Poison Mist: Difference between revisions
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==Description== | ==Description== | ||
Makes a poison fog around the character. Monsters within the poison cloud are poisoned on a certain success rate (the chance is applied once per second, with the timer starting when the cloud appears upon casting). | |||
'''Master Level:''' 30 | '''Master Level:''' 30 | ||
'''Type:''' Active | '''Type:''' Active | ||
'''Note:''' Quite possibly the strongest training skill in the game. It allows the user to train at monsters FAR beyond the character's level and when maxed will reduce any non-immune monster's HP to 1. It can achieve the highest possible total DPS of any character due to its ability to affect an entire map of monsters. Furthermore, it does not rely on the caster to manage a "hit" on a monster--any non-immune monster can be poisoned regardless of level if it stumbles into the cloud. | |||
The cloud will last as long as the poison effect--see the skill progression below. For a comprehensive list of poison damage for each skill level, see [[Poison Damage Calculation]]. | |||
==Skill Progression By Level== | ==Skill Progression By Level== |
Revision as of 04:35, 6 August 2010
Description
Makes a poison fog around the character. Monsters within the poison cloud are poisoned on a certain success rate (the chance is applied once per second, with the timer starting when the cloud appears upon casting).
Master Level: 30
Type: Active
Note: Quite possibly the strongest training skill in the game. It allows the user to train at monsters FAR beyond the character's level and when maxed will reduce any non-immune monster's HP to 1. It can achieve the highest possible total DPS of any character due to its ability to affect an entire map of monsters. Furthermore, it does not rely on the caster to manage a "hit" on a monster--any non-immune monster can be poisoned regardless of level if it stumbles into the cloud.
The cloud will last as long as the poison effect--see the skill progression below. For a comprehensive list of poison damage for each skill level, see Poison Damage Calculation.
Skill Progression By Level
- Level 1: MP -21; Basic attack 32, mastery 15%, attack range 110%, 41% success rate to put enemy into the state of poison for 4 seconds
- Level 2: MP -22; Basic attack 34, mastery 15%, attack range 110%, 42% success rate to put enemy into the state of poison for 4 seconds
- Level 3: MP -23; Basic attack 36, mastery 15%, attack range 110%, 43% success rate to put enemy into the state of poison for 4 seconds
- Level 4: MP -24; Basic attack 38, mastery 20%, attack range 120%, 44% success rate to put enemy into the state of poison for 8 seconds
- Level 5: MP -25; Basic attack 40, mastery 20%, attack range 120%, 45% success rate to put enemy into the state of poison for 8 seconds
- Level 6: MP -26; Basic attack 42, mastery 20%, attack range 120%, 46% success rate to put enemy into the state of poison for 8 seconds
- Level 7: MP -27; Basic attack 44, mastery 25%, attack range 130%, 47% success rate to put enemy into the state of poison for 8 seconds
- Level 8: MP -28; Basic attack 46, mastery 25%, attack range 130%, 48% success rate to put enemy into the state of poison for 12 seconds
- Level 9: MP -29; Basic attack 48, mastery 25%, attack range 130%, 49% success rate to put enemy into the state of poison for 12 seconds
- Level 10: MP -30; Basic attack 50, mastery 30%, attack range 140%, 50% success rate to put enemy into the state of poison for 16 seconds
- Level 11: MP -31; Basic attack 52, mastery 30%, attack range 140%, 51% success rate to put enemy into the state of poison for 16 seconds
- Level 12: MP -32; Basic attack 54, mastery 30%, attack range 140%, 52% success rate to put enemy into the state of poison for 16 seconds
- Level 13: MP -33; Basic attack 56, mastery 35%, attack range 150%, 53% success rate to put enemy into the state of poison for 20 seconds
- Level 14: MP -34; Basic attack 58, mastery 35%, attack range 150%, 54% success rate to put enemy into the state of poison for 20 seconds
- Level 15: MP -35; Basic attack 60, mastery 35%, attack range 150%, 55% success rate to put enemy into the state of poison for 20 seconds
- Level 16: MP -36; Basic attack 62, mastery 40%, attack range 160%, 56% success rate to put enemy into the state of poison for 24 seconds
- Level 17: MP -37; Basic attack 64, mastery 40%, attack range 160%, 57% success rate to put enemy into the state of poison for 24 seconds
- Level 18: MP -38; Basic attack 66, mastery 40%, attack range 160%, 58% success rate to put enemy into the state of poison for 24 seconds
- Level 19: MP -39; Basic attack 68, mastery 45%, attack range 170%, 59% success rate to put enemy into the state of poison for 28 seconds
- Level 20: MP -40; Basic attack 70, mastery 45%, attack range 170%, 60% success rate to put enemy into the state of poison for 28 seconds
- Level 21: MP -41; Basic attack 72, mastery 45%, attack range 170%, 61% success rate to put enemy into the state of poison for 28 seconds
- Level 22: MP -42; Basic attack 74, mastery 50%, attack range 180%, 62% success rate to put enemy into the state of poison for 32 seconds
- Level 23: MP -43; Basic attack 76, mastery 50%, attack range 180%, 63% success rate to put enemy into the state of poison for 32 seconds
- Level 24: MP -44; Basic attack 78, mastery 50%, attack range 180%, 64% success rate to put enemy into the state of poison for 32 seconds
- Level 25: MP -45; Basic attack 80, mastery 55%, attack range 190%, 65% success rate to put enemy into the state of poison for 36 seconds
- Level 26: MP -46; Basic attack 82, mastery 55%, attack range 190%, 66% success rate to put enemy into the state of poison for 36 seconds
- Level 27: MP -47; Basic attack 84, mastery 55%, attack range 190%, 67% success rate to put enemy into the state of poison for 36 seconds
- Level 28: MP -48; Basic attack 86, mastery 60%, attack range 200%, 68% success rate to put enemy into the state of poison for 40 seconds
- Level 29: MP -49; Basic attack 88, mastery 60%, attack range 200%, 69% success rate to put enemy into the state of poison for 40 seconds
- Level 30: MP -50; Basic attack 90, mastery 60%, attack range 200%, 70% success rate to put enemy into the state of poison for 40 seconds