Extreme Mech: Difference between revisions

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[[File:Extreme Metal Armour.gif]]
{{Skill Infobox
 
|Name=Extreme Mech
==Description==
|Image=[[File:Extreme Metal Armour.gif]]
Upgrades the Prototype mech to the extreme levels.
|Type=Passive
 
|MaxLevel=30
'''Master Level:''' 30
|Desc=Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.
 
|Job=[[Mechanic (IV)]]
'''Type:''' Active
|Pre=Level 10 [[Mech: Prototype]]
 
|Notes=This replaces the stat boost of Prototype rather than stacking with it.
==Skill Progression By Level==
|Column1='''Weapon Attack'''
 
|1_1=+26
*Level 1: ATK +21, DEF +420, HP +620, MP +620, Mastery +56
|2_1=+26
*Level 2: ATK +22, DEF +440, HP +640, MP +640, Mastery +56
|3_1=+27
*Level 3: ATK +23, DEF +460, HP +660, MP +660, Mastery +57
|4_1=+27
*Level 4: ATK +24, DEF +480, HP +680, MP +680, Mastery +57
|5_1=+28
*Level 5: ATK +25, DEF +500, HP +700, MP +700, Mastery +58
|6_1=+28
*Level 6: ATK +26, DEF +520, HP +720, MP +720, Mastery +58
|7_1=+29
*Level 7: ATK +27, DEF +540, HP +740, MP +740, Mastery +59
|8_1=+29
*Level 8: ATK +28, DEF +560, HP +760, MP +760, Mastery +59
|9_1=+30
*Level 9: ATK +29, DEF +580, HP +780, MP +780, Mastery +60
|10_1=+30
*Level 10: ATK +30, DEF +600, HP +800, MP +800, Mastery +60
|11_1=+31
*Level 11: ATK +31, DEF +620, HP +820, MP +820, Mastery +61
|12_1=+31
*Level 12: ATK +32, DEF +640, HP +840, MP +840, Mastery +61
|13_1=+32
*Level 13: ATK +33, DEF +660, HP +860, MP +860, Mastery +62
|14_1=+32
*Level 14: ATK +34, DEF +680, HP +880, MP +880, Mastery +62
|15_1=+33
*Level 15: ATK +35, DEF +700, HP +900, MP +900, Mastery +63
|16_1=+33
*Level 16: ATK +36, DEF +720, HP +920, MP +920, Mastery +63
|17_1=+34
*Level 17: ATK +37, DEF +740, HP +940, MP +940, Mastery +64
|18_1=+34
*Level 18: ATK +38, DEF +760, HP +960, MP +960, Mastery +64
|19_1=+35
*Level 19: ATK +39, DEF +780, HP +980, MP +980, Mastery +65
|20_1=+35
*Level 20: ATK +40, DEF +800, HP +1000, MP +1000, Mastery +65
|21_1=+36
*Level 21: ATK +41, DEF +820, HP +1020, MP +1020, Mastery +66
|22_1=+36
*Level 22: ATK +42, DEF +840, HP +1040, MP +1040, Mastery +66
|23_1=+37
*Level 23: ATK +43, DEF +860, HP +1060, MP +1060, Mastery +67
|24_1=+37
*Level 24: ATK +44, DEF +880, HP +1080, MP +1080, Mastery +67
|25_1=+38
*Level 25: ATK +45, DEF +900, HP +1100, MP +1100, Mastery +68
|26_1=+38
*Level 26: ATK +46, DEF +920, HP +1120, MP +1120, Mastery +68
|27_1=+39
*Level 27: ATK +47, DEF +940, HP +1140, MP +1140, Mastery +69
|28_1=+39
*Level 28: ATK +48, DEF +960, HP +1160, MP +1160, Mastery +69
|29_1=+40
*Level 29: ATK +49, DEF +980, HP +1180, MP +1180, Mastery +70
|30_1=+40
*Level 30: ATK +50, DEF +1000, HP +1200, MP +1200, Mastery +70
|31_1='''+41'''
 
|32_1='''+41'''
 
|Column2='''Mastery'''
 
|1_2=+56%
|2_2=+56%
|3_2=+57%
|4_2=+57%
|5_2=+58%
|6_2=+58%
|7_2=+59%
|8_2=+59%
|9_2=+60%
|10_2=+60%
|11_2=+61%
|12_2=+61%
|13_2=+62%
|14_2=+62%
|15_2=+63%
|16_2=+63%
|17_2=+64%
|18_2=+64%
|19_2=+65%
|20_2=+65%
|21_2=+66%
|22_2=+66%
|23_2=+67%
|24_2=+67%
|25_2=+68%
|26_2=+68%
|27_2=+69%
|28_2=+69%
|29_2=+70%
|30_2=+70%
|31_2='''+71%'''
|32_2='''+71%'''
|Column3='''Defense'''
|1_3=+420
|2_3=+440
|3_3=+460
|4_3=+480
|5_3=+500
|6_3=+520
|7_3=+540
|8_3=+560
|9_3=+580
|10_3=+600
|11_3=+620
|12_3=+640
|13_3=+660
|14_3=+680
|15_3=+700
|16_3=+720
|17_3=+740
|18_3=+760
|19_3=+780
|20_3=+800
|21_3=+820
|22_3=+840
|23_3=+860
|24_3=+880
|25_3=+900
|26_3=+920
|27_3=+940
|28_3=+960
|29_3=+980
|30_3=+1000
|31_3='''+1020'''
|32_3='''+1040'''
|Column4='''Max HP & MP'''
|1_4=+620
|2_4=+640
|3_4=+660
|4_4=+680
|5_4=+700
|6_4=+720
|7_4=+740
|8_4=+760
|9_4=+780
|10_4=+800
|11_4=+820
|12_4=+840
|13_4=+860
|14_4=+880
|15_4=+900
|16_4=+920
|17_4=+940
|18_4=+960
|19_4=+980
|20_4=+1000
|21_4=+1020
|22_4=+1040
|23_4=+1060
|24_4=+1080
|25_4=+1100
|26_4=+1120
|27_4=+1140
|28_4=+1160
|29_4=+1180
|30_4=+1200
|31_4='''+1220'''
|32_4='''+1240'''
}}
The bolded skill levels can be obtained from the effect of [[Combat Orders]].
[[Category:Mechanic Skills]]
[[Category:Mechanic Skills]]

Latest revision as of 13:47, 8 May 2012

Icon Name Prerequisite Max Level Skill Type Job Element
Extreme Metal Armour.gif Extreme Mech Level 10 Mech: Prototype 30 Passive Mechanic (IV) -
Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.
Notes This replaces the stat boost of Prototype rather than stacking with it.
Skill Level Weapon Attack Mastery Defense Max HP & MP


1 +26 +56% +420 +620
2 +26 +56% +440 +640
3 +27 +57% +460 +660
4 +27 +57% +480 +680
5 +28 +58% +500 +700
6 +28 +58% +520 +720
7 +29 +59% +540 +740
8 +29 +59% +560 +760
9 +30 +60% +580 +780
10 +30 +60% +600 +800
11 +31 +61% +620 +820
12 +31 +61% +640 +840
13 +32 +62% +660 +860
14 +32 +62% +680 +880
15 +33 +63% +700 +900
16 +33 +63% +720 +920
17 +34 +64% +740 +940
18 +34 +64% +760 +960
19 +35 +65% +780 +980
20 +35 +65% +800 +1000
21 +36 +66% +820 +1020
22 +36 +66% +840 +1040
23 +37 +67% +860 +1060
24 +37 +67% +880 +1080
25 +38 +68% +900 +1100
26 +38 +68% +920 +1120
27 +39 +69% +940 +1140
28 +39 +69% +960 +1160
29 +40 +70% +980 +1180
30 +40 +70% +1000 +1200
31 +41 +71% +1020 +1220
32 +41 +71% +1040 +1240


The bolded skill levels can be obtained from the effect of Combat Orders.