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Welcome to MakeWizards guide :
*Welcome to MakeWizards guide :
Mages should have much int and luk... at noob you can but str if you wanna.
*Mages should have much int and luk...
*Cleric skills :
*lv.30 -1 point to teleport.
*lv.31 -3 points to heal.
*lv.32 - 1 point mp eater 1 point, 1 point holy arrow, 1 point heal.
*lv.33 - 3 points to heal.
*lv.34 - 1 point invincible 2 points heal.
*lv.35 - 3 points heal.
*lv.36 - 2 points invincible 1 point heal.
*lv.37 - 3 points heal.
*lv.38 - 3 points heal.
*lv.39 - 3 points heal.
*lv.40 - 3 points heal
*lv.41 - 3 points heal.
*lv.42 - 2 points heal (MAXED), 1 point invincible.
*lv.43 - 2 points invincible, 1 point bless.
*lv.44 - 3 points bless.
*lv.45 - 3 points bless.
*lv.46 - 3 points bless.
*lv.47 - 3 points bless.
*lv.48 - 3 points bless.
*lv.49 - 3 points bless.
*lv.50 - 3 points bless.
*lv.51 - 3 points bless.
*lv.52 - 3 points bless.
*lv.53 - 2 points bless(MAXED), 1 point mp eater.
*lv.54 - 3 points mp eater.
*lv.55 - 3 points mp eater.
*lv.56 - 3 points holy arrow.
*lv.57 - 3 points holy arrow.
*lv.58 - 3 points holy arrow.
*lv.59 - 3 points mp eater.
*lv.60 - 3 points mp eater.
*lv.61 - 3 points mp eater.
*lv.62 - 3 points mp eater(MAXED).
*lv.63 - 3 points holy arrow.
*lv.64 - 3 points holy arrow.
*lv.65 - 3 points holy arrow.
*lv.66 - 1 point holy arrow(MAXED)2 free points
*lv.67-70 - 9 free points


Cleric skills :
*Training places 30-70.
lv.30 -1 point to teleport.
*lv.30-35 - wild boars, evil eyes, wooden masks,rocky masks.
lv.31 -3 points to heal.
*lv.35-40 - ludibrium pq, ligators,wild and fire boars or teddys, ratz.
lv.32 - 1 point mp eater 1 point, 1 point holy arrow and 1 point heal.
*lv.40-50 - ludibrium pq, leattys, jr. lioner, lupin, chronos, zombie lupin or grays, stone gollems
lv.33 - 3 points to heal.
*lv.50-55 - crocos, lioners, stone gollems, hectors, maladys.
lv.34 - 1 point invincible 2 points heal.
*lv.55-60 - coolie zombies, maladys, stone gollems, hectors, skeleton soldiers.
lv.35 - 3 points heal.
*lv.60-70 - coolie zombies, stone gollems, skeleton soldiers, minor zombies.
lv.36 - 2 points invincible 1 point heal.
lv.37 - 3 points heal.
lv.38 - 3 points heal.
lv.39 - 3 points heal.
lv.40 - 3 points heal
lv.41 - 3 points heal.
lv.42 - 2 points heal (MAXED), 1 point invincible.
lv.43 - 2 points invincible, 1 point bless.
lv.44 - 3 points bless.
lv.45 - 3 points bless.
lv.46 - 3 points bless.
lv.47 - 3 points bless.
lv.48 - 3 points bless.
lv.49 - 3 points bless.
lv.50 - 3 points bless.
lv.51 - 3 points bless.
lv.52 - 3 points bless.
lv.53 - 2 points bless(MAXED), 1 point mp eater.
lv.54 - 3 points mp eater.
lv.55 - 3 points mp eater.
lv.56 - 3 points holy arrow.
lv.57 - 3 points holy arrow.
lv.58 - 3 points holy arrow.
lv.59 - 3 points mp eater.
lv.60 - 3 points mp eater.
lv.61 - 3 points mp eater.
lv.62 - 3 points mp eater(MAXED).
lv.63 - 3 points holy arrow.
lv.64 - 3 points holy arrow.
lv.65 - 3 points holy arrow.
lv.66 - 1 point holy arrow(MAXED)
lv.67-70 is your choose.


Training places 30-70.
*Magician guide :
lv.30-35 - wild boards, evil eyes, wooden,rocky masks.
*Skills
lv.35-40 - Ludibrium pq, ligators,wild and fire boards or teddys, ratz.
*Lv.8 Magic ball.
lv.40-50 - ludibrium pq, leattys, Jr. lioner, lupin, chronos, zompie lupin or grays, stone gollems.
*Lv.9 3 points to magic claw.
lv.50-55 - crokos, lioners, stone gollems, hectors or maladys.
*Lv.10 3 points to magic claw.
lv.55-60 - coolie zompies, maladys, stone gollems, hectors or skeleton soldiers.
*Lv.11 3 points to Improving mp recorvery.
lv.60-70 - coolie zompies, stone gollems, skeleton soldies or minor zompies.
*Lv.12 3 points to Improving mp recorvery.
*Lv.13 3 points to magic guard.
*lv.14 3 points to magic guard.
*lv.15 3 points to magic claw.
*lv.16 3 points to magic claw.
*lv.17 3 points to magic claw.
*lv.18 3 points to magic claw.
*lv.19 2 points magic claw(MAXED) and 1 point magic guard.
*lv.20 3 points to magic guard.
*lv.21 3 points to magic guard.
*lv.23 3 points to magic guard.
*lv.24 3 points to magic guard.
*lv.25 2 points to magic guard(MAXED) 1 point improving max mp increance
*lv.27 3 points to improving mp recorvery.
*lv.28 3 points to improving max mp increance.
*lv.29 3 points to improving max mp increance.
*lv.30 3 points to improving max mp increance.
 
[Lysterfiendx]'''Edit:
What you should do is start with the 1 point in magic ball then put enough improving mp recov. to max Improv. Max Mp. then max Magic claw. Magic Guard MUST be maxed so put the rest in improving mp recov. If you start Magic Claw first your going to have low mp later on ^__^'''
 
*Training places.[L]Edit:
*8-10 - blue, red snails.(hell lvls)8-15 [Slime Tree, The Tree That Grew 1]
*11-14 - red snails, slimes and stumps15-21 [Pig Beach]
*14-17 - slimes, orange mushrooms and pigs.21-30 [kPQ or Ant Tunnel. AT is better since its alot faster than waiting for pq's.]
*17-20 - pigs, ribbon pigs and orange mushrooms (i started to hunt in dungeon hardly)
*20-23 - ribbon pigs, green mushrooms, horny mushrooms and kerning city pq.
*23-26 - horny mushrooms, zombie mushrooms, kerning city pq.
*26-30 - horny mushrooms, zombie mushrooms, wild boars, kerning city pq.
 
*If you are rich you should train at places that give good exp and are somehow hard, like green, horny, zombie mushrooms.
*If you are poor you should train at places that give good money and doesn't hit much like jr sentinels and do quests.
 
*If you are rich a cleric you should pq, use good mp pots and kill good exp enemies.
*If you are poor a cleric you should train on enemies that give good meso and do exchange and scroll quests.
*(The poor and rich guides are some kind of the  same)
 
*Cleric pros and cons:
*Pros:
*Gets heal an useful skill.
*Owns dead enemys.
*needs almost none hp pots.
*Cons:
*Needs much mp pots.
*Doesn't own at lvls 30-38. [Lv 35 is when a cleric gets easy to train if you put all your points in Heal.]
 
*Ty. PS: i know that some helps might seem stupid but thats how i trained and almost butted skills like that i becomed fast highest level of our class.

Latest revision as of 21:18, 20 January 2008

  • Welcome to MakeWizards guide :
  • Mages should have much int and luk...
  • Cleric skills :
  • lv.30 -1 point to teleport.
  • lv.31 -3 points to heal.
  • lv.32 - 1 point mp eater 1 point, 1 point holy arrow, 1 point heal.
  • lv.33 - 3 points to heal.
  • lv.34 - 1 point invincible 2 points heal.
  • lv.35 - 3 points heal.
  • lv.36 - 2 points invincible 1 point heal.
  • lv.37 - 3 points heal.
  • lv.38 - 3 points heal.
  • lv.39 - 3 points heal.
  • lv.40 - 3 points heal
  • lv.41 - 3 points heal.
  • lv.42 - 2 points heal (MAXED), 1 point invincible.
  • lv.43 - 2 points invincible, 1 point bless.
  • lv.44 - 3 points bless.
  • lv.45 - 3 points bless.
  • lv.46 - 3 points bless.
  • lv.47 - 3 points bless.
  • lv.48 - 3 points bless.
  • lv.49 - 3 points bless.
  • lv.50 - 3 points bless.
  • lv.51 - 3 points bless.
  • lv.52 - 3 points bless.
  • lv.53 - 2 points bless(MAXED), 1 point mp eater.
  • lv.54 - 3 points mp eater.
  • lv.55 - 3 points mp eater.
  • lv.56 - 3 points holy arrow.
  • lv.57 - 3 points holy arrow.
  • lv.58 - 3 points holy arrow.
  • lv.59 - 3 points mp eater.
  • lv.60 - 3 points mp eater.
  • lv.61 - 3 points mp eater.
  • lv.62 - 3 points mp eater(MAXED).
  • lv.63 - 3 points holy arrow.
  • lv.64 - 3 points holy arrow.
  • lv.65 - 3 points holy arrow.
  • lv.66 - 1 point holy arrow(MAXED)2 free points
  • lv.67-70 - 9 free points
  • Training places 30-70.
  • lv.30-35 - wild boars, evil eyes, wooden masks,rocky masks.
  • lv.35-40 - ludibrium pq, ligators,wild and fire boars or teddys, ratz.
  • lv.40-50 - ludibrium pq, leattys, jr. lioner, lupin, chronos, zombie lupin or grays, stone gollems
  • lv.50-55 - crocos, lioners, stone gollems, hectors, maladys.
  • lv.55-60 - coolie zombies, maladys, stone gollems, hectors, skeleton soldiers.
  • lv.60-70 - coolie zombies, stone gollems, skeleton soldiers, minor zombies.
  • Magician guide :
  • Skills
  • Lv.8 Magic ball.
  • Lv.9 3 points to magic claw.
  • Lv.10 3 points to magic claw.
  • Lv.11 3 points to Improving mp recorvery.
  • Lv.12 3 points to Improving mp recorvery.
  • Lv.13 3 points to magic guard.
  • lv.14 3 points to magic guard.
  • lv.15 3 points to magic claw.
  • lv.16 3 points to magic claw.
  • lv.17 3 points to magic claw.
  • lv.18 3 points to magic claw.
  • lv.19 2 points magic claw(MAXED) and 1 point magic guard.
  • lv.20 3 points to magic guard.
  • lv.21 3 points to magic guard.
  • lv.23 3 points to magic guard.
  • lv.24 3 points to magic guard.
  • lv.25 2 points to magic guard(MAXED) 1 point improving max mp increance
  • lv.27 3 points to improving mp recorvery.
  • lv.28 3 points to improving max mp increance.
  • lv.29 3 points to improving max mp increance.
  • lv.30 3 points to improving max mp increance.

[Lysterfiendx]Edit: What you should do is start with the 1 point in magic ball then put enough improving mp recov. to max Improv. Max Mp. then max Magic claw. Magic Guard MUST be maxed so put the rest in improving mp recov. If you start Magic Claw first your going to have low mp later on ^__^

  • Training places.[L]Edit:
  • 8-10 - blue, red snails.(hell lvls)8-15 [Slime Tree, The Tree That Grew 1]
  • 11-14 - red snails, slimes and stumps15-21 [Pig Beach]
  • 14-17 - slimes, orange mushrooms and pigs.21-30 [kPQ or Ant Tunnel. AT is better since its alot faster than waiting for pq's.]
  • 17-20 - pigs, ribbon pigs and orange mushrooms (i started to hunt in dungeon hardly)
  • 20-23 - ribbon pigs, green mushrooms, horny mushrooms and kerning city pq.
  • 23-26 - horny mushrooms, zombie mushrooms, kerning city pq.
  • 26-30 - horny mushrooms, zombie mushrooms, wild boars, kerning city pq.
  • If you are rich you should train at places that give good exp and are somehow hard, like green, horny, zombie mushrooms.
  • If you are poor you should train at places that give good money and doesn't hit much like jr sentinels and do quests.
  • If you are rich a cleric you should pq, use good mp pots and kill good exp enemies.
  • If you are poor a cleric you should train on enemies that give good meso and do exchange and scroll quests.
  • (The poor and rich guides are some kind of the same)
  • Cleric pros and cons:
  • Pros:
  • Gets heal an useful skill.
  • Owns dead enemys.
  • needs almost none hp pots.
  • Cons:
  • Needs much mp pots.
  • Doesn't own at lvls 30-38. [Lv 35 is when a cleric gets easy to train if you put all your points in Heal.]
  • Ty. PS: i know that some helps might seem stupid but thats how i trained and almost butted skills like that i becomed fast highest level of our class.