Sindit/Thief: Difference between revisions

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Latest revision as of 04:20, 20 August 2012

The guide on this page was created for an older and outdated version of Maplestory and is now inaccurate to the current gameplay and no longer deemed useful. Please do not edit or delete this article.
Basic Sindit's Guide

Becoming a Thief

Now that you're in Lith Harbor, in order to become a Thief you must venture to the gang-like city of Kerning. In order to go there, you can either follow a path on your World Map or find the ticket booth that is just a little off from the boat you came from.

When you arrive to Kerning, go to the Fusion Bar and enter the portal. Go to the left and find a toilet. Down the ladder, you will find Dark Lord. There, you should talk to him and follow his instructions to become an Thief. Please remember, the following stats are required to become an thief, but if you followed the guide you should be fine.

  • You must be level 10.
  • You must have at least 25 DEX.

Now that you're an Thief, let's begin finding out what your Sindit can do.