Lucky Seven: Difference between revisions

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[[image:luckyseven.gif]]


==Description==
{{Skill Infobox
Use MP to throw 2 throwing stars and apply damage based on [[LUK]], regardless of the level of the character's [[Claw Mastery]].
|Name= {{PAGENAME}}
 
|Image=[[image:luckyseven.gif]][[image:Lucky_Seven.png]]
'''Master Level:''' 20
|Type= Active
 
|Desc= Throws 2 throwing stars based on [[LUK]], regardless of [[Claw Mastery]].
'''Type:''' Active
|Job= [[Thief]], [[Night Walker]]
 
|MaxLevel = 20
'''Note:''' The formula used to calculate Lucky Seven damage differs from the one used to determine your regular damage. The main characteristic of this formula is that minimum damage is always the half of maximum damage, and that DEX and STR won't affect the damage, only LUK. Maximum damage for each star:
|Column1='''MP Cost'''
(((5 * LUK) / 100) * Weapon Attack) * Percentage
|1_1=-8
The "percentage" expressed above is the indicated by the Skill level.<br>
|2_1=-8
Minimum damage for each star is half of maximum damage.
|3_1=-8
 
|4_1=-8
==Skill Progression By Level==
|5_1=-8
 
|6_1=-10
# MP -8; Attack twice, 58% damage per strike
|7_1=-10
# MP -8; Attack twice, 200% damage per strike
|8_1=-10
# MP -8; Attack twice, 250% damage per strike
|9_1=-10
# MP -8; Attack twice, 300% damage per strike
|10_1=-10
# MP -9; Attack twice, 400% damage per strike
|11_1=-10
# MP -9; Attack twice, 480% damage per strike
|12_1=-12
# MP -9; Attack twice, 600% damage per strike
|13_1=-12
# MP -10; Attack twice, 700% damage per strike
|14_1=-12
# MP -10; Attack twice, 800% damage per strike
|15_1=-12
# MP -11; Attack twice, 1000% damage per strike
|16_1=-12
# MP -11; Attack twice, 1100% damage per strike
|17_1=-12
# MP -12; Attack twice, 1110% damage per strike
|18_1=-14
# MP -12; Attack twice, 1140% damage per strike
|19_1=-14
# MP -13; Attack twice, 1200% damage per strike
|20_1=-14
# MP -13; Attack twice, 1240% damage per strike
|Column2='''Damage'''
# MP -14; Attack twice, 1300% damage per strike
|1_2=114%*2
# MP -14; Attack twice, 1400% damage per strike
|2_2=118%*2
# MP -15; Attack twice, 1500% damage per strike
|3_2=122%*2
# MP -15; Attack twice, 1700% damage per strike
|4_2=126%*2
# MP -16; Attack twice, 1850% damage per strike
|5_2=130%*2
 
|6_2=134%*2
[[Category:Rogue Skills]]
|7_2=138%*2
|8_2=142%*2
|9_2=146%*2
|10_2=150%*2
|11_2=154%*2
|12_2=158%*2
|13_2=162%*2
|14_2=166%*2
|15_2=170%*2
|16_2=174%*2
|17_2=178%*2
|18_2=182%*2
|19_2=186%*2
|20_2=190%*2
}}
[[Category:Rogue Skills]][[Category:Night Walker (1st Job Skills)]]

Latest revision as of 18:43, 19 November 2012


Icon Name Prerequisite Max Level Skill Type Job Element
Luckyseven.gifLucky Seven.png Lucky Seven - 20 Active Thief, Night Walker -
Throws 2 throwing stars based on LUK, regardless of Claw Mastery.
Skill Level MP Cost Damage


1 -8 114%*2
2 -8 118%*2
3 -8 122%*2
4 -8 126%*2
5 -8 130%*2
6 -10 134%*2
7 -10 138%*2
8 -10 142%*2
9 -10 146%*2
10 -10 150%*2
11 -10 154%*2
12 -12 158%*2
13 -12 162%*2
14 -12 166%*2
15 -12 170%*2
16 -12 174%*2
17 -12 178%*2
18 -14 182%*2
19 -14 186%*2
20 -14 190%*2