Health Points: Difference between revisions

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=== Skills ===
=== Skills ===
Many skills may affect the HP of your character, the most notable are :
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*[[Booster|Booster]] - Requires HP to enable it.
*[[Improving Max HP Increase]] - Hires the amount of HP you gain per level, and per SP.
*[[Improving HP Recovery]] - This skill increases your natural HP Recovery.
*[[Endure]] - This skill allows you to heal HP on ropes and ladders.
*[[Slash Blast]] - This active skill requires HP to attack.
*[[Heal (Skill)|Heal]] - This skill recovers your HP.
*[[Chakra]] - This skill recovers your HP when you have less than half of your MaxHP and uses MP.
*[[Dragon Roar]] - This skill uses half of your HP and MP to create damage.
*[[Dragon Roar]] - This skill uses half of your HP and MP to create damage.



Revision as of 09:42, 6 October 2009

Health Points, commonly abbreviated to "HP", determines how much damage a character can take before they die. When your HP reaches 0, you will die, and be sent to town with lesser Experience (Unless you are a Beginner).

HP has a maximum value of 30,000 and a minimum of 50. It can be raised manually by adding SP(Stat Points) directly to it, however it also increases passively every level you gain.

Skills

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  • Dragon Roar - This skill uses half of your HP and MP to create damage.

Recovery

Health Points will recover by 10 every 10 seconds while standing still, while sitting on a bench recovers 15 every 10 seconds.

Items can also effect your HP Recovery, the items are as follow :

Stats

  • HP is also given out for most of the 1st, 2nd, and 3rd job advancements of each class.

Items to recover HP

There are many one-use items that are used to restore HP. Most of these items, such as Red Potions, White Potions, Cakes, and Meat, are found in potion shops. A complete list can be found here.