Corkscrew Blow: Difference between revisions
No edit summary |
|||
Line 9: | Line 9: | ||
'''Type:''' Active | '''Type:''' Active | ||
== Importance and use of Corkscrew == | |||
This move basically allows you to increase your exp rate, as if Corkscrew is used correctly, more mobs can be made, and therefore the exp rate will increase. | |||
Brawlers generally have horrible range, since they need to go up face-to-face to another monster, they will have to use their wide arsenal of attacks which makes them be able to move around quickly. | |||
== Dragon Dancing == | |||
This is a move that is practiced generally by Buccaneers. | |||
It involves being able to make multiple mobs, while taking least damage possible. This move is recommended to be used. | |||
It involves using corkscrew without charging, then using dragon strike, then repeat. | |||
==Skill Progression by Level - [[Brawler Class|Brawler]] and [[Thunder Breaker/Striker]] == | ==Skill Progression by Level - [[Brawler Class|Brawler]] and [[Thunder Breaker/Striker]] == |
Revision as of 18:19, 24 September 2009
Brawler Corkscrew Punch
Thunder Breaker/Striker Corkscrew Punch
Description
This skill allows you to run forward and punch multiple monsters in front at once. This skill has a period of invincibility as if you were hit following the attack as long as you don't miss the target. This means that you can stay alive for a long time if you only have a little HP left until you run out of MP.
Master Level - Brawler and Thunder Breaker/Striker: 20
Type: Active
Importance and use of Corkscrew
This move basically allows you to increase your exp rate, as if Corkscrew is used correctly, more mobs can be made, and therefore the exp rate will increase.
Brawlers generally have horrible range, since they need to go up face-to-face to another monster, they will have to use their wide arsenal of attacks which makes them be able to move around quickly.
Dragon Dancing
This is a move that is practiced generally by Buccaneers.
It involves being able to make multiple mobs, while taking least damage possible. This move is recommended to be used.
It involves using corkscrew without charging, then using dragon strike, then repeat.
Skill Progression by Level - Brawler and Thunder Breaker/Striker
- Level 1: MP -20; Damage 135%, attack up to 3 monsters
- Level 2: MP -20; Damage 150%, attack up to 3 monsters
- Level 3: MP -20; Damage 165%, attack up to 3 monsters
- Level 4: MP -20; Damage 180%, attack up to 3 monsters
- Level 5: MP -24; Damage 195%, attack up to 3 monsters
- Level 6: MP -24; Damage 210%, attack up to 3 monsters
- Level 7: MP -24; Damage 225%, attack up to 3 monsters
- Level 8: MP -24; Damage 240%, attack up to 3 monsters
- Level 9: MP -28; Damage 255%, attack up to 3 monsters
- Level 10: MP -28; Damage 270%, attack up to 3 monsters
- Level 11: MP -28; Damage 285%, attack up to 3 monsters
- Level 12: MP -28; Damage 300%, attack up to 3 monsters
- Level 13: MP -32; Damage 315%, attack up to 3 monsters
- Level 14: MP -32; Damage 330%, attack up to 3 monsters
- Level 15: MP -32; Damage 345%, attack up to 3 monsters
- Level 16: MP -32; Damage 360%, attack up to 3 monsters
- Level 17: MP -36; Damage 375%, attack up to 3 monsters
- Level 18: MP -36; Damage 390%, attack up to 3 monsters
- Level 19: MP -36; Damage 405%, attack up to 3 monsters
- Level 20: MP -36; Damage 420%, attack up to 3 monsters