Knights of Cygnus: Striker Guide (Lv.1~30): Difference between revisions
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(New page: == Skills == Straight.png '''Straight''' Uses MP to speed up the punch to rapidly attack enemies. *''Type: Active'' *''Prerequisite: None'' *''Level 1: -6 MP, 156% Damage, targe...) |
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== Skills == | == Skills == | ||
[[Straight.png]] '''Straight''' | [[Image:Straight.png]] '''Straight''' | ||
Uses MP to speed up the punch to rapidly attack enemies. | Uses MP to speed up the punch to rapidly attack enemies. | ||
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*''Level 20: -14 MP, 270% Damage, targets 1 Enemy'' | *''Level 20: -14 MP, 270% Damage, targets 1 Enemy'' | ||
[[Somersault_Kick.png]] '''Somersault Kick''' | [[Image:Somersault_Kick.png]] '''Somersault Kick''' | ||
A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity. | A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity. | ||
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*''Level 20: -16 MP, 160% Damage, targets 6 Enemies'' | *''Level 20: -16 MP, 160% Damage, targets 6 Enemies'' | ||
[[Quick_Motion.png]] '''Quick Motion''' | [[Image:Quick_Motion.png]] '''Quick Motion''' | ||
Increases accuracy and avoidability. | Increases accuracy and avoidability. | ||
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*''Level 10: Accuracy and avoidability + 20'' | *''Level 10: Accuracy and avoidability + 20'' | ||
[[Dash.png]] '''Dash''' | [[Image:Dash.png]] '''Dash''' | ||
Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions. | Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions. | ||
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*''Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds'' | *''Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds'' | ||
[[Esummon.png]] '''Sprite Summon: Lightning''' | [[Image:Esummon.png]] '''Sprite Summon: Lightning''' | ||
Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. | Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. |
Revision as of 17:38, 15 April 2009
Skills
Uses MP to speed up the punch to rapidly attack enemies.
- Type: Active
- Prerequisite: None
- Level 1: -6 MP, 156% Damage, targets 1 Enemy
- Level 20: -14 MP, 270% Damage, targets 1 Enemy
A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
- Type: Active
- Prerequisite: None
- Level 1: -8 MP, 84% Damage, targets 3 Enemies
- Level 20: -16 MP, 160% Damage, targets 6 Enemies
Increases accuracy and avoidability.
- Type: Passive
- Prerequisite: None
- Level 1: Accuracy and avoidability + 2
- Level 10: Accuracy and avoidability + 20
Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions.
- Type: Active
- Prerequisite: None
- Level 1: -14 MP, +12 Speed, +1 Jump, Lasts for 4 Seconds
- Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds
Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
- Type: Active
- Prerequisite: None
- Level 1: MP - 11 / 105 seconds / 21 Attack Power / WDEF +10 / MDEF +10
- Level 20: MP - 20 / 200 seconds / 40 Attack Power / WDEF +25 / MDEF +25