Knights of Cygnus: Nightwalker (Lv.10~30): Difference between revisions
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'''21~30''': Hunt in [[Sahel 1]], [[Sahel 2]], [[Sahel 3]], and [[Dust Blowing Hill]]. Great EXPs, drops and mesos. | '''21~30''': Hunt in [[Sahel 1]], [[Sahel 2]], [[Sahel 3]], and [[Dust Blowing Hill]]. Great EXPs, drops and mesos. | ||
== Overall == | |||
Made by Cacao941 |
Revision as of 17:35, 24 April 2009
Skills
Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the level of the character's Claw Mastery.
- Type: Active
- Prerequisite: None
- Level 1: MP -8; Attack twice, 58% damage per strike
- Level 20: MP -16; Attack twice, 150% damage per strike
[[]] Sprite Summon: Darkness
Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
- Type: Active
- Prerequisite: None
- Level 01: MP - 11 / 105 seconds / 21 Attack Power / WDEF + 10 / MDEF + 10
- Level 20: MP - 20 / 200 seconds / 40 Attack Power / WDEF + 25 / MDEF + 25
Increases accuracy and avoidability.
- Type: Passive
- Prerequisite: None
- Level 1: Accuracy + 2, avoidability + 2
- Level 10: Accuracy + 20, avoidability + 20
Increases the range of attack when using throwing stars.
- Type: Passive
- Prereuqisite: Nimble Body 3
- Level 1: Range of attack for throwing star: + 25
- Level 8: Range of attack for throwing star: + 200
Temporarily decreases the morale of an opponent. Its weapon def. and attack will suffer, and the attacking enemy will suddenly stop attacking.
- Type: Active
- Prerequisite: None
- Level 1: MP -5; Enemy's weapon attack -2, weapon def. -2 for 9 seconds
- Level 10: MP -10; Enemy's weapon attack -20, weapon def. -20 for 60 seconds
Use MP to hide behind the shadows. While hiding, the enemy won't attack, and you can't attack either.
- Type: Active
- Prerequisite: Disorder 3
- Level 1: MP -23, Disappear for 20 seconds, speed -28
- Level 10: MP -5, Disappear for 200 seconds, speed -0
Skill Build
Darkness (Nightwalker Sprite) is not much of a help as you level up. Put minimum skill points on Sprite Summon: Darkeness.
1. Disorder Master Build
10: Lucky Seven 1
11: Nimble Body + 2 (2) Darkness + 1
12: Nimble Body + 1 (3) Keen Eyes + 2 (2)
13~14: Keen Eyes + 3 (8)
15~20: Lucky Seven + 3 (19)
21: Lucky Seven + 1 (Mastered) Disorder + 1
22: Disorder + 2 (3) Dark Sight + 1
23~25: Dark Sight + 3 (Mastered)
26~27: Nimble Body + 3 (9)
28: Nimble Body + 1 (Mastered) Disorder + 2 (5)
29: Disorder + 3 (8)
30: Disorder + 2 (Mastered) Darkness + 1 (2)
2. Darkness Build
10: Lucky Seven 1
11: Nimble Body + 2 (2) Darkness + 1
12: Nimble Body + 1 (3) Keen Eyes + 2 (2)
13~14: Keen Eyes + 3 (Mastered)
15~20: Lucky Seven + 3 (19)
21: Lucky Seven + 1 (Mastered) Disorder + 1
22: Disorder + 2 (3) Dark Sight + 1
23~25: Dark Sight + 3 (Mastered)
26~27: Nimble Body + 3 (9)
28: Nimble Body + 1 (Mastered) Darkness + 2 (3)
29: Darkness + 3 (6)
30: Darkness + 3 (9)
Training & Leveling up
10-12: Hunt monsters in Ereb.
10-18: Hunt in Henesys Pig Farm, and go for Pig and Ribbon Pig.
15~22: Hunt Octopus and Bubbling in Caution Falling Down. It is one of the best map in Maplestory.
21~30: Hunt in Sahel 1, Sahel 2, Sahel 3, and Dust Blowing Hill. Great EXPs, drops and mesos.
Overall
Made by Cacao941