Combo Critical: Difference between revisions

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== Skill Progression by Level ==
== Skill Progression by Level ==


*Level 1: 1% Critical Damage; 1% Probability; Increases 1 time
*Level 1: 1% Critical Damage with a 1% Probability, Stacks 1 time
*Level 2: 1% Critical Damage; 1% Probability; Increases 1 time
*Level 2: 1% Critical Damage with a 1% Probability, Stacks 1 time
*Level 3: 2% Critical Damage; 1% Probability; Increases 2 times
*Level 3: 2% Critical Damage with a 1% Probability, Stacks 2 times
*Level 4: 2% Critical Damage; 1% Probability; Increases 2 times
*Level 4: 2% Critical Damage with a 1% Probability, Stacks 2 times
*Level 5: 3% Critical Damage; 2% Probability; Increases 3 times
*Level 5: 3% Critical Damage with a 2% Probability, Stacks 3 times
*Level 6: 3% Critical Damage; 2% Probability; Increases 3 times
*Level 6: 3% Critical Damage with a 2% Probability, Stacks 3 times
*Level 7: 4% Critical Damage; 2% Probability; Increases 4 times
*Level 7: 4% Critical Damage with a 2% Probability, Stacks 4 times
*Level 8: 4% Critical Damage; 2% Probability; Increases 4 times
*Level 8: 4% Critical Damage with a 2% Probability, Stacks 4 times
*Level 9: 5% Critical Damage; 3% Probability; Increases 5 times
*Level 9: 5% Critical Damage with a 3% Probability, Stacks 5 times
*Level 10: 5% Critical Damage; 3% Probability; Increases 5 times
*Level 10: 5% Critical Damage with a 3% Probability, Stacks 5 times
*Level 11: 6% Critical Damage; 3% Probability; Increases 6 times
*Level 11: 6% Critical Damage with a 3% Probability, Stacks 6 times
*Level 12: 6% Critical Damage; 3% Probability; Increases 6 times
*Level 12: 6% Critical Damage with a 3% Probability, Stacks 6 times
*Level 13: 7% Critical Damage; 4% Probability; Increases 7 times
*Level 13: 7% Critical Damage with a 4% Probability, Stacks 7 times
*Level 14: 7% Critical Damage; 4% Probability; Increases 7 times
*Level 14: 7% Critical Damage with a 4% Probability, Stacks 7 times
*Level 15: 8% Critical Damage; 4% Probability; Increases 8 times
*Level 15: 8% Critical Damage with a 4% Probability, Stacks 8 times
*Level 16: 8% Critical Damage; 4% Probability; Increases 8 times
*Level 16: 8% Critical Damage with a 4% Probability, Stacks 8 times
*Level 17: 9% Critical Damage; 5% Probability; Increases 9 times
*Level 17: 9% Critical Damage with a 5% Probability, Stacks 9 times
*Level 18: 9% Critical Damage; 5% Probability; Increases 9 times
*Level 18: 9% Critical Damage with a 5% Probability, Stacks 9 times
*Level 19: 10% Critical Damage; 5% Probability; Increases 10 times
*Level 19: 10% Critical Damage with a 5% Probability, Stacks 10 times
*Level 20: 10% Critical Damage; 6% Probability; Increases 10 times
*Level 20: 10% Critical Damage with a 6% Probability, Stacks 10 times


[[Category: Aran (3rd Job)]]
[[Category: Aran (3rd Job)]]

Revision as of 01:24, 25 November 2009

Combo Critical.png

Description

Allows you to perform a critical attack with a certain success rate. For every 10 combos, your critical damage and the chance of a critical attack goes up from a default of 100% damage and 10% chance of performing a critical attack.

Master Level: 20

Type: Passive

Note: This may not seem like much, but as it says, the buff increases 10 times, so by getting a combo of 100, you would get an extra 100% Critical damage, with 60% chance for it to activate. (Once mastered of course)

Skill Progression by Level

  • Level 1: 1% Critical Damage with a 1% Probability, Stacks 1 time
  • Level 2: 1% Critical Damage with a 1% Probability, Stacks 1 time
  • Level 3: 2% Critical Damage with a 1% Probability, Stacks 2 times
  • Level 4: 2% Critical Damage with a 1% Probability, Stacks 2 times
  • Level 5: 3% Critical Damage with a 2% Probability, Stacks 3 times
  • Level 6: 3% Critical Damage with a 2% Probability, Stacks 3 times
  • Level 7: 4% Critical Damage with a 2% Probability, Stacks 4 times
  • Level 8: 4% Critical Damage with a 2% Probability, Stacks 4 times
  • Level 9: 5% Critical Damage with a 3% Probability, Stacks 5 times
  • Level 10: 5% Critical Damage with a 3% Probability, Stacks 5 times
  • Level 11: 6% Critical Damage with a 3% Probability, Stacks 6 times
  • Level 12: 6% Critical Damage with a 3% Probability, Stacks 6 times
  • Level 13: 7% Critical Damage with a 4% Probability, Stacks 7 times
  • Level 14: 7% Critical Damage with a 4% Probability, Stacks 7 times
  • Level 15: 8% Critical Damage with a 4% Probability, Stacks 8 times
  • Level 16: 8% Critical Damage with a 4% Probability, Stacks 8 times
  • Level 17: 9% Critical Damage with a 5% Probability, Stacks 9 times
  • Level 18: 9% Critical Damage with a 5% Probability, Stacks 9 times
  • Level 19: 10% Critical Damage with a 5% Probability, Stacks 10 times
  • Level 20: 10% Critical Damage with a 6% Probability, Stacks 10 times