Party Quest (Ludibrium): Difference between revisions

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[[image:Ludipqboss.jpg|thumb|left|350px|A party fighting Alishar, the PQ boss.]]
[[image:Ludipqboss.jpg|thumb|left|350px|A party fighting Alishar, the PQ boss.]]


Have your [[Bowman]] or [[Assassin]] kill the [[Ratz]] on the platform so the passes drop directly onto the treasure chest. An [[Alishar]] is summoned! Your [[Cleric]] should start spamming [[Heal]] and not stop until the end of the battle. This is because that you will not be able to take even 2 or 3 hits from the boss. Use skills to pour tons of damage on him; his health will get down in no time. After losing a bit of his health, he'll will begin to summon [[Chronos]], which are a nuisance. Kill them as quickly as you can so you can get back to killing the Alishar. If you're good, you can get him to the next summon-level before he summons more Chronos. The next monsters that are summoned are [[Platoon Chronos]]. These are larger and take more damage before they go down, but your party should be able to hold its own.  
Have your [[Bowman]] or [[Assassin]] kill the [[Ratz]] on the platform so the passes drop directly onto the treasure chest. An [[Alishar]] is summoned! Your [[Cleric]] should start spamming [[Heal]] and not stop until the end of the battle. This is because that you will not be able to take even 2 or 3 hits from the boss. Use skills to pour tons of damage on him; his health will get down in no time. After losing about 1/3 of his health, he will begin to summon [[Chronos]], which are a nuisance. Kill them as quickly as you can so you can get back to killing the Alishar. If you're good, you can get him to the next summon-level before he summons more Chronos. The next monsters that are summoned are [[Platoon Chronos]]. These are larger and take more damage before they go down, but your party should be able to hold its own.  


About this time, if too many of your party members have died, your party may struggle. Alishar will constantly Seal you or Blind you, making it impossible to mob the Chronos or hit the Alishar. You will eventually make it to his last "stage" of summoning. The Alishar will begin to summon [[Master Chronos]], which are quite annoying if you are fighting the battle on your own, or with only one other person. It's nearly impossible to get a hit on Alishar unless you're a Warrior. Eventually, the Alishar will go down. Let the leader pick up the keys he drops. You will now proceed to the Bonus Stage.
About this time, if too many of your party members have died, your party may struggle. Alishar will constantly Seal you or Blind you, making it impossible to mob the Chronos or hit the Alishar. You will eventually make it to his last "stage" of summoning. The Alishar will begin to summon [[Master Chronos]] when he has about only 1/3 of his HP left, which are quite annoying if you are fighting the battle on your own, or with only one other person. It's nearly impossible to get a hit on Alishar unless you're a Warrior. Eventually, the Alishar will go down. Let the leader pick up the keys he drops. You will now proceed to the Bonus Stage.


Player note: Once in the boss stage ''the coupon fell down'', so make sure that doesn't happen. It is possible to throw it back up by jump and dropping, be careful~! However, unless you got lucky scrolling your shoes, you'll need Haste to throw it back up. So don't make the coupon fall.
*Player's note: It's very much suggested that most PQers don't try to attack Alishar until at least level 40+. A successful "boss" party (one that wants to complete the entire PQ by killing Alishar) should have at least two players above level 45. There are exceptions: wizards cannot really do much damage to Alishar until at least level 43, but assassins with good critical and equips can start bossing around level 39. After level 45, all classes can do fairly well, though mages should probably focus on taking out the mobs of Chronos that are summoned. High-level bandits, assassins, bowmen, and warriors can kick Alishar in no time.


*player's note: cleric(s) should consider healing CLOSE to alisha so when chronos is summoned, it will freeze for 2 secs+/- and get the party ready to kill.  
*Player note: Once in the boss stage the coupon fell down from the Ratz platform, so make sure that doesn't happen. It is possible to throw it back up by jump and dropping, be careful~! However, unless you got lucky scrolling your shoes, you'll need Haste to throw it back up. So don't make the coupon fall.
 
*player's note: cleric(s) should consider healing CLOSE to alishar so when chronos is summoned, it will freeze for 2 secs+/- and get the party ready to kill.  


*player's note: Use your own hp pots, clerics cannot be running from side to side to take care of a crazy party.
*player's note: Use your own hp pots, clerics cannot be running from side to side to take care of a crazy party.
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*Player's Note: Low leveled Bandits can't do much during this fight, so let them either help take care of the Chronos, or let them avoid fighting altogether.
*Player's Note: Low leveled Bandits can't do much during this fight, so let them either help take care of the Chronos, or let them avoid fighting altogether.


And also, party members that are mages(not those who cant hit alisha) should retreat after being sealed up-make sure the assasins hold alisha back.
And also, party members that are mages (not those who cant hit alishar) should retreat after being sealed up-make sure the assasins hold alishar back.


===Bonus Stage===
===Bonus Stage===
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