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not complete later will--[[User:Puppyswan|Puppyswan]] 22:47, 5 September 2009 (UTC)
A banditsin, occasionally known as a sindit, is a thief who advances as a bandit for the 2nd job advancement but uses a claw. This is a hybrid job which has a lot more advantages than the pure bandit.
A banditsin, occasionally known as a sindit, is a thief who advances as a bandit for the 2nd job advancement but uses a claw. This is a hybrid job which has a lot more advantages than the pure bandit.



Revision as of 22:47, 5 September 2009

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not complete later will--Puppyswan 22:47, 5 September 2009 (UTC) A banditsin, occasionally known as a sindit, is a thief who advances as a bandit for the 2nd job advancement but uses a claw. This is a hybrid job which has a lot more advantages than the pure bandit.

Why Become a Banditsin?

Assasins are strong in the sense that they attack fast and have ranged attacks. Bandits are strong because of their consistency and power. The point that assasins are strong is because of their stars and claws which any thief can use, but bandits are strong because of their skills, which require you to become a bandit. Which is why its best to advance as a bandit to get those cool skills as well as attack long-distance quickly when you need it.

As a Beginner

As a beginner stick to green snails your entire life since we are really weak with all that dex and luck. They will let you level up really fast. However, there are some cool quests like the work glovey, relax chair and 100 potion ones that you have to complete, but other than that you can skip them all and save your time.

Train until you are level 10 around 80%. Beware not to get it too high since you want to complete a quest along the way in Victoria Island when you advance. It makes sense to take a cab to Kerning since the road there is quite long and scary, plus you only have to pay 100 mesos to get there in 2 seconds. Remember to buy a scroll to Lith Harbour while your still there.

As a Rogue

During your period as a rogue, it is better to treat yourself as if your becoming an assasin. Pump up all the lucky seven and keen eyes stuff, because they allow you to attack even further and faster, which is why your using claws anyway. Lucky7 is also better than Double Stab in damage, so stick to being a claw thief in your first 30 levels.

Your skills should end up like this at level 30:

Nimble Body (20) Keen Eyes (8) Lucky7 (20) Disorder (3) Dark Sight (10)

You should have maxed the skills important to star-throwing thieves like Keen Eyes and Lucky7, while Nimble Body is an obvious must for all rogues no matter what you are planning to become. Disorder is stupid but required for Dark Sight, which is really useful when exploring or escaping from monsters with little HP left.

2nd Job Advancement

After you have reached level 30, you will have to get past some crappy mushes and collect some balls before you can advance. Remember to choose the bandit option. It is common for people to click the wrong line since their next to each other. You wanna become a banditsin remember, but even if you become an assasin for some reason do not abandon your character there, since your skills are pretty well suited for an assasin as well.

Skills

You are a bandit because of its skills, obviously, so do not screw them up. As tempting as it might be, do not jump and up your savage blow straightaway, possibly since it will sap your MP away and you have to sort of season yourself as a preparation

There is no outline for the skills, but you have to add your dagger mastery first. Following that you can choose between all those cool stuff we have, which are all really useful, but if you do decide to max your savage blow from them you have to plan it wisely and add the SP carefully to avoid suffering all the MP wastage while your still not able to apply all the damage you want.

(yet to complete)