Jackie's guide for clerics: Difference between revisions

From MapleWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 79: Line 79:
Note: Images and level statistics along with "Type" was taken from Conflict's cleric guide at [http://www.maplewiki.net/index.php?title=Conflict%27s_Cleric_Guide].
Note: Images and level statistics along with "Type" was taken from Conflict's cleric guide at [http://www.maplewiki.net/index.php?title=Conflict%27s_Cleric_Guide].


== Party Cleric Build ==
== Cleric Builds ==
 
Well, cleric builds are essentially how to expend your skill points. This will change the way you play.
 
=== Party Cleric Build ===


*30 - +1 Teleport
*30 - +1 Teleport
Line 104: Line 108:
*11 Holy Arrow
*11 Holy Arrow


== Solo Cleric Build ==
=== Solo Cleric Build ===


*30 - +1 Teleport
*30 - +1 Teleport
Line 126: Line 130:
*1 Bless
*1 Bless


== My Build ==
=== My Build ===


I haven't yet reached to level 70, but I already know what I'm maxing next and everything so it should be ok. Notice that my cleric has always paid for himself and got me many more mesos, so its kind of a money build, like some people call that kind of thing.
I haven't yet reached to level 70, but I already know what I'm maxing next and everything so it should be ok. Notice that my cleric has always paid for himself and got me many more mesos, so its kind of a money build, like some people call that kind of thing.

Revision as of 21:36, 16 October 2008

Introduction

Hi. This is my guide for new people on clerics, its on construction right now but its supposed to be useful for you to have a full guide while making your cleric.

Ability points build

It might not seem important for most new people, but how you expend your AP points is very important, since that will affect on things like damage, equips, etc etc etc.

This is most likely a perfect build, it could come out fast or slow (you should be prepared for expending quite some time in front of your PC while rolling the stats dice):

  • STR - 4
  • DEX - 4
  • INT - anything
  • LUK - anything

However, if you don't want a perfect build at all, just let either your STR or DEX be 5 (NOT BOTH!). One or two points will make somewhat of a difference later. The reason why both DEX and STR should be low is because they won't change the magic attack of a magician, so they aren't useful. Your stats at level 10 should be:

  • STR - 4/5
  • DEX - 4/5
  • INT - Anything at all
  • LUK - 13

From there on, your LUK should always be +3 from your current level, while your INT should be as much as possible.

Note: I won't introduce you on how to make a magician too, this is a cleric only guide.

Clerics Skills

MP Eater.gif MP Eater

Type: passive

  • Level 1 For every attack, 11% success rate, absorb 21% of the enemy's MaxMP
  • Level 10 For every attack, 20% success rate, absorb 30% of the enemy's MaxMP
  • Level 20 For every attack, 30% success rate, absorb 40% of the enemy's MaxMP

Some people don't max this skill until "high" level (almost becoming priests), I personally maxed it after Heal since it saves you A LOT of potions (Saved me from taking potions while I was cpqing and everything, now I don't even have to use many MP pots *unless I'm LMPQing*).

Teleport.gif Teleport

Type: supportive

  • Level 1 MP -60; Teleport, with 130 in distance
  • Level 10 MP -33; Teleport, with 130 in distance
  • Level 20 MP -13; Teleport, with 150 in distance

This is like... a must max for me *its pathetic to waste 60 MP on a 130 distance tele*, its actually nice for going faster to places, and you will need it if you want to GPQ or if you're OPQing without a haster.

Heal.gif Heal

Type: active/recovery

  • Level 1 MP -12; Recovery rate 10%
  • Level 16 MP -24; Recovery rate 160%
  • Level 30 MP -24; Recovery rate 300%

Theres no real point on being cleric without this skill, this is the main skill for clerics, the reason why they're picked on parties and everything. Its the great Heal skill. Heal is the most useful skill since... it allows you to heal yourself *+ your parties* and attack undead monsters. It can attack up to 6 undead monsters in one shot.

Bless.gif Bless

Type: supportive

  • Level 1 MP -12; +1 on accuracy, avoidability, weapon and magic def. for 10 seconds
  • Level 10 MP -12; +10 on accuracy, avoidability, weapon and magic def. for 100 seconds
  • Level 20 MP -24; +20 on accuracy, avoidability, weapon and magic def. for 200 seconds

Bless is also a important skill, not as important as heal tho... It can enpower yourself and your party quite a bit. Actually, warriors love this skill and thats one of the reasons that a cleric which has got Bless will most likely be picked over a non-bless one.

Invincible.gif Invincible

Type: supportive

  • Level 1 MP -15; Weapon damage -11% for 15 seconds
  • Level 10 MP -15; Weapon damage -20% for 150 seconds
  • Level 20 MP -30; Weapon damage -30% for 300 seconds

This skill is a very important one, specially for us clerics who have low HP, it allows you to reduce the weapon damage of any monster a lot (30% IS a lot), I haven't maxed it yet tho...

Holy Arrow Skill.gif Holy Arrow

Type: active

  • Level 1 MP -12; Basic attack 22, mastery 15%
  • Level 16 MP -24; Basic attack 52, mastery 40%
  • Level 30 MP -24; Basic attack 80, mastery 60%

Well... Holy Arrow... what can I say?, don't max it unless you're a solo build, its not really useful otherwise, and its overpowered by shining ray (priest skill) anyways.

Note: Images and level statistics along with "Type" was taken from Conflict's cleric guide at [1].

Cleric Builds

Well, cleric builds are essentially how to expend your skill points. This will change the way you play.

Party Cleric Build

  • 30 - +1 Teleport
  • 31/40 - +3 Heal (Maxed)
  • 41 - +3 Invincible
  • 42 - +2 Invincible +1 Bless
  • 43/48 - +3 Bless
  • 49 - +2 Bless (Maxed) +1 Teleport
  • 50/54 - +3 Teleport
  • 55 - +2 Teleport +1 MP Eater
  • 56/61 - +3 MP Eater
  • 62 - +1 MP Eater (Maxed) +2 Invincible
  • 63/66 - +3 Invincible
  • 67 - +1 Invincible (Maxed) +2 Holy Arrow
  • 68/70 - +3 Holy Arrow

For lazy people:

  • 30 Heal (Maxed)
  • 20 Invincible (Maxed)
  • 20 Bless (Maxed)
  • 20 MP Eater (Maxed)
  • 20 Teleport (Maxed)
  • 11 Holy Arrow

Solo Cleric Build

  • 30 - +1 Teleport
  • 31/40 - +3 Heal (Maxed)
  • 41/46 - +3 MP Eater
  • 47 - +2 MP Eater (Maxed) +1 Holy Arrow
  • 48/56 - +3 Holy Arrow
  • 57 - +2 Holy Arrow (Maxed) +1 Invincible
  • 58/63 - +3 Invincible
  • 64 - +1 Invincible (Maxed) +2 Teleport
  • 65/69 - +3 Teleport
  • 70 - +2 Teleport (Maxed) +1 Bless

For lazy people:

  • 30 Heal (Maxed)
  • 30 Holy Arrow (Maxed)
  • 20 Invincible (Maxed)
  • 20 MP Eater (Maxed)
  • 20 Teleport (Maxed)
  • 1 Bless

My Build

I haven't yet reached to level 70, but I already know what I'm maxing next and everything so it should be ok. Notice that my cleric has always paid for himself and got me many more mesos, so its kind of a money build, like some people call that kind of thing. Instead of pulling it like Party or Solo build, I'll just tell you how to do it:

The level 30's point on Teleport, then max Heal, after that, max MP eater, followed by +5 on Invincible and then maxing Bless, max Teleport and then Invincible, all resting points go to Holy Arrow

  • 30 Heal
  • 20 MP Eater
  • 20 Teleport
  • 20 Bless
  • 20 Invincible
  • 11 Holy Arrow

(Ending build is the same as party build)