Double Shot (Bowman): Difference between revisions

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'''Prerequisite:''' 1 in [[Arrow Blow]]
'''Prerequisite:''' 1 in [[Arrow Blow]]


Double Shot and [[Arrow Blow]] are the two offensive abilities that [[Bowman|Bowmen]] get in their first job. While most of the Archer community is insistent that Double Shot is superior to Arrow Blow, it must be understood that both abilities have different uses.
Double Shot and [[Arrow Blow]] are the two offensive abilities that [[Bowman|Bowmen]] get in their first job. While most of the Bowmen community is insistent that Double Shot is superior to Arrow Blow, it must be understood that both abilities have different uses.


Maxed Double Shot grants 130% damage to one arrow but fires twice. It has two chances to strike a [[Critical Shot|critical blow]] with every execution.
Maxed Double Shot grants 130% damage to one arrow but fires twice. It has two chances to strike a [[Critical Shot|critical blow]] with every execution.

Revision as of 21:47, 25 December 2006

Double Shot.gif

Description

Fires two arrows at once to attack an enemy twice.

Master Level: 20

Type: Active

Prerequisite: 1 in Arrow Blow

Double Shot and Arrow Blow are the two offensive abilities that Bowmen get in their first job. While most of the Bowmen community is insistent that Double Shot is superior to Arrow Blow, it must be understood that both abilities have different uses.

Maxed Double Shot grants 130% damage to one arrow but fires twice. It has two chances to strike a critical blow with every execution.

Skill Progression By Level

  1. MP -8; Damage 76% x 2 Hits
  2. MP -8; Damage 78% x 2 Hits
  3. MP -8; Damage 80% x 2 Hits
  4. MP -8; Damage 82% x 2 Hits
  5. MP -9; Damage 86% x 2 Hits
  6. MP -9; Damage 88% x 2 Hits
  7. MP -9; Damage 90% x 2 Hits
  8. MP -10; Damage 94% x 2 Hits
  9. MP -10; Damage 96% x 2 Hits
  10. MP -11; Damage 100% x 2 Hits
  11. MP -11; Damage 102% x 2 Hits
  12. MP -12; Damage 106% x 2 Hits
  13. MP -12; Damage 108% x 2 Hits
  14. MP -13; Damage 112% x 2 Hits
  15. MP -13; Damage 114% x 2 Hits
  16. MP -14; Damage 118% x 2 Hits
  17. MP -14; Damage 120% x 2 Hits
  18. MP -15; Damage 124% x 2 Hits
  19. MP -15; Damage 126% x 2 Hits
  20. MP -16; Damage 130% x 2 Hits