Avoidability +18 , Accuracy +18 , Charge Rate 160% , Damage 94% , 28% Success Rate , Weapon Attack +19
Level 19: Effects last 49 seconds after bar is full, Avoidability +19 , Accuracy +19 , Charge Rate 165% , Damage 97% , 29% Success Rate , Weapon Attack +19
Level 20: Effects last 50 seconds after bar is full, Avoidability +20 , Accuracy +20 , Charge Rate 170% , Damage 100% , 30% Success Rate , Weapon Attack +20
Energy Blast
Level 1: Damage 246%, hits 2 monsters
Level 2: Damage 252%, hits 2 monsters
Level 3: Damage 258%, hits 2 monsters
Level 4: Damage 264%, hits 2 monsters
Level 5: Damage 270%, hits 2 monsters
Level 6: Damage 276%, hits 2 monsters
Level 7: Damage 282%, hits 2 monsters
Level 8: Damage 288%, hits 2 monsters
Level 9: Damage 294%, hits 2 monsters
Level 10: Damage 300%, hits 2 monsters
Level 11: Damage 306%, hits 3 monsters
Level 12: Damage 312%, hits 3 monsters
Level 13: Damage 318%, hits 3 monsters
Level 14: Damage 324%, hits 3 monsters
Level 15: Damage 330%, hits 3 monsters
Level 16: Damage 336%, hits 3 monsters
Level 17: Damage 342%, hits 3 monsters
Level 18: Damage 348%, hits 3 monsters
Level 19: Damage 354%, hits 3 monsters
Level 20: Damage 360%, hits 3 monsters
Lightning Charge
Level 1: MP - 25 , 101% Damage , 12 seconds , 6% elemental bonus
Level 2: MP - 25 , 102% Damage , 19 seconds , 7% elemental bonus
Level 3: MP - 25 , 103% Damage , 26 seconds , 8% elemental bonus
Level 4: MP - 25 , 104% Damage , 33 seconds , 9% elemental bonus
Level 5: MP - 25 , 105% Damage , 40 seconds , 10% elemental bonus
Level 6: MP - 25 , 106% Damage , 47 seconds , 11% elemental bonus
Level 7: MP - 25 , 107% Damage , 54 seconds , 12% elemental bonus
Level 8: MP - 25 , 108% Damage , 61 seconds , 13% elemental bonus
Level 9: MP - 25 , 109% Damage , 68 seconds , 14% elemental bonus
Level 10: MP - 25 , 110% Damage , 75 seconds , 15% elemental bonus
Level 11: MP - 30 , 111% Damage , 82 seconds , 16% elemental bonus
Level 12: MP - 30 , 112% Damage , 89 seconds , 17% elemental bonus
Level 13: MP - 30 , 113% Damage , 96 seconds , 18% elemental bonus
Level 14: MP - 30 , 114% Damage , 103 seconds , 19% elemental bonus
Level 15: MP - 30 , 115% Damage , 110 seconds , 20% elemental bonus
Level 16: MP - 30 , 116% Damage , 116 seconds , 21% elemental bonus
Level 17: MP - 30 , 117% Damage , 122 seconds , 22% elemental bonus
Level 18: MP - 30 , 118% Damage , 128 seconds , 23% elemental bonus
Level 19: MP - 30 , 119% Damage , 134 seconds , 24% elemental bonus
Level 20: MP - 30 , 120% Damage , 140 seconds , 25% elemental bonus
Third Job Advancement Skills
Transform
Level 1: MP -24, 40 Speed, 20 Jump, 4 Weapon Defense, 4 Magic Defense, 1 Strength, 510 second cooldown, 120 second duration
Level 2: MP -28, 40 Speed, 20 Jump, 8 Weapon Defense, 8 Magic Defense, 2 Strength, 480 second cooldown, 120 second duration
Level 3: MP -32, 40 Speed, 20 Jump, 12 Weapon Defense, 12 Magic Defense, 3 Strength, 450 second cooldown, 120 second duration
Level 4: MP -36, 40 Speed, 20 Jump, 16 Weapon Defense, 16 Magic Defense, 4 Strength, 420 second cooldown, 120 second duration
Level 5: MP -40, 40 Speed, 20 Jump, 20 Weapon Defense, 20 Magic Defense, 5 Strength, 390 second cooldown, 120 second duration
Level 6: MP -44, 40 Speed, 20 Jump, 24 Weapon Defense, 24 Magic Defense, 6 Strength, 360 second cooldown, 120 second duration
Level 7: MP -48, 40 Speed, 20 Jump, 28 Weapon Defense, 28 Magic Defense, 7 Strength, 330 second cooldown, 120 second duration
Level 8: MP -52, 40 Speed, 20 Jump, 32 Weapon Defense, 32 Magic Defense, 8 Strength, 300 second cooldown, 120 second duration
Level 9: MP -56, 40 Speed, 20 Jump, 36 Weapon Defense, 36 Magic Defense, 9 Strength, 270 second cooldown, 120 second duration
Level 10: MP -60, 40 Speed, 20 Jump, 40 Weapon Defense, 40 Magic Defense, 10 Strength, 240 second cooldown, 120 second duration
Energy Drain
Level 1: -0 MP, 265% Damage, Absorbs 11% of Damage dealt, Targets 1 enemy
Level 2: -0 MP, 270% Damage, Absorbs 11% of Damage dealt, Targets 1 enemy
Level 3: -0 MP, 275% Damage, Absorbs 12% of Damage dealt, Targets 1 enemy
Level 4: -0 MP, 280% Damage, Absorbs 12% of Damage dealt, Targets 1 enemy
Level 5: -0 MP, 285% Damage, Absorbs 13% of Damage dealt, Targets 1 enemy
Level 6: -0 MP, 290% Damage, Absorbs 13% of Damage dealt, Targets 1 enemy
Level 7: -0 MP, 295% Damage, Absorbs 14% of Damage dealt, Targets 1 enemy
Level 8: -0 MP, 300% Damage, Absorbs 14% of Damage dealt, Targets 1 enemy
Level 9: -0 MP, 305% Damage, Absorbs 15% of Damage dealt, Targets 1 enemy
Level 10: -0 MP, 310% Damage, Absorbs 15% of Damage dealt, Targets 1 enemy
Level 11: -0 MP, 315% Damage, Absorbs 16% of Damage dealt, Targets 1 enemy
Level 12: -0 MP, 320% Damage, Absorbs 16% of Damage dealt, Targets 1 enemy
Level 13: -0 MP, 325% Damage, Absorbs 17% of Damage dealt, Targets 1 enemy
Level 14: -0 MP, 330% Damage, Absorbs 17% of Damage dealt, Targets 1 enemy
Level 15: -0 MP, 335% Damage, Absorbs 18% of Damage dealt, Targets 1 enemy
Level 16: -0 MP, 340% Damage, Absorbs 18% of Damage dealt, Targets 1 enemy
Level 17: -0 MP, 345% Damage, Absorbs 19% of Damage dealt, Targets 1 enemy
Level 18: -0 MP, 350% Damage, Absorbs 19% of Damage dealt, Targets 1 enemy
Level 19: -0 MP, 355% Damage, Absorbs 20% of Damage dealt, Targets 1 enemy
Level 20: -0 MP, 360% Damage, Absorbs 20% of Damage dealt, Targets 1 enemy
Next Edit
Skill List: SP build 3rd job
Seeme87 19:18, 31 July 2009 (UTC)