Knights of Cygnus: Striker Guide (Lv.1~30): Difference between revisions

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(New page: == Skills == Straight.png‎ '''Straight''' Uses MP to speed up the punch to rapidly attack enemies. *''Type: Active'' *''Prerequisite: None'' *''Level 1: -6 MP, 156% Damage, targe...)
 
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== Skills ==
== Skills ==


[[Straight.png‎]] '''Straight'''
[[Image:Straight.png‎]] '''Straight'''


Uses MP to speed up the punch to rapidly attack enemies.  
Uses MP to speed up the punch to rapidly attack enemies.  
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*''Level 20: -14 MP, 270% Damage, targets 1 Enemy''
*''Level 20: -14 MP, 270% Damage, targets 1 Enemy''


[[Somersault_Kick.png]] '''Somersault Kick'''
[[Image:Somersault_Kick.png]] '''Somersault Kick'''


A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.  
A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.  
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*''Level 20: -16 MP, 160% Damage, targets 6 Enemies''
*''Level 20: -16 MP, 160% Damage, targets 6 Enemies''


[[Quick_Motion.png]] '''Quick Motion'''
[[Image:Quick_Motion.png]] '''Quick Motion'''


Increases accuracy and avoidability.  
Increases accuracy and avoidability.  
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*''Level 10: Accuracy and avoidability + 20''
*''Level 10: Accuracy and avoidability + 20''


[[Dash.png‎]] '''Dash'''
[[Image:Dash.png‎]] '''Dash'''


Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions.
Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions.
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*''Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds''
*''Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds''


[[Esummon.png]] '''Sprite Summon: Lightning'''
[[Image:Esummon.png]] '''Sprite Summon: Lightning'''


Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.

Revision as of 17:38, 15 April 2009

Skills

Straight.png Straight

Uses MP to speed up the punch to rapidly attack enemies.

  • Type: Active
  • Prerequisite: None
  • Level 1: -6 MP, 156% Damage, targets 1 Enemy
  • Level 20: -14 MP, 270% Damage, targets 1 Enemy

Somersault Kick.png Somersault Kick

A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.

  • Type: Active
  • Prerequisite: None
  • Level 1: -8 MP, 84% Damage, targets 3 Enemies
  • Level 20: -16 MP, 160% Damage, targets 6 Enemies

Quick Motion.png Quick Motion

Increases accuracy and avoidability.

  • Type: Passive
  • Prerequisite: None
  • Level 1: Accuracy and avoidability + 2
  • Level 10: Accuracy and avoidability + 20

Dash.png Dash

Press left or right arrow twice to temporarily boost speed and jumping ability. The effect wears off if you stop, attack, or change directions.

  • Type: Active
  • Prerequisite: None
  • Level 1: -14 MP, +12 Speed, +1 Jump, Lasts for 4 Seconds
  • Level 10: -5 MP, +30 Speed, +10 Jump, Lasts for 20 Seconds

Esummon.png Sprite Summon: Lightning

Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.

  • Type: Active
  • Prerequisite: None
  • Level 1: MP - 11 / 105 seconds / 21 Attack Power / WDEF +10 / MDEF +10
  • Level 20: MP - 20 / 200 seconds / 40 Attack Power / WDEF +25 / MDEF +25