XfirelkX guide for mage: Difference between revisions

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*24 - 1 Increase [maxed] 2 magic guard [2]
*24 - 1 Increase [maxed] 2 magic guard [2]
*25-30 - 3 magic guard (till maxed)
*25-30 - 3 magic guard (till maxed)
''(Side note from [[bewnt]]: That's funny, you do not max MP Increase first. This will cause the mage to have very little MP at later stages. In addition, magic claw is horribly expensive at early levels, which is why it is maxed out later. If there is any reason for your build, could you kindly put it here? Newbies may get confused after reading your guide. Thanks ^^)''
In the end, you will have:
* 1 energy bolt
* Max MP Increase
* Max MP Recovery
* Max Magic Claw
* Max Magic Guard
* 0 Magic Armor
*''(Side note from [[User:bewnt]]: That's funny, you do not max MP Increase first. This will cause the mage to have very little MP at later stages. In addition, magic claw is horribly expensive at early levels, which is why it is maxed out later. If there is any reason for your build, could you kindly put it here? Newbies may get confused after reading your guide. Thanks ^^)''
*XfirelkX comment:''acctualy, i dont have much problems with mp =\ and i dont need it to be WAY high... its just waist of even more expensive mp pots to heal more mp, im lvl 40, and i can use blue pots =\ once when i was lvl 20, i saw another mapler, same lvl, and he hit just 50 with magic claw, when i hit 100 or so.. and i think newbies, wont lose much mp cos most of them dun know how to power lvl, so they just rest, and thets a good way to earn some free time too, and talk with friends in buddy list till have full mp or even hp...''
*''(Side note from [[User:LucioGenju]]: I'm working on leveling a noob mage right now, and magic claw sucks up MP faster than energy bolt, what i follow is max out MP increase FIRST. then you max out claw. Hope it helps."


=second job=
=second job=


In 2nd job i prefer fire wizard, why? cos they are the strongest, and can deal most damage.
In 2nd job i prefer fire wizard, why? because they are the strongest, and can deal most damage.
But others have their good points too, like ice wizard which lvl faster with the [[Thunder Bolt]] area and mob attack, and cleric because of the [[Heal]] and being one of the best classes at 3rd job.
But others have their good points too, like ice wizard which lvl faster with the [[Thunderbolt]] area and mob attack, and cleric because of the [[Heal]] and being one of the best classes at 3rd job.


=training places=
=training places=
Line 48: Line 57:
*lvl 15-21 train at pig beach.
*lvl 15-21 train at pig beach.
*lvl 21-31 train at pq and if you are in maple sea or any other version[not global], go crows.
*lvl 21-31 train at pq and if you are in maple sea or any other version[not global], go crows.
*lvl 31-35 train at crows if you are at sea or any other version[not global], or kittys if you are at global.
*lvl 31-35 train at crows if you are at sea or any other version[not global], or kittys if you are at global. (Side note, now there is monster carnival, it is recommended by most to train there from lvl 30-50.)
*lvl 35-51 train at ludi pq
*lvl 35-51 train at ludi pq
*im still not thet high lvl so... thet is all for now... ^^
*im still not thet high lvl so... thet is all for now... ^^

Latest revision as of 15:48, 30 January 2009

introduction

This is my advise for how to create a powerful Magician:

ability points

At the beginning, when you are creating your character, you put a name, you select some equipments, and ROLL THE DICE. Rolling the stats need to be like thet: 4 DEX, 4 STR, X INT and X LUK. If you've searched for it more then 15 minutes and it still does not show up, then it is alright to have such stats: 5 str\dex, 4 str\dex, X int and X luk.

Now, after you made you character, you need your luk be always lvl+3, for example, you are lvl 23, so 23+3=26 so 26 is the number of LUK you need, all the rest of your AP go to INT. You may have heard of an AP build which involves putting all AP into int and nothing to luk, causing a mage to be able to deal more damage, but if you are a lukless mage, you cant wear mage equips thet add int, so i guess thet kind of the same, just realy bad defence...

skill points

It may sound kind of weird but this will work excellent! (with my experience)

  • lvl 8 - 1 at energy bolt [1]
  • lvl 9 - 3 at mp recovery [3]
  • 10 - 2 at mp recovery [5] and 1 at improving Max MP Increase [1]
  • 11 - 3 at magic claw [3]
  • 12 - 3 at claw [6]
  • 13 - 3 at claw [9]
  • 14 - 1 at claw [10]
  • 15 - 2 recovery [7] 1 at Increase [2]
  • 16 - 2 recovery [9] 1 at Increase [3]
  • 17 - 3 claw [13]
  • 18 - 3 claw [16]
  • 19 - 3 claw [19]
  • 20 - 1 claw [maxed] 2 recovery [11]
  • 21 - 2 recovery [13] 1 Increase [4]
  • 22 - 2 recovery [15] 1 Increase [5]
  • 23 - 1 recovery [maxed] 2 Increase [7]
  • 24 - 1 Increase [maxed] 2 magic guard [2]
  • 25-30 - 3 magic guard (till maxed)

In the end, you will have:

  • 1 energy bolt
  • Max MP Increase
  • Max MP Recovery
  • Max Magic Claw
  • Max Magic Guard
  • 0 Magic Armor
  • (Side note from User:bewnt: That's funny, you do not max MP Increase first. This will cause the mage to have very little MP at later stages. In addition, magic claw is horribly expensive at early levels, which is why it is maxed out later. If there is any reason for your build, could you kindly put it here? Newbies may get confused after reading your guide. Thanks ^^)
  • XfirelkX comment:acctualy, i dont have much problems with mp =\ and i dont need it to be WAY high... its just waist of even more expensive mp pots to heal more mp, im lvl 40, and i can use blue pots =\ once when i was lvl 20, i saw another mapler, same lvl, and he hit just 50 with magic claw, when i hit 100 or so.. and i think newbies, wont lose much mp cos most of them dun know how to power lvl, so they just rest, and thets a good way to earn some free time too, and talk with friends in buddy list till have full mp or even hp...
  • (Side note from User:LucioGenju: I'm working on leveling a noob mage right now, and magic claw sucks up MP faster than energy bolt, what i follow is max out MP increase FIRST. then you max out claw. Hope it helps."

second job

In 2nd job i prefer fire wizard, why? because they are the strongest, and can deal most damage. But others have their good points too, like ice wizard which lvl faster with the Thunderbolt area and mob attack, and cleric because of the Heal and being one of the best classes at 3rd job.

training places

  • lvl 1-7 train at snails and go to vic when you are 8.
  • lvl 8-12 train at shrooms and red snails.
  • lvl 12-15 train at slimes, stumps, and orange mushrooms.
  • lvl 15-21 train at pig beach.
  • lvl 21-31 train at pq and if you are in maple sea or any other version[not global], go crows.
  • lvl 31-35 train at crows if you are at sea or any other version[not global], or kittys if you are at global. (Side note, now there is monster carnival, it is recommended by most to train there from lvl 30-50.)
  • lvl 35-51 train at ludi pq
  • im still not thet high lvl so... thet is all for now... ^^