Corkscrew Blow: Difference between revisions

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It involves using corkscrew without charging, then using dragon strike, then repeat.
It involves using corkscrew without charging, then using dragon strike, then repeat.


==Skill Progression by Level - [[Brawler Class|Brawler]] and [[Thunder Breaker/Striker]] ==
==Skill Progression by Level==


*Level 1: MP Cost: 20, Damage: 327%, Max Monsters Hit: 3
*Level 1: MP Cost: 20, Damage: 327%, Max Monsters Hit: 3

Revision as of 22:08, 26 October 2011

Spinning Punch.png Brawler Corkscrew Punch

Screw Punch.png Thunder Breaker/Striker Corkscrew Punch

Description

This skill allows you to run forward and punch multiple monsters in front at once. This skill has a period of invincibility as if you were hit following the attack as long as you don't miss the target. This means that you can stay alive for a long time if you only have a little HP left until you run out of MP.

Requires knuckles.

Master Level: 20

Type: Active

Importance and use of Corkscrew

This move basically allows you to increase your exp rate, as if Corkscrew is used correctly, more mobs can be made, and therefore the exp rate will increase.

Brawlers generally have horrible range, since they need to go up face-to-face to another monster, they will have to use their wide arsenal of attacks which makes them be able to move around quickly.


Dragon Dancing

This is a move that is practiced generally by Buccaneers.

It involves being able to make multiple mobs, while taking least damage possible. This move is recommended to be used.

It involves using corkscrew without charging, then using dragon strike, then repeat.

Skill Progression by Level

  • Level 1: MP Cost: 20, Damage: 327%, Max Monsters Hit: 3
  • Level 2: MP Cost: 24, Damage: 334%, Max Monsters Hit: 3
  • Level 3: MP Cost: 24, Damage: 341%, Max Monsters Hit: 3
  • Level 4: MP Cost: 28, Damage: 348%, Max Monsters Hit: 3
  • Level 5: MP Cost: 28, Damage: 355%, Max Monsters Hit: 3
  • Level 6: MP Cost: 32, Damage: 362%, Max Monsters Hit: 4
  • Level 7: MP Cost: 32, Damage: 369%, Max Monsters Hit: 4
  • Level 8: MP Cost: 36, Damage: 376%, Max Monsters Hit: 4
  • Level 9: MP Cost: 36, Damage: 383%, Max Monsters Hit: 4
  • Level 10: MP Cost: 40, Damage: 390%, Max Monsters Hit: 4
  • Level 11: MP Cost: 40, Damage: 397%, Max Monsters Hit: 4
  • Level 12: MP Cost: 44, Damage: 404%, Max Monsters Hit: 5
  • Level 13: MP Cost: 44, Damage: 411%, Max Monsters Hit: 5
  • Level 14: MP Cost: 48, Damage: 418%, Max Monsters Hit: 5
  • Level 15: MP Cost: 48, Damage: 425%, Max Monsters Hit: 5
  • Level 16: MP Cost: 52, Damage: 432%, Max Monsters Hit: 5
  • Level 17: MP Cost: 52, Damage: 439%, Max Monsters Hit: 5
  • Level 18: MP Cost: 56, Damage: 446%, Max Monsters Hit: 6
  • Level 19: MP Cost: 56, Damage: 453%, Max Monsters Hit: 6
  • Level 20: MP Cost: 60, Damage: 460%, Max Monsters Hit: 6