Pirate-Brawler's Skill Build: Difference between revisions

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== PIRATE ==
== What Brawlers are all about..... ==
''Brawlers are pure power.'' They are a combination of bandits and warriors.
Brawlers are the "mobbing" class of MapleStory, which means they have abilities witch are designed to damage as many enemies as possible with one button press. but unlike other mobbing classes their abilities are at the top of the damage scale (but very unstable in damage output).


==Pirate==
I noticed that many of builds are... whatever they are. Its so annoying. Let's start from [[Pirate]].


I noticed that many of builds are... what they ever are. It is so annoying. Let's start from [[Pirate]].
AP: You got your job, right? Use '''Auto Assign 1'''. You won't hit weak damage! Dexless pirates = DEX = LVL = nonsense.... put more DEX in AP if you want to, though.


AP: You got your job, right? Use auto assign 1. You won't hit weak damage! Dexless pirates = DEX = LVL = nonsense
Let's talk about SP.
Just use auto assign forever. Mine pirate is using it (lvl 29), and I hit max 300-500 with Flash Fist on snail WITHOUT WORKGLOVE. Just cause I'm little poor.


SP: Most important thing. I still recommend you use auto assign. But we talk about SP.
Wasting MP is not a good thing. Drinking MP potions all the time will waste your money. So...


Fast MP wasting is not good thing. Drinking all time MP potions can apppear to be problem. So...
LVL: (Numbers are totals from all before)


LVL:
*10-12: 7 Flash Fist.  
 
*13: 9 Flash Fist, 1 Sommersault Kick
*10-12: All to Flash Fist.  
*14-19: 20 Flash Fist (MAXED), 7 Dash  
*13: 2 to Flash Fist, 1 to Sommersault Kick. (useful in HPQ with pico pico hammer)
*20: 10 Dash (MAXED)
*14-19: 2 to Flash Fist, 1 to Dash.
*21: 3 Bullet Time
*20: 1 to Flash Fist (MAXED) 2 to Dash.
*22-27: 20 Bullet Time (MAXED), 2 Sommersault Kick
*21: 1 to Dash (MAXED) 2 to Bullet Time.
*28-30: 11 Sommersault Kick.
*22-27: All to Bullet Time (MAXED)
*28-30: Rest in Sommersault Kick.




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*MAXED Dash
*MAXED Dash
*MAXED Bullet Time
*MAXED Bullet Time
*12 Sommersault Kick
*11 Sommersault Kick
*And Double Shot is not our business you know...
 
 
*Why I dont max Sommersault Kick? Cause You will get alot of Mob skills- (well 2 but heh) on 2nd Job. And it's more ''clever'' to use Flash Fist cause it's more powerful.
*And Dash really IS uselful with pico pico hammer - you will not lose to haste, expect in jump %.
*I recommend you to use this build!
 
 
 




_______________________________________________________________________________
==Brawler==


== BRAWLER ==
AP: Still use auto assign.


3 attacks, and one is completely useless, I suppose. DO NOT MAX ALL ATTACK SKILLS!
SP: Take look at this...
HP washing is really important, and you won't use MP pots too much. Makes this easier.
 
AP: Still... use auto assign pl0x
 
AND SP: This is what most of us are wating for! I want try that barrel skill!!!1 - In your dreams.
You could just have the lowest HP in all Brawler group! Take look at this...


LVL:
LVL:
*30-33: All into Improve Max HP. MAX
*30-33: 10 Improve Max HP (MAXED)
*34: 3 to Corkscrew Blow (Or if you want, you can max Corkscrew Blow in place of Double Uppercut, and Max Uppercut first, MOB skill later. Just switch places if you think there will be problems with MP.)
*34-46: 1 Corkscrew Blow, 19 Knuckle Mastery, 20 Corkscrew Blow (MAXED)
*35: 1 to Corkscrew Blow, 2 on Knuckle Mastery.
*47-53: 20 Knuckle Booster (MAXED), 1 MP Recovery
*36: 3 to Corkscrew Blow.
*54-56: 10 MP Recovery (MAXED)
*37: 1 to Corckscrew Blow, 2 on Knuckle Mastery. (This is because Blow takes extremely mych of MP, and it's not funny at all when youre drinking all your pots fast when you notice in dying that they end up fast.
*57-59: 9 Oak Barrel
 
*60: 10 Oak Barrel (MAXED), 2 Double Uppercut
*38: 3 to Corkscrew Blow.
*61-66: 20 Double Uppercut (MAXED)
*39: 1 to Corkscrew Blow, 2 on Knuckle Mastery. 
*67-70: 12 Backspin Blow OR 9 Sommersault Kick (MAXED), 3 Backspin Blow   It depends on you...
*40: 3 to Corkscrew Blow (again)
*41: 1 to Corcscrew Blow, 2 on Knuckle Mastery
*42: 3 to Corcscrew Blow 19
*43: 1 into Corcscrew Blow (MAXED W00TIES) 2 on Knuckle Mastery.
*44-46: All into Knuckle Mastery. (19) Don't waste after this one SP. You dont need that +1 accuary. Instead, use accuary potions. If you're gonna be sick without maxing.
*47-49: All into MP Recovery. You really need it while fighting...
 
*50: 1 into MP Recovery (MAXED), 2 on Oak Barrel (why so late! Nuuuu)
*51-52: All into Oak Barrel
*53: 2 on Oak Barrel, 1 into Knuckle Booster.
*54-59: All into Knuckle Booster.
*60: 1 Into Knuckle Booster (MAXED), 2 Into Double Uppercut
 
*61-66: All into Double Uppercut (MAXED)
*67-70: Rest into Backspin Blow.
*OR if you want, Instead of Backspin Blow, max Sommersault Kick because when it's maxed it can attack up to 6 enemies. And 2nd Job skills attack only up to 3. It depends on you...
 
 
 
END RESULTS:
 
 
MAXED Improve Max HP
 
MAXED Corcscrew Blow
 
MAXED MP Recovery
 
MAXED Double Uppercut
 
MAXED Oak Barrel
 
MAXED Knuckle Booster (MUST! 4th job)
 
19 Knuckle Mastery
 
12 Backspin Blow.
 
 
Noobs Questions:
 
*Why the fkin MP recovery - cause I think it's useful.
*Why cool oak barrel so late  - cause there is more useful skills than it.
*WHY DOUBLE UPPERUT SO LAST WHY ITS STUNS AND IT SHULD BE------ CUZ its not mob skill like Corkscrew blow. And Corkscrew Blow is more powerful than what... But if you want, you can SWITCH Double Uppercut and Corkscrew Blow's maxing. Put SP into Uppercut instead of Corkscrew Blow, at lower levels. But leveling will be not so fast, unless you go [[LPQ]], or [[OPQ]].
*why u dunt max backspin blow - because its completely useless with double uppercut and corcscrew blow. Its just cool, without power. (The only problem is that many Brawlers are falling into wrong build, maxing Backspin Blow. And it's weakest attack..)
 
== MARAUDER ==
 
3 attacks (....?), one (actually two...)bit of useless skill, [[Stun Mastery]] and skill witch can be as haste with and couple of potions AND sadly, with [[cooldown]]. But it will worth it.
 
Skill List.. Because we are talking about 3rd job, it is important to know what we have.
 
[[Stun Mastery]] The Useless Skill. Max lvl. 20
 
[[Energy Charge]] The Strange Skill. Max lvl. 40
 
[[Energy Buster]] Max lvl. 30. The Super useless skill. 1 enemy more, but still same with [[Corkscrew Blow]].
 
[[Energy Drain]] I don't quite get it... Max lvl. 20
 
[[Transform]] Pirates [[Haste]], but better and worse with cooldown. Because this can be used in 2 minutes (when maxed), it will be cooldown time 6 min. STILL TOO MUCH!
 
[[Shockwave]] IF U DON'T MAX THIS, I'LL KILLU


End Results:


I think this is be most difficult build in all maplestory.
*Improve Max HP (MAXED)
*Corkscrew Blow (MAXED)
*MP Recovery (MAXED)
*Double Uppercut (MAXED)
*Oak Barrel (MAXED)
*Knuckle Booster (MAXED)
*19 Knuckle Mastery
*12 Backspin Blow '''OR''' Sommersault Kick (MAXED), 3 Backspin Blow


*1. There is skills and useless ones, don't put any SP on Energy Buster. Yes, you can kill 1 more enemy but so? 30 SP:s because one monster? HUH? CALL IT WASTING.
*2. Stun Mastery. I'm not sure how much SP will go on these skills, but this can be appear to be maxed... (SURPRISE!) If energy buster is useless....
*3. Energy Charge. This can be appear to be big problem, because it's max lvl is HIGHEST IN ALL MAPLESTORY, 40!!!
*4. Duh. Why I'm not counting SPs?




So ahem. Like... You got your job. right.. AND 1 SP GOES TO...


TRANSFORM! RRAAAAGHH


Why? cuz iz liek hazte
LVL:
*70: 1 to Transform.
*71-83: ALL into Energy Charge. Choosing this skill was difficult... (39)
*84-89: ALL into Transform. Be happy. No attacking skills yet.. :/
*90: 1 into Transform <--MAXED) 2 in Shock Wave. W00T
*91-92: All into Shock Wave, within reason.
*93: 2 in Shock Wave, 1 to Energy Drain.
*94: 3 to wave
*93: 2 to wave, 1 into drain
*94: 3 to wave (18)
*
*
*
*
*




 
== Maruader==


So... Like... You got your job, right? And 1 SP goes to...


TRANSFORMATION! RRAAAAGHH


Why? Because I like it.


Level:


*70: 1 Transformation
*71-83: 39 Energy Charge
*84-89: 40 Energy Charge (MAXED), 18 Transform
*90: 2 Transform (Maxed) 1 Shockwave
*91-92: 7 Shockwave
*93: 9 Shockwave, 1 Energy Drain.
*94: 12 Shockwave
*93: 14 Shockwave, 2 Energy Drain
*94: 17 Shockwave


'''Later''' I will make Buccaneer build '''and finish this one''', but not now ^^
'''Later''' I will make the Buccaneer build '''and finish this one''', but not now.


I hope this helped you. And... I hope you understand it, cause I dont understand other builds. That's why I made this build. ~By Rarekurpitsa
I hope this helped you. And I hope you understand it. That's why I made this build. -Rarekurpitsa

Latest revision as of 22:05, 3 November 2010

What Brawlers are all about.....

Brawlers are pure power. They are a combination of bandits and warriors. Brawlers are the "mobbing" class of MapleStory, which means they have abilities witch are designed to damage as many enemies as possible with one button press. but unlike other mobbing classes their abilities are at the top of the damage scale (but very unstable in damage output).

Pirate

I noticed that many of builds are... whatever they are. Its so annoying. Let's start from Pirate.

AP: You got your job, right? Use Auto Assign 1. You won't hit weak damage! Dexless pirates = DEX = LVL = nonsense.... put more DEX in AP if you want to, though.

Let's talk about SP.

Wasting MP is not a good thing. Drinking MP potions all the time will waste your money. So...

LVL: (Numbers are totals from all before)

  • 10-12: 7 Flash Fist.
  • 13: 9 Flash Fist, 1 Sommersault Kick
  • 14-19: 20 Flash Fist (MAXED), 7 Dash
  • 20: 10 Dash (MAXED)
  • 21: 3 Bullet Time
  • 22-27: 20 Bullet Time (MAXED), 2 Sommersault Kick
  • 28-30: 11 Sommersault Kick.


END RESULTS:

  • MAXED Flash Fist
  • MAXED Dash
  • MAXED Bullet Time
  • 11 Sommersault Kick


Brawler

AP: Still use auto assign.

SP: Take look at this...

LVL:

  • 30-33: 10 Improve Max HP (MAXED)
  • 34-46: 1 Corkscrew Blow, 19 Knuckle Mastery, 20 Corkscrew Blow (MAXED)
  • 47-53: 20 Knuckle Booster (MAXED), 1 MP Recovery
  • 54-56: 10 MP Recovery (MAXED)
  • 57-59: 9 Oak Barrel
  • 60: 10 Oak Barrel (MAXED), 2 Double Uppercut
  • 61-66: 20 Double Uppercut (MAXED)
  • 67-70: 12 Backspin Blow OR 9 Sommersault Kick (MAXED), 3 Backspin Blow It depends on you...

End Results:

  • Improve Max HP (MAXED)
  • Corkscrew Blow (MAXED)
  • MP Recovery (MAXED)
  • Double Uppercut (MAXED)
  • Oak Barrel (MAXED)
  • Knuckle Booster (MAXED)
  • 19 Knuckle Mastery
  • 12 Backspin Blow OR Sommersault Kick (MAXED), 3 Backspin Blow




Maruader

So... Like... You got your job, right? And 1 SP goes to...

TRANSFORMATION! RRAAAAGHH

Why? Because I like it.

Level:

  • 70: 1 Transformation
  • 71-83: 39 Energy Charge
  • 84-89: 40 Energy Charge (MAXED), 18 Transform
  • 90: 2 Transform (Maxed) 1 Shockwave
  • 91-92: 7 Shockwave
  • 93: 9 Shockwave, 1 Energy Drain.
  • 94: 12 Shockwave
  • 93: 14 Shockwave, 2 Energy Drain
  • 94: 17 Shockwave

Later I will make the Buccaneer build and finish this one, but not now.

I hope this helped you. And I hope you understand it. That's why I made this build. -Rarekurpitsa