Achilles: Difference between revisions
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==Skill Progression By Level== | ==Skill Progression By Level== | ||
# Damage taken from enemy - 0.5% | # Damage taken from enemy: -0.5% | ||
# Damage taken from enemy - 1.0% | # Damage taken from enemy: -1.0% | ||
# Damage taken from enemy - 1.5% | # Damage taken from enemy: -1.5% | ||
# Damage taken from enemy - 2.0% | # Damage taken from enemy: -2.0% | ||
# Damage taken from enemy - 2.5% | # Damage taken from enemy: -2.5% | ||
# Damage taken from enemy - 3.0% | # Damage taken from enemy: -3.0% | ||
# Damage taken from enemy - 3.5% | # Damage taken from enemy: -3.5% | ||
# Damage taken from enemy - 4.0% | # Damage taken from enemy: -4.0% | ||
# Damage taken from enemy - 4.5% | # Damage taken from enemy: -4.5% | ||
# Damage taken from enemy - 5.0% | # Damage taken from enemy: -5.0% | ||
# Damage taken from enemy - 5.5% | # Damage taken from enemy: -5.5% | ||
# Damage taken from enemy - 6.0% | # Damage taken from enemy: -6.0% | ||
# Damage taken from enemy - 6.5% | # Damage taken from enemy: -6.5% | ||
# Damage taken from enemy - 7.0% | # Damage taken from enemy: -7.0% | ||
# Damage taken from enemy - 7.5% | # Damage taken from enemy: -7.5% | ||
# Damage taken from enemy - 8.0% | # Damage taken from enemy: -8.0% | ||
# Damage taken from enemy - 8.5% | # Damage taken from enemy: -8.5% | ||
# Damage taken from enemy - 9.0% | # Damage taken from enemy: -9.0% | ||
# Damage taken from enemy - 9.5% | # Damage taken from enemy: -9.5% | ||
# Damage taken from enemy - 10.0% | # Damage taken from enemy: -10.0% | ||
# Damage taken from enemy - 10.5% | # Damage taken from enemy: -10.5% | ||
# Damage taken from enemy - 11.0% | # Damage taken from enemy: -11.0% | ||
# Damage taken from enemy - 11.5% | # Damage taken from enemy: -11.5% | ||
# Damage taken from enemy - 12.0% | # Damage taken from enemy: -12.0% | ||
# Damage taken from enemy - 12.5% | # Damage taken from enemy: -12.5% | ||
# Damage taken from enemy - 13.0% | # Damage taken from enemy: -13.0% | ||
# Damage taken from enemy - 13.5% | # Damage taken from enemy: -13.5% | ||
# Damage taken from enemy - 14.0% | # Damage taken from enemy: -14.0% | ||
# Damage taken from enemy - 14.5% | # Damage taken from enemy: -14.5% | ||
# Damage taken from enemy - 15.0% | # Damage taken from enemy: -15.0% | ||
[[Category: 4th Job Skills]] | [[Category: 4th Job Skills]] |
Revision as of 13:45, 3 March 2009
Description
Permanently increases the weapon defense of one's armor.
Master Level: 30
Type: Passive
Skill Progression By Level
- Damage taken from enemy: -0.5%
- Damage taken from enemy: -1.0%
- Damage taken from enemy: -1.5%
- Damage taken from enemy: -2.0%
- Damage taken from enemy: -2.5%
- Damage taken from enemy: -3.0%
- Damage taken from enemy: -3.5%
- Damage taken from enemy: -4.0%
- Damage taken from enemy: -4.5%
- Damage taken from enemy: -5.0%
- Damage taken from enemy: -5.5%
- Damage taken from enemy: -6.0%
- Damage taken from enemy: -6.5%
- Damage taken from enemy: -7.0%
- Damage taken from enemy: -7.5%
- Damage taken from enemy: -8.0%
- Damage taken from enemy: -8.5%
- Damage taken from enemy: -9.0%
- Damage taken from enemy: -9.5%
- Damage taken from enemy: -10.0%
- Damage taken from enemy: -10.5%
- Damage taken from enemy: -11.0%
- Damage taken from enemy: -11.5%
- Damage taken from enemy: -12.0%
- Damage taken from enemy: -12.5%
- Damage taken from enemy: -13.0%
- Damage taken from enemy: -13.5%
- Damage taken from enemy: -14.0%
- Damage taken from enemy: -14.5%
- Damage taken from enemy: -15.0%