The Relaxer: Difference between revisions

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=Description=
[[image:The_Relaxer.gif]]


The relaxer is a chair that can be used to rest; while used, it increases MP recovery by 50% and recovers 50HP every 10 seconds. It is not affected by the Warrior's [[Improving HP Recovery]]. This item is non-tradable, and is suggested that players replace their 'sit' hotkey with this chair.
"Catch your breath and relax by sitting on this chair to recover 50 HP every 10 seconds."


If a character is hit by a monster while resting, the chair will be retracted back to his/her inventory, and the character will get knocked back and receive normal damage. You may only sit on the chair when you are not in a breathing stance (a few seconds after being knocked back by a monster or after attacking).
==Effects==
*Recovers 50 HP every 10 seconds
*Increases MP recovery by around 50%


This item is obtainable from two quests, [[Pio's Collecting Recycled Goods]] and [[Nanuke and the Chair]].
==Obtained==
*Available from the following quests:
**[[Pio and The Recycling]]
**[[Nanuke and the Chair]]
 
==Notes==
*Cannot be traded or dropped
*Set-Up Item
*Quests used to obtain are available only to beginners
*If a character is hit by a monster while resting, the chair will be retracted back to his/her inventory, and the character will get knocked back and receive normal damage.
**A character may only sit on the chair when he/she is not in a breathing stance.


[[Category:Set-up Items]]
[[Category:Set-up Items]]
[[Category:Untradeable]]

Latest revision as of 13:42, 27 February 2009

Description

The Relaxer.gif

"Catch your breath and relax by sitting on this chair to recover 50 HP every 10 seconds."

Effects

  • Recovers 50 HP every 10 seconds
  • Increases MP recovery by around 50%

Obtained

Notes

  • Cannot be traded or dropped
  • Set-Up Item
  • Quests used to obtain are available only to beginners
  • If a character is hit by a monster while resting, the chair will be retracted back to his/her inventory, and the character will get knocked back and receive normal damage.
    • A character may only sit on the chair when he/she is not in a breathing stance.