Cygnus Knights: Difference between revisions
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===Dawn Warrior=== | ===Dawn Warrior=== | ||
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===Blaze Wizard=== | ===Blaze Wizard=== |
Revision as of 02:16, 16 October 2011
The Cygnus Knights or Knights of Cygnus are a character 'order' available in most game versions, and soon to be available to the rest as well. They are a spin-off of the original 5 Explorer classes.
Cygnus Knights receive 6 AP upon each level up.They will gain 5 AP at level 70 onwards, but the highest level they can attain is 120.
Types of Cygnus Knights
Noblesse
The beginner version of the Knights of Cygnus class.
Dawn Warrior
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Blaze Wizard
As expected of any great Magicians, Blaze Wizards posses powerful magic. They can call on Ignis, the spirit of Fire, to fight with them. They can also merge with Ignis to release massive fire magic. Those who always strive to better themselves and are wary of self and enemy can become a Blaze Wizard.
Wind Archer
Attacking the enemy from a far, Wind Archers are guided by the spirit of wind, Ventus. Ventus can be summoned to guard or fight, and can imbue its power to the bow as well as its owner. When a rational mind meets infinite freedom, a Wind Archer is born.
Night Walker
Luck, skill, and a bit of cunning separate the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.
Thunder Breaker
Having strength and power, Thunder Breakers deal with the enemy up close (similar to the Brawler class of Pirates). They are teamed up with the spirit of lightning, Fulgar. It can be summoned to fight, or to simply guard, and imbue itself into the knuckles of its owner. One may have the pleasure of power, but that power must not be used in the wrong way. Thus, a spirit of kindness must be mixed with bodily attacks, making a kind, willfull Thunder Breaker.
Notes
- Cygnus Knights affect the Empress' Blessing skill, which is better than Blessing of the Fairy in that it gives a stat increase for every five levels on your highest leveled Cygnus Knight. The Master Level is 24.
Jobs
The Knights of Cygnus classes with their full skills.
- Dawn Warrior (Warrior - Similar to "Fighter")
- Blaze Wizard (Magician - Similar to "Fire, Poison Magician")
- Thunder Breaker (Pirate - Similar to "Brawler")
- Wind Archer (Bowman - Similar to "Hunter")
- Night Walker (Thief - Similar to "Assassin")
Knight of Cygnus Medals
These medals are only available to Knights of Cygnus when they reach certain milestones.
- Nobless Medal - Received from creating a new Knight Of Cygnus.
- Training Knight Medal - Received for becoming a Knight In Training.
- Official Knight Medal - Received for becoming a Knight of Cygnus.
- Advanced Knight Medal - Received for becoming a high level Knight of Cygnus.
- Captain Knight Medal - Received for reaching level 120 as a Knight of Cygnus
Mount
At level 50, Cygnus Knights will receive a quest from Neinhart about getting a Mimiana mount from Kiridu in Ereve. Go to Ereve and go left until you find the portal for Kiridu's Hatchery. You will receive an egg from Kiridu. Train until you reach level 51. By this time, the egg will have hatched. Take the egg back to Kiridu and you find you will now have to go to Aqua Road to get supplements from Kenta in Aquarium. Go to Aquarium and pay 10 million mesos for the supplements, then return to Kiridu in Ereve. Give them to him and you will receive your mount, the saddle, and the Monster Rider skill. The Mimiana gives a 50% Speed Bonus and 20% Jump Bonus while riding. The Monster Rider skill is found in the Beginner/Noblesse skills.
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