Cannoneer: Difference between revisions
m (moved Cannon Shooter to Cannoneer: GMS renamed Cannon Shooter to Cannoneer.) |
(Second and Third job skills. No skill icons. Skill graphic links for actives. Information valid as of 11-7-11 in KMS during Union update.) |
||
Line 22: | Line 22: | ||
'''Master Level:''' 10<br> | '''Master Level:''' 10<br> | ||
*Maxed Level: Weapon ATT: +20, Physical DEF: +250, Magic DEF: +250 | *Maxed Level: Weapon ATT: +20, Physical DEF: +250, Magic DEF: +250 | ||
[ | |||
==Skills - Second Job== | |||
http://orangemushroom.files.wordpress.com/2011/07/slug-shot-effect.gif | |||
Slug Shot- Fires 2 cannon balls, striking up to 4 enemies at once (Max Level (20): MP cost: 24, Damage: 220%) | |||
http://orangemushroom.files.wordpress.com/2011/07/monkey-rush-boom-effect.gif | |||
Monkey Boom Rush- Rolls a Barrel that will explode at the end of its path while hitting enemies along the way (Max Level (20): MP cost 28, Damage: 50%, Attacks up to 8 monsters 8 times, 100% chance to knockback your enemy, Pushes the monsters and deals 300% damage once it explodes. ) | |||
Cannon Mastery – Increases the cannon mastery and accuracy. Passive Skill. | |||
Max Level (20): – Cannon mastery + 50%, Accuracy + 120. | |||
http://orangemushroom.files.wordpress.com/2011/07/monkey-magic-effect.gif | |||
Monkey Magic – Use your monkey’s magic to increase your party members’ HP, MP, all stats, speed, jump, accuracy, and avoidability for a short period of time. This buffs stacks with all other buffs. | |||
Max Level (20): MP cost: 55, Duration: 300seconds, Max MP +300, +20 all stats, Speed +10, Jump +5, Accuracy + 160, Avoidability + 160 | |||
http://orangemushroom.files.wordpress.com/2011/07/cannon-booster-effect.gif | |||
Cannon Booster- Doubles atk. speed of your cannon | |||
Max Level (20): MP cost 11, Duration: 200 seconds | |||
Critical Fire – Permanently increases your critical rate and minimum critical damage. Passive skill. | |||
Max Level (15): Critical damage +20%, Minimum critical damage + 10%. | |||
Pirate Training- Permanently increases strength and dexterity. Passive Skill. | |||
Max Level (10): STR + 30, DEX + 30. | |||
==Skills - Third Job== | |||
http://orangemushroom.files.wordpress.com/2011/06/cannon-spike.gif | |||
Cannon Spike – Point your cannon at your enemies and a shell will be fired to attack them. | |||
Max Level (20): MP cost: 36, Damage: 260%, Attacks up to 6 monsters 3 times. | |||
http://orangemushroom.files.wordpress.com/2011/07/monkey-power-boom-effect.gif | |||
Monkey Power Boom[– Plant a special bomb that will attack many enemies at the same time and stun them for a short period of time. In addition, the damage of Monkey Boom Rush will be permanently increased. Requires: Monkey Boom Rush level 20. | |||
Max Level (20): Active Effects: MP cost: 46, Damage 280%, Attacks up to 10 monsters 5 times, 95% chance to stun the enemy for 4 seconds, Cooldown: 5 seconds. | |||
Passive Effect: Permanently increases the damage of Monkey Boom Rush by 30%. | |||
http://orangemushroom.files.wordpress.com/2011/07/cannon-jump-effect.gif | |||
Cannon Jump – Launch your cannon from the ground and jump high and recoil. Jumping off the ground also damages enemies. | |||
max Level (15): MP cost: 35, Damage: 210%, jumps over a maximum of 6 enemy’s and damages them. | |||
http://orangemushroom.files.wordpress.com/2011/06/monkey-wave.gif | |||
Monkey Wave – Get your monkey’s noise up and attack surrounding enemies. As you collect power, your monkey will be able to create a big noise that will be heard for a wide range, and if the maximum possible output is done, there’s a chance to hit a critical attack. | |||
Max Level (20): MP cost: 55, Damage: 1000%, 95% chance to stun, 20% chance to hit a critical attack when the maximum possible outcome is done. | |||
http://orangemushroom.files.wordpress.com/2011/06/oak-barrel-roulette-freeze.gif | |||
Oak Barrel Roulette – Detonate oak barrels and get a random buff. The buffs have a chance to curse your enemy for a short period of time. | |||
Max Level (10): MP cost: 60, Buff duration: 240 seconds. Has a 30% chance to curse your enemy’s with darkness, stun, freeze, or slow for 5 seconds. Cooldown: 30 seconds. | |||
http://orangemushroom.files.wordpress.com/2011/07/lucky-dice-effect.gif | |||
Roll of the Dice – Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% defense, Roll 3: +20% HP and MP, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll6: +30% experience. | |||
Max Level (20): MP cost: 60, duration: 180 seconds. Cooldown: 180 seconds. | |||
Cannon Reinforcement – Permanently improves the damage and attack speed of your cannon. | |||
Max Level (15): Permanently increases your damage by 30 attack, Attack speed increases by 1. Passive Skill. | |||
Extremely Vital – Permanently enhances your cannon. | |||
Max Level (20): Max HP +20%, Weapon Defense: +50%, Abnormal Status Resistance: +20% Passive Skill. | |||
Counterattack’s Shooter – Grants a chance to deal additional damage after an attack. | |||
max Level (15): Proc rate: 20%, Damage 160%. Passive Skill. | |||
==External Links== | ==External Links== | ||
[http://passiongaming.blogspot.com/2011/06/maplestory-new-job-cannon-shooter_8162.html Full list of skills. To make link work delete "%7C" from URL] | [http://passiongaming.blogspot.com/2011/06/maplestory-new-job-cannon-shooter_8162.html Full list of skills. To make link work delete "%7C" from URL] |
Revision as of 04:26, 8 November 2011
A Pirate explorer using a Cannon. They use STR as their main stat, with some DEX for accuracy.
Skills - First Job
Cannon Splash
Description: Shoots a fireball out, hitting up to three enemies. Targets will continue to take damage over time for a fixed duration.
Master Level: 20
- Maxed Level: MP Cost: 11, Damage: 245%, Max Monsters Hit: 3, Deals 50% Damage to enemy every 1 second for 4 seconds.
Cannon Punch
Description: A cannon punch that knocks back a large number of enemies.
Master Level: 20
- Maxed Level: MP Cost: 18, Damage: 98% x 2, Knock-back Chance: 95%
Gigantic Backstep
Description: An emergency escape measure using Cannonfire. Chance to reduce target's speed for to reduce target's movement speed.
Master Level: 15
- Maxed Level: MP Cost: 20, Damage: 210, Slow Chance: 70, Slow Duration: 5 sec%
Cannon Buildup
Description: An improvement to the Cannon, permanently increase Weapon Attack, and Defence.
Master Level: 10
- Maxed Level: Weapon ATT: +20, Physical DEF: +250, Magic DEF: +250
Skills - Second Job
http://orangemushroom.files.wordpress.com/2011/07/slug-shot-effect.gif Slug Shot- Fires 2 cannon balls, striking up to 4 enemies at once (Max Level (20): MP cost: 24, Damage: 220%)
http://orangemushroom.files.wordpress.com/2011/07/monkey-rush-boom-effect.gif Monkey Boom Rush- Rolls a Barrel that will explode at the end of its path while hitting enemies along the way (Max Level (20): MP cost 28, Damage: 50%, Attacks up to 8 monsters 8 times, 100% chance to knockback your enemy, Pushes the monsters and deals 300% damage once it explodes. )
Cannon Mastery – Increases the cannon mastery and accuracy. Passive Skill. Max Level (20): – Cannon mastery + 50%, Accuracy + 120.
http://orangemushroom.files.wordpress.com/2011/07/monkey-magic-effect.gif Monkey Magic – Use your monkey’s magic to increase your party members’ HP, MP, all stats, speed, jump, accuracy, and avoidability for a short period of time. This buffs stacks with all other buffs. Max Level (20): MP cost: 55, Duration: 300seconds, Max MP +300, +20 all stats, Speed +10, Jump +5, Accuracy + 160, Avoidability + 160
http://orangemushroom.files.wordpress.com/2011/07/cannon-booster-effect.gif Cannon Booster- Doubles atk. speed of your cannon Max Level (20): MP cost 11, Duration: 200 seconds
Critical Fire – Permanently increases your critical rate and minimum critical damage. Passive skill. Max Level (15): Critical damage +20%, Minimum critical damage + 10%.
Pirate Training- Permanently increases strength and dexterity. Passive Skill. Max Level (10): STR + 30, DEX + 30.
Skills - Third Job
http://orangemushroom.files.wordpress.com/2011/06/cannon-spike.gif Cannon Spike – Point your cannon at your enemies and a shell will be fired to attack them. Max Level (20): MP cost: 36, Damage: 260%, Attacks up to 6 monsters 3 times.
http://orangemushroom.files.wordpress.com/2011/07/monkey-power-boom-effect.gif Monkey Power Boom[– Plant a special bomb that will attack many enemies at the same time and stun them for a short period of time. In addition, the damage of Monkey Boom Rush will be permanently increased. Requires: Monkey Boom Rush level 20. Max Level (20): Active Effects: MP cost: 46, Damage 280%, Attacks up to 10 monsters 5 times, 95% chance to stun the enemy for 4 seconds, Cooldown: 5 seconds. Passive Effect: Permanently increases the damage of Monkey Boom Rush by 30%.
http://orangemushroom.files.wordpress.com/2011/07/cannon-jump-effect.gif Cannon Jump – Launch your cannon from the ground and jump high and recoil. Jumping off the ground also damages enemies. max Level (15): MP cost: 35, Damage: 210%, jumps over a maximum of 6 enemy’s and damages them.
http://orangemushroom.files.wordpress.com/2011/06/monkey-wave.gif Monkey Wave – Get your monkey’s noise up and attack surrounding enemies. As you collect power, your monkey will be able to create a big noise that will be heard for a wide range, and if the maximum possible output is done, there’s a chance to hit a critical attack. Max Level (20): MP cost: 55, Damage: 1000%, 95% chance to stun, 20% chance to hit a critical attack when the maximum possible outcome is done.
http://orangemushroom.files.wordpress.com/2011/06/oak-barrel-roulette-freeze.gif Oak Barrel Roulette – Detonate oak barrels and get a random buff. The buffs have a chance to curse your enemy for a short period of time. Max Level (10): MP cost: 60, Buff duration: 240 seconds. Has a 30% chance to curse your enemy’s with darkness, stun, freeze, or slow for 5 seconds. Cooldown: 30 seconds.
http://orangemushroom.files.wordpress.com/2011/07/lucky-dice-effect.gif Roll of the Dice – Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% defense, Roll 3: +20% HP and MP, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll6: +30% experience. Max Level (20): MP cost: 60, duration: 180 seconds. Cooldown: 180 seconds.
Cannon Reinforcement – Permanently improves the damage and attack speed of your cannon. Max Level (15): Permanently increases your damage by 30 attack, Attack speed increases by 1. Passive Skill.
Extremely Vital – Permanently enhances your cannon. Max Level (20): Max HP +20%, Weapon Defense: +50%, Abnormal Status Resistance: +20% Passive Skill.
Counterattack’s Shooter – Grants a chance to deal additional damage after an attack. max Level (15): Proc rate: 20%, Damage 160%. Passive Skill.
External Links
Full list of skills. To make link work delete "%7C" from URL