Extreme Mech
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Description
Upgrades the Prototype mech to the extreme levels.
Master Level: 30
Type: Active
Skill Progression By Level
- Level 1: MP -118 to change, -150 MP every 5 seconds, Damage 81%. Critical +1%, Damage Bonus +30%
- Level 2: MP -116 to change, -150 MP every 5 seconds, Damage 82%. Critical +2%, Damage Bonus +30%
- Level 3: MP -114 to change, -145 MP every 5 seconds, Damage 83%. Critical +3%, Damage Bonus +30%
- Level 4: MP -112 to change, -145 MP every 5 seconds, Damage 84%. Critical +4%, Damage Bonus +30%
- Level 5: MP -110 to change, -145 MP every 5 seconds, Damage 85%. Critical +5%, Damage Bonus +30%
- Level 6: MP -108 to change, -140 MP every 5 seconds, Damage 86%. Critical +6%, Damage Bonus +30%
- Level 7: MP -106 to change, -140 MP every 5 seconds, Damage 87%. Critical +7%, Damage Bonus +30%
- Level 8: MP -104 to change, -140 MP every 5 seconds, Damage 88%. Critical +8%, Damage Bonus +30%
- Level 9: MP -102 to change, -135 MP every 5 seconds, Damage 89%. Critical +9%, Damage Bonus +30%
- Level 10: MP -100 to change, -135 MP every 5 seconds, Damage 90%. Critical +10%, Damage Bonus +30%
- Level 11: MP -98 to change, -135 MP every 5 seconds, Damage 91%. Critical +11%, Damage Bonus +30%
- Level 12: MP -96 to change, -130 MP every 5 seconds, Damage 92%. Critical +12%, Damage Bonus +30%
- Level 13: MP -94 to change, -130 MP every 5 seconds, Damage 93%. Critical +13%, Damage Bonus +30%
- Level 14: MP -92 to change, -130 MP every 5 seconds, Damage 94%. Critical +14%, Damage Bonus +30%
- Level 15: MP -90 to change, -125 MP every 5 seconds, Damage 95%. Critical +15%, Damage Bonus +30%
- Level 16: MP -88 to change, -125 MP every 5 seconds, Damage 96%. Critical +16%, Damage Bonus +30%
- Level 17: MP -86 to change, -125 MP every 5 seconds, Damage 97%. Critical +17%, Damage Bonus +30%
- Level 18: MP -84 to change, -120 MP every 5 seconds, Damage 98%. Critical +18%, Damage Bonus +30%
- Level 19: MP -82 to change, -120 MP every 5 seconds, Damage 99%. Critical +19%, Damage Bonus +30%
- Level 20: MP -80 to change, -120 MP every 5 seconds, Damage 100%. Critical +20%, Damage Bonus +30%
- Level 21: MP -78 to change, -115 MP every 5 seconds, Damage 101%. Critical +21%, Damage Bonus +30%
- Level 22: MP -76 to change, -115 MP every 5 seconds, Damage 102%. Critical +22%, Damage Bonus +30%
- Level 23: MP -74 to change, -115 MP every 5 seconds, Damage 103%. Critical +23%, Damage Bonus +30%
- Level 24: MP -72 to change, -110 MP every 5 seconds, Damage 104%. Critical +24%, Damage Bonus +30%
- Level 25: MP -70 to change, -110 MP every 5 seconds, Damage 105%. Critical +25%, Damage Bonus +30%
- Level 26: MP -68 to change, -110 MP every 5 seconds, Damage 106%. Critical +26%, Damage Bonus +30%
- Level 27: MP -66 to change, -105 MP every 5 seconds, Damage 107%. Critical +27%, Damage Bonus +30%
- Level 28: MP -64 to change, -105 MP every 5 seconds, Damage 108%. Critical +28%, Damage Bonus +30%
- Level 29: MP -62 to change, -105 MP every 5 seconds, Damage 109%. Critical +29%, Damage Bonus +30%
- Level 30: MP -60 to change, -100 MP every 5 seconds, Damage 110%. Critical +30%, Damage Bonus +30%