Double Shot (Bowman): Difference between revisions

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[[image:Double_Shot.gif]]
{{Skill Infobox
 
|Name=Double Shot
==Description==
|Image=[[File:Double_Shot.gif]]
 
|Type=Active
Fires two arrows at once to attack an enemy twice.
|Desc=Fires two arrows at an enemy.
 
|Job=[[Bowman]]
[[File:Double_Shot.jpg]]
|MaxLevel=15
 
|Column1='''MP Cost'''
'''Master Level:''' 20
|1_1=-8
 
|2_1=-8
'''Type:''' Active
|3_1=-8
 
|4_1=-8
'''Prerequisite:''' 1 in [[Arrow Blow]]
|5_1=-10
 
|6_1=-10
Double Shot and [[Arrow Blow]] are the two offensive abilities that [[Bowman|Bowmen]] get in their first job. While most of the Bowmen community is insistent that Double Shot is superior to Arrow Blow, it must be understood that both abilities have different uses.  See [[Talk:Double_Shot_(Bowman)|discussion page]] for details.
|7_1=-10
 
|8_1=-10
Maxed Double Shot grants 130% damage to one arrow but fires twice. It has two chances to strike a [[Critical Shot|critical blow]] with every execution.
|9_1=-10
Most archers max it before their 2nd job.
|10_1=-12
 
|11_1=-12
'''Note:''' On Europe Maple Story the skill progression follow the second list (Knights of Cygnus) even for Adventurer.
|12_1=-12
 
|13_1=-12
==
|14_1=-12
Level 1: MP -10; Damage 92% x 2 Hits
|15_1=-14
Level 2: MP -10; Damage 94% x 2 Hits
|Column2='''Damage'''
Level 3: MP -10; Damage 96% x 2 Hits
|1_2=113%*2
Level 4: MP -10; Damage 98% x 2 Hits
|2_2=116%*2
Level 5: MP -11; Damage 100% x 2 Hits
|3_2=119%*2
Level 6: MP -11; Damage 102% x 2 Hits
|4_2=122%*2
Level 7: MP -11; Damage 104% x 2 Hits
|5_2=125%*2
Level 8: MP -12; Damage 106% x 2 Hits
|6_2=128%*2
Level 9: MP -12; Damage 108% x 2 Hits
|7_2=131%*2
Level 10: MP -12; Damage 110% x 2 Hits
|8_2=134%*2
Level 11: MP -13; Damage 112% x 2 Hits
|9_2=137%*2
Level 12: MP -13; Damage 114% x 2 Hits
|10_2=140%*2
Level 13: MP -13; Damage 116% x 2 Hits
|11_2=143%*2
Level 14: MP -14; Damage 118% x 2 Hits
|12_2=146%*2
Level 15: MP -14; Damage 120% x 2 Hits
|13_2=149%*2
Level 16: MP -14; Damage 122% x 2 Hits
|14_2=152%*2
Level 17: MP -15; Damage 124% x 2 Hits
|15_2=155%*2
Level 18: MP -15; Damage 126% x 2 Hits
}}
Level 19: MP -15; Damage 128% x 2 Hits
Level 20: MP -16; Damage 130% x 2 Hits
 
Level 20: MP -16; Damage 150% x 2 Hits- Big Bang Patch
 
==Skill Progression by Level: Knights of Cygnus==
 
# MP -10, 92% damage x 2 Hits
# MP -10, 94% damage x 2 Hits
# MP -10, 96% damage x 2 Hits
# MP -10, 98% damage x 2 Hits
# MP -11, 100% damage x 2 Hits
# MP -11, 102% damage x 2 Hits
# MP -11, 104% damage x 2 Hits
# MP -12, 106% damage x 2 Hits
# MP -12, 108% damage x 2 Hits
# MP -12, 110% damage x 2 Hits
# MP -13, 112% damage x 2 Hits
# MP -13, 114% damage x 2 Hits
# MP -13, 116% damage x 2 Hits
# MP -14, 118% damage x 2 Hits
# MP -14, 120% damage x 2 Hits
# MP -14, 122% damage x 2 Hits
# MP -15, 124% damage x 2 Hits
# MP -15, 126% damage x 2 Hits
# MP -15, 128% damage x 2 Hits
# MP -16, 130% damage x 2 Hits


{{Skill Infobox
|Name=Double Shot
|Image=[[File:Double_Shot.gif]]
|Type=Active
|Desc=Fires two arrows at an enemy.
|Job=[[Wind Archer]]
|MaxLevel=20
|Column1='''MP Cost'''
|1_1=-8
|2_1=-8
|3_1=-8
|4_1=-8
|5_1=-8
|6_1=-10
|7_1=-10
|8_1=-10
|9_1=-10
|10_1=-10
|11_1=-10
|12_1=-12
|13_1=-12
|14_1=-12
|15_1=-12
|Column2='''Damage'''
|1_2=113%*2
|2_2=116%*2
|3_2=119%*2
|4_2=122%*2
|5_2=125%*2
|6_2=128%*2
|7_2=131%*2
|8_2=134%*2
|9_2=137%*2
|10_2=140%*2
|11_2=143%*2
|12_2=146%*2
|13_2=149%*2
|14_2=152%*2
|15_2=155%*2
}}
[[Category:Archer Skills]]
[[Category:Archer Skills]]
[[Category:1st Job Wind Archer Skills]]

Latest revision as of 18:01, 19 November 2012

Icon Name Prerequisite Max Level Skill Type Job Element
Double Shot.gif Double Shot - 15 Active Bowman -
Fires two arrows at an enemy.
Skill Level MP Cost Damage


1 -8 113%*2
2 -8 116%*2
3 -8 119%*2
4 -8 122%*2
5 -10 125%*2
6 -10 128%*2
7 -10 131%*2
8 -10 134%*2
9 -10 137%*2
10 -12 140%*2
11 -12 143%*2
12 -12 146%*2
13 -12 149%*2
14 -12 152%*2
15 -14 155%*2



Icon Name Prerequisite Max Level Skill Type Job Element
Double Shot.gif Double Shot - 20 Active Wind Archer -
Fires two arrows at an enemy.
Skill Level MP Cost Damage


1 -8 113%*2
2 -8 116%*2
3 -8 119%*2
4 -8 122%*2
5 -8 125%*2
6 -10 128%*2
7 -10 131%*2
8 -10 134%*2
9 -10 137%*2
10 -10 140%*2
11 -10 143%*2
12 -12 146%*2
13 -12 149%*2
14 -12 152%*2
15 -12 155%*2