Long Bandit Guide: Difference between revisions

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As one of the two second job advancements for the [[Thief]], the Bandit is one of the fastest, most dangerous jobs in the game. Of course, you start out weak, but you come out of it, bursting into your third job with huge amounts of damage and speed.
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=Second Job Introduction=
[[Image:banditjt.PNG|right|600px|thumb|Thief Job Tree, with the Bandit indicated in red.]]
This is where it gets fun! You've figured out the basics of the Thief, and you are now on your way of achieving what you've set out to do! The Bandit is a very fast, lethal character, so use your new powers to good! Bandits use a dagger as the main weapon. It enables them to strike quickly from up-close. Although the training may seem tough at times, later on you will realise that it was worth it.
 
=Job Advancement Procedure=
Finally, level 30! Time to make the second job advancement! To make the second job advancement, go back to where you first got your job of Thief and talk to the Dark Lord. When you talk to him, he will give you a letter to take to his instructor.
 
The instructor is two maps east of Kerning City; Talk to him. Buy 50 or 60 orange potions before leaving. He'll take you to the advancement area. The only way to get out is to change channel or die. All I can say after this is, go after the monsters. Get 30 dark marbles, return to the thief instructor and obtain the proof. Now, go back to The Dark Lord (Long lecture comes). Choose the Bandit and then confirm your choice. Congratulations! You are now a Bandit, and have just proceeded into your second job advancement!
 
 
=Job Analysis=
 
Being a Bandit means that you are on your way to becoming an expert with Daggers. The skills you acquire, the armor that you wear, the money that you have in your storage are all factors which determine the advantages and disadvantages of your chosen profession. In this case, it is the Bandit. Below, is a small list of general advantages and disadvantages in your ongoing career as a Bandit.
 
==Pros==
*Attack speed is very fast.
*Great in close battle.
*Probably the best looking clothes in the game!
*Great party characters.
 
==Cons==
*Doesn't have ranged skills.
*A little hard to level up at lower levels.
 
=Stat Distribution=
 
The stat distribution is the same as before, so there's no need to worry about this. Just keep your DEX at 2x your level, and everything else goes into LUK!
 
 
*LUK: +5 for three levels
*DEX: +5 for two levels
 
Or
 
*LUK: +3 on each level
*DEX: +2 on each level
 
 
Level 30: 60 DEX, 117 LUK
 
Level 35: 70 DEX, 132 LUK
 
Level 40: 80 DEX, 147 LUK
 
Level 50: 100 DEX, 162 LUK
 
Level 60: 120 DEX, 177 LUK
 
Level 70: 140 DEX, 192 LUK
 
=Bandit Skills=
 
<TABLE BORDER CELLPADDING=10>
<tr><td>'''Icon'''<td>'''Name and Description'''<td>'''Max Level'''<td>'''Requirements'''</tr>
<tr><td>[[Image:savageblow.gif]]</td><td>'''Savage Blow''': Use MP to attack an enemy up to 6 times in a row with a dagger.
*''Level 1'': MP -9; attack 2x with 22% damage.
*''Level 15'': MP -18; attack 4x with 50% damage.
*''Level 30'': MP -27; attack 6x with 80% damage.</td>
<td>30</td><td>#</td></tr>
<tr><td>[[image:Endure.gif]]</td><td>'''Endure''': Additional recovery for both HP and MP even while hanging still on a rope or a ladder. The higher the level, the faster the recovery time, along with recovering additional amounts of both MP and HP.
*''Level 1'': Additionally recovering HP 3, MP 1 every 29 sec.
*''Level 10'': Additionally recovering HP 30, MP 10 every 20 sec.
*''Level 20'': Additionally recovering HP 62, MP 20 every 10 sec.</td>
<td>20</td><td>#</td></tr>
<tr><td>[[Image:daggermastery.gif]]</td><td>'''Dagger Mastery''': Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand.
*''Level 1'': Dagger mastery +15%, accuracy +1.
*''Level 10'': Dagger mastery +35%, accuracy +10.
*''Level 20'': Dagger mastery +60%, accuracy +20.</td>
<td>20</td><td>#</td></tr>
<tr><td>[[Image:daggerbooster.gif]]</td><td>'''Dagger Booster''': Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand.
*''Level 1'': HP -29, MP -29; improves dagger speed for 10 sec.
*''Level 10'': HP -20, MP -20; improves dagger speed for 100 sec.
*''Level 20'': HP -10, MP -10; improves dagger speed for 200 sec.</td>
<td>20</td><td>#</td></tr>
<tr><td>[[Image:haste.gif]]</td><td>'''Haste''': Temporarily improves the speed and jumping ability of every member of the party.
*''Level 1'': For MP -15, +2 in speed and +1 in jump for 10 sec.
*''Level 10'': For MP -15, +20 in speed and +10 in jump for 100 sec.
*''Level 20'': For MP -30, +40 in speed and +20 in jump for 200 sec.</td>
<td>20</td><td>#</td></tr>
<tr><td>[[Image:steal.gif]]
</td><td>'''Steal''': Enables the character to steal an item from an enemy with a certain success rate. Only one clean steal per monster, but multiple attempts can take place in the process.
*''Level 1'': MP - 12, 11% success rate to steal, apply 42% in damage.
*''Level 15'': MP - 12, 25% success rate to steal, apply 70% in damage.
*''Level 30'': MP - 24, 40% success rate to steal, apply 100% in damage.</td>
<td>30</td><td>#</td></tr></table>
 
 
=Skill Point Distribution=
 
Every Bandit needs to spend SP in the right way, therefore, we have come up with the best possible Bandit SP spending guide.
 
 
==Main Build==
 
Level 30: +1 Dagger Mastery
 
Level 31: +3 Dagger Mastery
 
Level 32: +3 Dagger Mastery
 
Level 33: +3 Dagger Mastery
 
Level 34: +3 Dagger Mastery
 
Level 35: +3 Dagger Mastery
 
Level 36: +3 Dagger Mastery
 
Level 37: +3 Savage Blow: Dagger
 
Level 38: +3 Savage Blow: Dagger
 
Level 39: +3 Savage Blow: Dagger
 
Level 40: +3 Savage Blow: Dagger
 
Level 41: +3 Savage Blow: Dagger
 
Level 42: +3 Savage Blow: Dagger
 
Level 43: +3 Savage Blow: Dagger
 
Level 44: +3 Savage Blow: Dagger
 
Level 45: +3 Savage Blow: Dagger
 
Level 46: +3 Savage Blow: Dagger
 
Level 47: +3 Dagger Booster
 
Level 48: +2 Dagger Booster , +1 Haste
 
Level 49: +3 Haste
 
Level 50: +3 Haste
 
Level 51: +3 Haste
 
Level 52: +3 Haste
 
Level 53: +3 Haste
 
Level 54: +3 Haste
 
Level 55: +1 Haste, +1 Endure, +1 Dagger Booster
 
Level 56: +3 Dagger Booster
 
Level 57: +3 Dagger Booster
 
Level 58: +3 Dagger Booster
 
Level 59: +3 Dagger Booster
 
Level 60: +2 Dagger Booster, +1 Endure
 
Level 61: +3 Endure
 
Level 62: +3 Endure
 
Level 63: +3 Endure
 
Level 64: +3 Endure
 
Level 65: +3 Endure
 
Level 66: +3 Endure
 
Level 67: +3 Steal
 
Level 68: +3 Steal
 
Level 69: +2 Steal, +1 Dagger Mastery
 
Level 70: +3 Steal
 
===End Results===
 
*20 Dagger Mastery
*30 Savage Blow
*20 Dagger Booster
*20 Haste
*20 Endure
*11 Steal
 
=Places To Train=
Below are some recommended places where you should train, and monsters of which you should train off.
 
 
==Level 30-35==
[[Wild Boar]]s and [[Evil Eye]]s are good for now. As an [[Bandit]], you may want to try [[Wild Boar]]s, or try [[Evil Eye]]s. Also, if you're into making big money from drops go to [[Chronos]] in [[Ludibrium]] but only if you have many potions and you are a Bandit.Levels 30-32 should go to Ant Tunnel 1 & 2 and train on Horny Mushrooms and Zombie Mushrooms.Note From Player: Bandits can also go to Wild Boars around level 33-35.
 
==Level 35-40==
By now, you should be pretty strong. You can make a choice of either [[Wild Boar]] or [[Fire Boar]] for both Assassin and Bandit. Wild boars would still be good until the mid forty's (40-43),even though it is a pain.
 
==Level 40-45==
Try [[Jr. Cellion]], [[Jr. Lioner]] and [[Jr. Grupin]]s. They give good EXP and great drops. Another place to train for bandits is at [[Tick|Ticks]] in Ludibrium. They give more exp than [[Jr. Cellion]]s, [[Jr. Lioner]]s and [[Jr. Grupin]]s with the same ammount of health, but they spawn less and drop worse items. If you're a bandit with 21+ Savage Blow you might want to try going to [[Chronos]] also in Ludibrium. They aren't too difficult to kill with a scrolled dagger and/or warrior pills. 
 
Player's Note: You can do the [[Ludibrium PQ]] for great exp., and great drops.
 
==Level 45-50==
By now, you should be able to fight [[Star Pixie]]s. They drop a fair amount of [[Pan Lid]]s and give decent EXP. For fast leveling go to the [[Ludibrium PQ]].
 
==Level 50-55==
[[Luster Pixie]]s or [[Zombie Lupin]]s. Good drops and good EXP. [[Stone Gollem]]s or [[Block Golem]]s in Ludibrium would also be good. Another nice option would be the [[Jr. Yeti]]s and [[Hector]]s around Icy Path II. Another option is going to Dangerous Cave (which is the path to Pianus that can be found in The Grave of a Wrecked Ship located in Aqua Dungeon) and training on [[Flyeye]]s. There's a quite good spawn, and some decent drops, as well as the exchange quest that can be completed. They give 95 exp opposed to [[Zombie Lupin]]s 90, and have less HP, although the Bandit class will have to purchase more HP pots.
 
==Level 55-60==
[[Zombie Lupin]]s, [[Flyeye]]s, [[Luster Pixie]]s, [[Jr. Yeti]]s, and [[Hector]]s, possibly even [[White Pang]]s would be good at these levels as well. [[Croco]]s are also good, as there's a chance you can obtain your lv 60 top & bottom, and Crocos give the same exp as Hectors but have 800 less HP. You can also try [[Dark Stone Golem]]s, which drop [[Tobi]]s and [[Dark Identity]]s. [[Lorang]] and [[Clang]] are nice, but hold off on [[Tortie]]s until you're able to 2 hit kill them as they have some good drops (10% Glove ATK Scroll, anyone?) If you do decide to go to Hot Sand or Clang and Lorang, bring a party with you.
 
==Level 60-70==
You can either go to Drake's Meal Table or Hot Sand. [[Coolie Zombie]]s are the best exp at these levels. It will be hard to get a spot though because pratically every other class trains there. [[Flyeye]]s near Pianus are still a viable option at these levels as you will most likely kill them with 1 hit as opposed to Zombies with 2 hits, plus it is also less crowded than the Zombie maps.
 
[[Category:Classes_(2nd_Job)]]

Revision as of 18:40, 10 June 2007