Sniper (Guide): Difference between revisions

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{{factuallity}}
:''This is an article on training your Sniper. For a guide on how to train your Archer, see [[Bowman]].''
:''This is an article on training your Sniper. For a guide on how to train your Archer, see [[Bowman]].''
:''This is an article on training your Sniper. For a guide on how to train your Crossbowman, see [[crossbowman]].''
:''This is an article on training your Sniper. For a guide on how to train your Crossbowman, see [[crossbowman]].''
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===Pros===
===Pros===
* [[Strafe]] is a highly powered skill on single monsters
* [[Strafe]] is a highly powered skill on single monsters.


* [[Arrow Eruption]] is an effective mobbing skill.
* [[Arrow Eruption]] is an effective mobbing skill almost identical to hunters.


* [[Blizzard]] + stun eagle means Snipers can always debilitate any monster.
* [[Blizzard]] helps snipers to be safe from monsters and does good damage.


* [[Puppet]] can be used to distract monster's allowing the Sniper to not only mob them with less ease but save HP.
* [[Puppet]] can be used to distract monster's allowing the Sniper to mob them into a spot. Although it's not needed as much as hunters because of blizzard.


* As one of the least common classes, their equipment and scrolls are often cheaper to obtain.
* As one of the least common classes, their equipment and scrolls are often cheaper to obtain.
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===Cons===
===Cons===


* Often trains alone since they lack party skills.
* Often trains alone since they are least wanted in PQs.


* Death costs them a lot of EXP due to low LUK.
* Disliked somtimes by hunters/other jobs.


===Sniper Skills===
===Sniper Skills===
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''Master Level 30'': ''MP -32; Basic attack 100% per arrow.''
''Master Level 30'': ''MP -32; Basic attack 100% per arrow.''


== Job Advancement Procedure ==
You have reached level 30, yippee! Time for the second job advancement! To make the second job advancement, talk to [[Athena Pierce]] in [[Henesys]] and she will give you a letter for the Bowman Job Instructor. She can be found at the Henesys Dungeon Entrance. Before going there, stock up at least 60-70 [[Orange Potion]]s, as you will have to pass a test. After talking to the job instructor, you will be teleported to a place like the Ant Tunnel. There are two types of monsters inside: [[Zombie Mushroom]]s and [[Evil Eye|Evil Eyes]] with different characteristics. They hit about 70+ damage on you. Collect 30 [[Dark Marble]]s by defeating these monsters. The drop is about 1 in 3 monsters. After that, talk to the job instructor and you will be awarded a '[[Proof of a Hero]]'. Go back to Henesys and talk to Athena Pierce. Choose the Crossbowman and then confirm your choice. Congratulations! You are now a Crossbowman, and have just proceeded into your second job advancement! [And How is this relevant to 3rd Job Sniper advancement? Whoever wrote this whole article has got to fix it and make some sense.]


==The Sniper AP Build==
====The Sniper AP Build==


Now, for Snipers, you ''don't'' need to have Strength +5 your level like [[Rangers|Rangers]] do. All you have to do is have your strength '''equal''' to your level to use your crossbows. So, if you're level 70, you '''must''' have 70 strength.
Now, for Snipers, you ''don't'' need to have Strength +5 your level like [[Ranger]]s do. All you have to do is have your strength '''equal''' to your level to use your crossbows. So, if you're level 70, you '''must''' have 70 strength.


Level  70 --  70 Strength, 290 Dex.
Level  70 --  70 Strength, 290 Dex.
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Don't know what you're doing? Maybe this will help.
Don't know what you're doing? Maybe this will help.


Level 70: +1 Focus
Before we move onto builds, you must first ask yourself one question. Do you want to hit multiple monsters and do decent damage, or hit 1 at a time and do massive damage? Luckily for you, there is 2 paths a Sniper can follow, that is Arrow Eruption first and Strafe first.
 
Level 71: +1 Mortal Blow,  
 
Levels 71-77: Mortal Blow 19+
 
Level 77: Blessing of Amazon 3+
 
Levels 78: Arrow Blow 3+
 
Levels 79: +3 Mortal Blow
 
Levels 80: +3 Triple Shot.
 
Levels 81-119: Blizzard 30+
 
Level 119-200: Never add Strafe, keep pumping Focus untill maxed. Then stop using SP
 
REMEMBER TO NEVER ADD STRAFE, FOR THIS WILL RUIN YOUR CROSSBOWMAN. STRAFE DOES 20% PER 4SHOTS AND DOES NOT CRIT!!
 
REMEBER AFTER FOCUS IS MAXED TO STOP USING SP. All great Snipers follow this build. Get 3rd job or you'll suck. [This is absulute nonsense, whomever put this here, you should remake this guide, its full with nonsense]
===Crossbowman Build With FA and maxing all 2nd skills===
 
Level 30: +1 Iron Arrow
 
Levels 31-36: +3 Crossbow Mastery per level
 
Level 37: +1 Crossbow Mastery, +2 Crossbow Booster
 
Level 38: +3 Crossbow Booster
 
Level 39: +1 Crossbow Booster, +2 Soul Arrow
 
Levels 40-48: +3 Final Attack per level
 
Level 49: +2 Iron Arrow, +1 Power Knock-Back


Levels 50-55: +3 Power Knock-Back per level
===Strafe First===


Level 56: +1 Power Knock-Back
With Strafe first, you'll be pumping up skills to begin efficient Squidding in your 8x levels as your primary training ground, untill 85-86 where you will have a chance to leave as your other skills grow stronger.


Levels 57-59: +3 Focus per level
Level 70: 1+ Strafe/Blizzard


Level 60: +2 Focus, +2 Crossbow Booster
Level 71-80: 30+ Strafe


Level 61: +2 Crossbow Booster, +1 Soul Arrow
Level 81: 3+ Puppet


Level 62: +2 Crossbow Booster, +1 Soul Arrow
Level 82: 3+ Puppet


Level 63: +3 Crossbow Booster
Strafe first only matters up untill here. You will now be equipped for Squidding and any other Single target monster you may choose to hunt. You must decide whether to now add in Arrow Eruption for Gobies and Typhoons, or Golden Eagle for Early Jr.Newties. For detailed explanations please view the training section.


Level 64: +2 Crossbow Booster, +1 Soul Arrow
Due to the release of Windraiders, Strafe first is now considered the faster build, but not by far.


Level 65: +3 Crossbow Booster
===Arrow Eruption First===


Levels 66-70: +3 Soul Arrow per level
Arrow Eruption, what can I say? It's flashy, it's cool, and it's powerful. By now you're probably used to using Iron Arrow on mobs, but Arrow Eruption will change everything. Not only does it have no minimum range(You can stand in a monster and you will be able to cast Arrow Eruption), but it can also hit platforms below or above you, allowing you to kill in ways that Iron Arrow wouldn't allow you to.


Levels 70-80: Iron Arrow 3+ per level
Level 70: 1+ Strafe/Blizzard.
====End Results====


*30 Iron Arrow
Levels 71-72: 5+ Mortal Blow, 1+ Arrow Eruption.
*20 Crossbow Mastery
*20 Crossbow Booster
*20 Soul Arrow
*20 Power Knock-Back
*11 Focus
*30 Final Attack


==== Suggestion ====
72-76: 10+ Arrow Eruption. Here is where your build will split. You can now add in Strafe, to begin gobies in your early 80s, or you can continue to add in Arrow Eruption untill it's level 21. Should you choose the second option, you will be going to Typhoons.
For Crossbowman, it is mainly better to go FA and max all 2nd skills, the reasoning behind this is that Iron Arrow does not stun, and therefore when FA kicks in when your mobbing, your FA will use it's mob targeting system to 1HKO all monsters in a row of 6 get instead of a Sin.
Don't get 3rd job or your Sniper will suck [What the hell does this even mean?].
!This build should not be used otherwise you'll ruin your archer and all the time and effort you put in the character!


==Places to Train==
==Places to Train==
Below there are some recommended places where you should train, and monsters of which you should train off.
===Level 30-35===
[[Land of Wild Boar]] & [[Land of Wild Boar II]] are the most popular options around this level. With the fast spawn and the nice EXP you can get from these monsters, you will gain EXP very fast. Beware, though, that the spawn may be too fast because it is a very populated area. Bring many [[:Category:Potions/Pills|potions]].
*Note from a player: As an alternative to Land of the Wild Boar, you can level at [[West Rocky Mountain IV]]; although the spawn is slower. Because it is less popular, it is easy to keep the spawn pretty high by clearing out one area after another. However, you will have to watch out for the occasional Lupin.
*Note from a player: If you are low on mesos, [[Jr. Sentinel]]s in [[Orbis Tower]] are a really good source of money, but give less EXP then other monsters, and the leveling is slower.
Ant Tunnels are a great option. By now you should OHKO (One-hit Knock-out) [[Zombie Mushroom|Zombie Mushrooms]] and [[Horny Mushroom]]s quite often. There's also a snipe platform at the bottom right of Ant Tunnel 1.
[[Orbis Tower]] is also a very good place to train. [[Jr. Sentinel]]s in there drop good drops and money. Be sure to buy a few MP potions and HP potions before going!
===Level 35-40===
Land of the Wild Boar I & II are still the most popular options around this level. With the fast spawn and the nice EXP of these monsters, you will gain EXP very fast.
*Note from a player: As an alternative to Land of the Wild Boar, you can level at West Rocky Mountain IV; although the spawn is slower, because it is less popular, it is easy to keep the spawn pretty high by clearing out one area after another. However, you will have to watch out for the occasional [[Lupin]].
Ant Tunnels are still a great option. You should OHKO Zombie Mushrooms and Horny Mushrooms all the time. There's also a snipe platform at the bottom right of Ant Tunnel 1.
The Garden of Three Colors/Green/etc are still nice options. [[Jr. Grupin]]s, [[Jr. Cellion]]s and [[Jr. Lioner]]s give more EXP than [[Fire Boar]]s and don't have that much more HP. Jr. Lioners also have a chance of dropping a [[60% Scroll for Crossbow for Attack]], which you '''will''' be using in the future. Also, these maps usually are very crowded, so be warned: finding a decent spot may be difficult.
There is also a variety of monsters that you may train on in [[Ludibrium]]. Due to the fact that Bowmen have a stronger attack force than many other classes, you can try things such as [[Brown Teddy|Brown Teddies]] or [[Drum Bunny|Drum Bunnies]], though monsters around Bunnies might cause problems.
Finally, there is the [[Ludibrium Party Quest]]. Some people say that it might not be as good as training normally, but it depends on the party you go with as well. It also provides you with neat prizes.
The Masked Fish, in Aqua Road, provide an awesome experience consider going there at lvl 37, The fish have good spawn. And you usually just have to stand there and DS them. They also carry with them a good handfull of drops. And because the training area is just one map outside of town, repotting is a breeze.
===Level 40-45===
The Burnt Land I, II & III are great options (filled with [[Fire Boar]]s, some [[Dark Axe Stump]]s and the occasional [[Lupin]]s). The spawn is fast, the drops are pretty nice and the EXP is good. This place will level you up fast. However, beware of Ice Wizards at this popular area.
The Garden of Three Colors/Green/etc are still nice options. [[Jr. Grupin]]s, [[Jr. Cellion]]s and [[Jr. Lioner]]s give more EXP than [[Fire Boar]]s and don't have that much more HP. Jr. Lioners also have a chance at dropping a [[60% Scroll for Bow for Attack]], which you '''will''' be using in the future.
The fifth, fourth and third floors of [[Orbis Tower]] are good options. [[Leatty|Leatties]] and [[Dark Leatty|Dark Leatties]] give nice EXP and drops. You also have a chance at finding your level 40 earrings ([[Blue Moon]]) from a Dark Leatty.
You can try [[Chronos]] or or [[Platoon Chronos]] as well, though they might be crowded due to the fact people are trying to find magician shields.
[[Ludibrium Party Quest]] does really nicely now, especially if you can get a party of all level 40 and higher. People will want Bowmen as they can be used for many parts of the quest, and they also do pretty good damage against the boss.
At this level, Masked Fish are still a very decent choice if you choose not to PQ. This is because they are slower and there drop rates are higher than Fire Boars. They also provide a decent 65 EXP.
Helios Tower can also provide very good experience. Floor 100 is better for Crossbowmen, as there are many flat platforms to IA on.
===Level 45-50===
Dangerous Valley I has got a nice spawn of [[Copper Drake|Copper Drakes]] and [[Fire Boar|Fire Boars]]. The EXP here is quite good.
Gollem Temples are quite good for these levels. Nice spawn, 170 EXP and slow monsters. Perfect for range. (Make sure you have a scrolled Crossbow or it will take too many shots.)
Monkey Forests (filled with [[Zombie Lupin]]s) are also a good place to level, as long there's no [[Cleric]] kill-stealing you.
[[Master Chronos]]' places are a great source of exp along with its great drops.
Now it might be better for training purposes to skip the Ludibrium PQ and just train normally. However, if you can scrounge up a couple level 47-49 people, then wish for luck and try it (hoping that stage 8 doesn't take too long).
===Level 50-60===
Dangerous Valley II is a great place for these levels. Fire Drakes give great exp and great drops. You also have a chance to find the ever-so-pricey Steelies. This would boost your treasure by quite a bit.
Cloud Park V and VI are also good places to train. There is an excellent spawn for [[Luster Pixie]]s and [[Lunar Pixie]]s.
Zombies ([[Coolie Zombie]]s and [[Minor Zombie]]s) are probably the most populated high level area. You shouldn't go here until you're in your late 60's.
Gollem Temples are still a good place to level. It's fairly easy to find an empty map so you can control the spawn.
Jr. Yeti Will now to very, VERY, Nicely. Along with there good drop rate and decent spawn, they also drop the 60% Glove for Attack scroll, a decent boost to your treasury. The only drawback is that Watch Out For Icy Path I is a big target for hackers and for events. (Such as the easter event.)
===Level 60-70===
Zombies are now bad EXP for you. You should probably camp a spawn with Thanatos here for a while and gain bad EXP.
With maxed PKB and IA, the forest of Golem is also a nice area to train on, especially if you have a party. The spawn is very concentrated, but if you can PKB them easily, you can also mob them easily for very quick exp.
Luster Pixies and Hectors are still decent exp, and they yield great profits.
Sanctuary Entrance I and II are becoming better for you. Party up with a Fighter to heal you or a Cleric to tank the [[Taurospear|Taurospears]] and shoot away!
===Level 70+===
This is about the time where you go off and hunt anything that gives lots of EXP.
[[Dark Yeti|Dark Yetis]], [[Dark Yeti & Pepe]], [[Yeti & Pepe]], etc, will probably be what you not be hunting by this point.
Another Option is to stick at Zombies, because there EXP is not yet too crude and there drop rates are fantastic.
[[Category:Classes (2nd Job)]]

Latest revision as of 00:46, 18 April 2009

NOTE: The factual accuracy of this article is disputed.


This is an article on training your Sniper. For a guide on how to train your Archer, see Bowman.
This is an article on training your Sniper. For a guide on how to train your Crossbowman, see crossbowman.

Third Job Analysis

The Sniper is one of stronger characters in maple story in terms of damage dealt to a single monster but is also the character that is pretty high on DEF, and avoid. Unfortunately death is very costly for them.

Pros

  • Strafe is a highly powered skill on single monsters.
  • Arrow Eruption is an effective mobbing skill almost identical to hunters.
  • Blizzard helps snipers to be safe from monsters and does good damage.
  • Puppet can be used to distract monster's allowing the Sniper to mob them into a spot. Although it's not needed as much as hunters because of blizzard.
  • As one of the least common classes, their equipment and scrolls are often cheaper to obtain.
  • They require less STR than Hunters to equip their weapons, resulting in higher dexterity, which contributes to their attacking ability.

Cons

  • Often trains alone since they are least wanted in PQs.
  • Disliked somtimes by hunters/other jobs.

Sniper Skills

Main article: Category:Sniper Skills

These are the six skills acquired upon making your job advancement. There are suggested builds on this article, although you can distribute your Skill Points the way you want.

Thrust.gif Thrust

Boosts up the moving speed
Master Level 20: +30 speed

Mortal Blow.gif Mortal Blow

For a certain rate, allows you to fire arrows even at a very close range. Even kills a monster with one shot every once in a while.
Master Level 20: 70% success rate, basic attack 250%; kills the monster with HP at 50% or lower at 10% success rate.

Puppet.gif Puppet

Summons a puppet (your other self) for a certain amount of time. While the puppet is around, the monsters will attack the puppet, not you.
Master Level 20: MP -32; Summon puppet of 6000 HP for 60 seconds.

Blizzard.gif Blizzard

Uses ice-based arrows to attack up to 6 monsters at once. Only works when equipped with a crossbow.
Master Level 30: MP -30; Attack power 140%, freezes enemy for 3 seconds.

Arrow Eruption.gif Arrow Eruption

Fires a number of arrows into the ground, attacking upto 6 monsters at once on its way up. Only available when equipped with a crossbow. Note: Arrow Eruption has no minimum range; it will not activate the melee crossbow-whack animation if monsters are near. Prerequisites: 5 Mortal Blow
Master Level 30: MP -28; Basic attack 160%.

Golden Eagle.gif Golden Eagle

Summons a golden eagle. The eagle will be hovering around you, attacking 70 times. Prerequisite: 5 Puppet. Note: Requires 1 Summoning Rock to be cast.
Master Level 30: MP -80; lasts 180 seconds and 99% success rate of stunning

Strafe.gif Strafe

Fires 4 arrows at an enemy at once.
Master Level 30: MP -32; Basic attack 100% per arrow.


====The Sniper AP Build==

Now, for Snipers, you don't need to have Strength +5 your level like Rangers do. All you have to do is have your strength equal to your level to use your crossbows. So, if you're level 70, you must have 70 strength.

Level 70 -- 70 Strength, 290 Dex.

Level 80 -- 80 Strength, 330 Dex.

Level 90 -- 90 Strength, 370 Dex.

Level 100 -- 100 Strength, 410 Dex.

Level 110 -- 110 Strength, 450 Dex.

Skill Distribution

Don't know what you're doing? Maybe this will help.

Before we move onto builds, you must first ask yourself one question. Do you want to hit multiple monsters and do decent damage, or hit 1 at a time and do massive damage? Luckily for you, there is 2 paths a Sniper can follow, that is Arrow Eruption first and Strafe first.

Strafe First

With Strafe first, you'll be pumping up skills to begin efficient Squidding in your 8x levels as your primary training ground, untill 85-86 where you will have a chance to leave as your other skills grow stronger.

Level 70: 1+ Strafe/Blizzard

Level 71-80: 30+ Strafe

Level 81: 3+ Puppet

Level 82: 3+ Puppet

Strafe first only matters up untill here. You will now be equipped for Squidding and any other Single target monster you may choose to hunt. You must decide whether to now add in Arrow Eruption for Gobies and Typhoons, or Golden Eagle for Early Jr.Newties. For detailed explanations please view the training section.

Due to the release of Windraiders, Strafe first is now considered the faster build, but not by far.

Arrow Eruption First

Arrow Eruption, what can I say? It's flashy, it's cool, and it's powerful. By now you're probably used to using Iron Arrow on mobs, but Arrow Eruption will change everything. Not only does it have no minimum range(You can stand in a monster and you will be able to cast Arrow Eruption), but it can also hit platforms below or above you, allowing you to kill in ways that Iron Arrow wouldn't allow you to.

Level 70: 1+ Strafe/Blizzard.

Levels 71-72: 5+ Mortal Blow, 1+ Arrow Eruption.

72-76: 10+ Arrow Eruption. Here is where your build will split. You can now add in Strafe, to begin gobies in your early 80s, or you can continue to add in Arrow Eruption untill it's level 21. Should you choose the second option, you will be going to Typhoons.

Places to Train