The Relaxer: Difference between revisions

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(More notes on chair)
 
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{{Stub Category|article= Maple Story Item}}
=Description=
[[image:The_Relaxer.gif]]


A chair that you can rest on and heals 50HP every 10 seconds, which is not affected by Warrior's [[Improving HP Recovery]]. Suggested that it is replaced with the sit button. <br>
"Catch your breath and relax by sitting on this chair to recover 50 HP every 10 seconds."
If hit by a monster while resting, the chair will be retracted back to your inventory, you will get knocked back and you will recieve the appropriate damage. <br>
 
Unfortunately, since you can only get this from [[Pio's Collecting Recycled Goods]] quest which is in [[Maple Island]], if you forgot to do that quest (or if you're an old player and this quest was not released when you were in Maple Island) then as of now there is no way to get the chair, keeping in mind that the relax chair is non-tradable.
==Effects==
*Recovers 50 HP every 10 seconds
*Increases MP recovery by around 50%
 
==Obtained==
*Available from the following quests:
**[[Pio and The Recycling]]
**[[Nanuke and the Chair]]
 
==Notes==
*Cannot be traded or dropped
*Set-Up Item
*Quests used to obtain are available only to beginners
*If a character is hit by a monster while resting, the chair will be retracted back to his/her inventory, and the character will get knocked back and receive normal damage.
**A character may only sit on the chair when he/she is not in a breathing stance.
 
[[Category:Set-up Items]]
[[Category:Untradeable]]

Latest revision as of 13:42, 27 February 2009

Description

The Relaxer.gif

"Catch your breath and relax by sitting on this chair to recover 50 HP every 10 seconds."

Effects

  • Recovers 50 HP every 10 seconds
  • Increases MP recovery by around 50%

Obtained

Notes

  • Cannot be traded or dropped
  • Set-Up Item
  • Quests used to obtain are available only to beginners
  • If a character is hit by a monster while resting, the chair will be retracted back to his/her inventory, and the character will get knocked back and receive normal damage.
    • A character may only sit on the chair when he/she is not in a breathing stance.