MakeWizards guide: Difference between revisions

From MapleWiki
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
Welcome to MakeWizards guide :
*Welcome to MakeWizards guide :
Mages should have much int and luk... at noob you can but str if you wanna.
Mages should have much int and luk... at noob you can but str if you wanna.


Line 5: Line 5:
lv.30 -1 point to teleport.
lv.30 -1 point to teleport.
lv.31 -3 points to heal.
lv.31 -3 points to heal.
lv.32 - 1 point mp eater 1 point, 1 point holy arrow and 1 point heal.
lv.32 - 1 point mp eater 1 point, 1 point holy arrow, 1 point heal.
lv.33 - 3 points to heal.
lv.33 - 3 points to heal.
lv.34 - 1 point invincible 2 points heal.
lv.34 - 1 point invincible 2 points heal.
Line 49: Line 49:
lv.55-60 - coolie zompies, maladys, stone gollems, hectors or skeleton soldiers.
lv.55-60 - coolie zompies, maladys, stone gollems, hectors or skeleton soldiers.
lv.60-70 - coolie zompies, stone gollems, skeleton soldies or minor zompies.
lv.60-70 - coolie zompies, stone gollems, skeleton soldies or minor zompies.
Magician guide :
Skills
Lv.8 Magic ball.
Lv.9 3 points to magic claw.
Lv.10 3 points to magic claw.
Lv.11 3 points to Improving mp recorvery.
Lv.12 3 points to Improving mp recorvery.
Lv.13 3 points to magic guard.
lv.14 3 points to magic guard.
lv.15 3 points to magic claw.
lv.16 3 points to magic claw.
lv.17 3 points to magic claw.
lv.18 3 points to magic claw.
lv.19 2 points magic claw(MAXED) and 1 point magic guard.
lv.20 3 points to magic guard.
lv.21 3 points to magic guard.
lv.23 3 points to magic guard.
lv.24 3 points to magic guard.
lv.25 2 points to magic guard(MAXED) 1 point improving max mp increance
lv.27 3 points to improving mp recorvery.
lv.28 3 points to improving max mp increance.
lv.29 3 points to improving max mp increance.
lv.30 3 points to improving max mp increance.
Training places.
8-10 -blue, red snails.
11-14 - red snails, slimes and stumps
14-17 - slimes, orange mushrooms and pigs.
17-20 - pigs, ribbon pigs and orange mushrooms (i started to hunt in dungeon hardly)
20-23 - ribbon pigs, green mushrooms, horny mushrooms and kerning city pq.
23-26 - horny mushrooms, zompie mushrooms, kerning city pq.
26-30 - horny mushrooms, zompie mushrooms, wild boards, kerning city pq.
*If you are rich magician you should train plases that gives good exp and are somehow hard, like green, horny, zompie mushrooms.
*If you are poor magician you should train places that gives good money and doesent hit much like jr sentinels and do guests.
*If you are rich cleric you should pq, use good mp pots and kill good exp enemys.
*If you are poor cleric you should train good meso enemys do exhange and scroll guests.
(The poor and rich guides are somekinda same)
Cleric pros and cons:
Pros:
*Gets heal an usefull skill.
*Owns dead enemys.
*needs almost none hp pots.
Cons:
*Needs much mp pots.
*Doesent own at 30-38 level.
Ty. PS: i know that some helps might seem stupid but thats how i trained and almost butted skills like that i becomed fast highest level of our class.

Revision as of 20:39, 7 March 2007

  • Welcome to MakeWizards guide :

Mages should have much int and luk... at noob you can but str if you wanna.

Cleric skills : lv.30 -1 point to teleport. lv.31 -3 points to heal. lv.32 - 1 point mp eater 1 point, 1 point holy arrow, 1 point heal. lv.33 - 3 points to heal. lv.34 - 1 point invincible 2 points heal. lv.35 - 3 points heal. lv.36 - 2 points invincible 1 point heal. lv.37 - 3 points heal. lv.38 - 3 points heal. lv.39 - 3 points heal. lv.40 - 3 points heal lv.41 - 3 points heal. lv.42 - 2 points heal (MAXED), 1 point invincible. lv.43 - 2 points invincible, 1 point bless. lv.44 - 3 points bless. lv.45 - 3 points bless. lv.46 - 3 points bless. lv.47 - 3 points bless. lv.48 - 3 points bless. lv.49 - 3 points bless. lv.50 - 3 points bless. lv.51 - 3 points bless. lv.52 - 3 points bless. lv.53 - 2 points bless(MAXED), 1 point mp eater. lv.54 - 3 points mp eater. lv.55 - 3 points mp eater. lv.56 - 3 points holy arrow. lv.57 - 3 points holy arrow. lv.58 - 3 points holy arrow. lv.59 - 3 points mp eater. lv.60 - 3 points mp eater. lv.61 - 3 points mp eater. lv.62 - 3 points mp eater(MAXED). lv.63 - 3 points holy arrow. lv.64 - 3 points holy arrow. lv.65 - 3 points holy arrow. lv.66 - 1 point holy arrow(MAXED) lv.67-70 is your choose.

Training places 30-70. lv.30-35 - wild boards, evil eyes, wooden,rocky masks. lv.35-40 - Ludibrium pq, ligators,wild and fire boards or teddys, ratz. lv.40-50 - ludibrium pq, leattys, Jr. lioner, lupin, chronos, zompie lupin or grays, stone gollems. lv.50-55 - crokos, lioners, stone gollems, hectors or maladys. lv.55-60 - coolie zompies, maladys, stone gollems, hectors or skeleton soldiers. lv.60-70 - coolie zompies, stone gollems, skeleton soldies or minor zompies.

Magician guide : Skills Lv.8 Magic ball. Lv.9 3 points to magic claw. Lv.10 3 points to magic claw. Lv.11 3 points to Improving mp recorvery. Lv.12 3 points to Improving mp recorvery. Lv.13 3 points to magic guard. lv.14 3 points to magic guard. lv.15 3 points to magic claw. lv.16 3 points to magic claw. lv.17 3 points to magic claw. lv.18 3 points to magic claw. lv.19 2 points magic claw(MAXED) and 1 point magic guard. lv.20 3 points to magic guard. lv.21 3 points to magic guard. lv.23 3 points to magic guard. lv.24 3 points to magic guard. lv.25 2 points to magic guard(MAXED) 1 point improving max mp increance lv.27 3 points to improving mp recorvery. lv.28 3 points to improving max mp increance. lv.29 3 points to improving max mp increance. lv.30 3 points to improving max mp increance.

Training places. 8-10 -blue, red snails. 11-14 - red snails, slimes and stumps 14-17 - slimes, orange mushrooms and pigs. 17-20 - pigs, ribbon pigs and orange mushrooms (i started to hunt in dungeon hardly) 20-23 - ribbon pigs, green mushrooms, horny mushrooms and kerning city pq. 23-26 - horny mushrooms, zompie mushrooms, kerning city pq. 26-30 - horny mushrooms, zompie mushrooms, wild boards, kerning city pq.

  • If you are rich magician you should train plases that gives good exp and are somehow hard, like green, horny, zompie mushrooms.
  • If you are poor magician you should train places that gives good money and doesent hit much like jr sentinels and do guests.
  • If you are rich cleric you should pq, use good mp pots and kill good exp enemys.
  • If you are poor cleric you should train good meso enemys do exhange and scroll guests.

(The poor and rich guides are somekinda same)

Cleric pros and cons: Pros:

  • Gets heal an usefull skill.
  • Owns dead enemys.
  • needs almost none hp pots.

Cons:

  • Needs much mp pots.
  • Doesent own at 30-38 level.

Ty. PS: i know that some helps might seem stupid but thats how i trained and almost butted skills like that i becomed fast highest level of our class.