Sindit/Thief: Difference between revisions

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<div align=center><font size="3"><font color="#000080"><u>Contents of Guide</u></font>
<div align=center><font size="3"><font color="#000080"><u>Contents of Guide</u></font>


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Revision as of 07:57, 16 August 2007

Basic Sindit's Guide

Becoming a Thief

Now that you're in Lith Harbor, in order to become a Thief you must venture to the gang-like city of Kerning. In order to go there, you can either follow a path on your World Map or find the ticket booth that is just a little off from the boat you came from.

When you arrive to Kerning, go to the Fusion Bar and enter the portal. Go to the left and find a toilet. Down the ladder, you will find Dark Lord. There, you should talk to him and follow his instructions to become an Thief. Please remember, the following stats are required to become an thief, but if you followed the guide you should be fine.

  • You must be level 10.
  • You must have at least 25 DEX.

Now that you're an Thief, let's begin finding out what your Sindit can do.