Snipe: Difference between revisions

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'''Note:''' Sniping enables [[Marksman]] to kill one monster with a blow. It does not perform a 1-hit kill on bosses, though it will do roughly 200,000 damage (the cap for this skill). When the Big Bang revamp comes the Snipe cap will be raised to 500,000 and the cooldown extended to 10 seconds. This will give Marksmen the highest bossing DPM in the game, breaking 3 million damage/minute effortlessly.
'''Note:''' Sniping enables [[Marksman]] to kill one monster with a blow. It does not perform a 1-hit kill on bosses, though it will do roughly 200,000 damage (the cap for this skill). When the Big Bang revamp comes the Snipe cap will be raised to 500,000 and the cooldown extended to 10 seconds. This will give Marksmen the highest bossing DPM in the game, breaking 3 million damage/minute effortlessly.
The current cooldown at max level is actually 5 seconds, not 15.


==Skill Progression by Level==
==Skill Progression by Level==

Revision as of 10:09, 8 August 2010

SnipingThumb.gif

Description

Delivers a lethal blow to a monster by aiming for its weak spot.

Master Level: 30

Type: Active

Note: Sniping enables Marksman to kill one monster with a blow. It does not perform a 1-hit kill on bosses, though it will do roughly 200,000 damage (the cap for this skill). When the Big Bang revamp comes the Snipe cap will be raised to 500,000 and the cooldown extended to 10 seconds. This will give Marksmen the highest bossing DPM in the game, breaking 3 million damage/minute effortlessly.

The current cooldown at max level is actually 5 seconds, not 15.

Skill Progression by Level

  1. MP - 40 , Terms between skills, 300 secs
  2. MP - 39 , Terms between skills, 290 secs
  3. MP - 38 , Terms between skills, 280 secs
  4. MP - 37 , Terms between skills, 270 secs
  5. MP - 36 , Terms between skills, 260 secs
  6. MP - 35 , Terms between skills, 250 secs
  7. MP - 34 , Terms between skills, 240 secs
  8. MP - 33 , Terms between skills, 230 secs
  9. MP - 32 , Terms between skills, 220 secs
  10. MP - 31 , Terms between skills, 210 secs
  11. MP - 30 , Terms between skills, 180 secs
  12. MP - 29 , Terms between skills, 170 secs
  13. MP - 28 , Terms between skills, 160 secs
  14. MP - 27 , Terms between skills, 150 secs
  15. MP - 26 , Terms between skills, 140 secs
  16. MP - 25 , Terms between skills, 130 secs
  17. MP - 24 , Terms between skills, 120 secs
  18. MP - 23 , Terms between skills, 110 secs
  19. MP - 22 , Terms between skills, 100 secs
  20. MP - 21 , Terms between skills, 90 secs
  21. MP - 20 , Terms between skills, 60 secs
  22. MP - 19 , Terms between skills, 55 secs
  23. MP - 18 , Terms between skills, 50 secs
  24. MP - 17 , Terms between skills, 45 secs
  25. MP - 16 , Terms between skills, 40 secs
  26. MP - 15 , Terms between skills, 35 secs
  27. MP - 14 , Terms between skills, 30 secs
  28. MP - 13 , Terms between skills, 25 secs
  29. MP - 12 , Terms between skills, 20 secs
  30. MP - 11 , Terms between skills, 15 secs

Trivia

Snipe is designed to do a big hit theres no way to know how much it could do past damage cap because we can't remove damage cap

-Correction: What was previously written here was true. Here is the erased statement: If the damage cap (199,999) were to be removed, you would hit about 2 billion damage per snipe.

The statement about infinite damage has been left out because the code in MS does not allow for such a damage calculation. It applies damage based on a hit with the maximum amount of weapon attack/all stats. A figure around 2 billion is not far off.

It is asked that people editing articles based on assumptions watch what they say or delete.