Double Shot (Pirate): Difference between revisions

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(fixing up skill progression)
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'''Type:''' Active
'''Type:''' Active
''Note'': This is wrong info! During the Return of the Explorers event, this skill has skyrocketed it's damage and range. Please fix this. --[[User:Jay3240|Jay3240]] 15:39, 19 June 2010 (UTC)Jay3240


==Animation==
==Animation==

Revision as of 15:39, 19 June 2010

Double Fire.png

Description

Fires two bullets at once to apply double damage to monsters.

Master Level: 20

Type: Active

Note: This is wrong info! During the Return of the Explorers event, this skill has skyrocketed it's damage and range. Please fix this. --Jay3240 15:39, 19 June 2010 (UTC)Jay3240

Animation

Double Gun Shot.gif

Skill Progression by Level

  1. Level 1: -4 MP, Damage 61% x 2 Hits, attack range 215
  2. Level 2: -4 MP, Damage 62% x 2 Hits, attack range 215
  3. Level 3: -4 MP, Damage 63% x 2 Hits, attack range 230
  4. Level 4: -4 MP, Damage 64% x 2 Hits, attack range 230
  5. Level 5: -5 MP, Damage 65% x 2 Hits, attack range 245
  6. Level 6: -5 MP, Damage 66% x 2 Hits, attack range 245
  7. Level 7: -5 MP, Damage 67% x 2 Hits, attack range 260
  8. Level 8: -5 MP, Damage 68% x 2 Hits, attack range 260
  9. Level 9: -6 MP, Damage 69% x 2 Hits, attack range 275
  10. Level 10: -6 MP, Damage 70% x 2 Hits, attack range 275
  11. Level 11: -6 MP, Damage 71% x 2 Hits, attack range 290
  12. Level 12: -6 MP, Damage 72% x 2 Hits, attack range 290
  13. Level 13: -7 MP, Damage 73% x 2 Hits, attack range 305
  14. Level 14: -7 MP, Damage 74% x 2 Hits, attack range 305
  15. Level 15: -7 MP, Damage 75% x 2 Hits, attack range 320
  16. Level 16: -7 MP, Damage 76% x 2 Hits, attack range 320
  17. Level 17: -8 MP, Damage 77% x 2 Hits, attack range 335
  18. Level 18: -8 MP, Damage 78% x 2 Hits, attack range 335
  19. Level 19: -8 MP, Damage 79% x 2 Hits, attack range 350
  20. Level 20: -8 MP, Damage 80% x 2 Hits, attack range 350