Itadekimasu and fibbler wind archer skill build: Difference between revisions
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lv70 - 3 thrust | lv70 - 3 thrust | ||
Comment from [[User:Novahritan]]: Here are some other builds and suggestions(from Kevvl's Wind Archer Guide at [http://www.basilmarket.com/forum/1126761/0//Wind_Archer_Guide.html#]): | |||
FA - do's and don't's | |||
The one thing that'll change in a Wind Archer's 2nd job build is whether or not they get Final Attack. Unlike Final Attack for Adventurers, the Final Attack for a Cygnus Knight is an active buff that you cast. This means you can control is. Unfortunately, Final Attack only works with first job skills. A Wind Archer's only attacking skill in first job is Double Shot. Final Attack has few cons, but also very few pros. | |||
Pros: | |||
• FA will increase your damage over time by relatively 10% overall. | |||
• FA is a free attack and therefore costs no MP. This means that, in those levels, you save money on potions. | |||
• FA fires at a faster rate than any regular attack. | |||
• On certain HP brackets, depending on your damage, FA can act as a finisher, speeding up kills. This "finisher" effect generally has a greater impact on training rate than the sheer damage over time increase. | |||
• It has no minimum range. | |||
• Is a buff, rather than a passive skill, meaning you can control it to some extent | |||
• It's pretty | |||
Cons: | |||
• It uses up to 30 SP, which could've been used on other skills. (This is a big one) | |||
• When FA activates, you will be unable to move for .2 seconds, leaving you vulnerable to attack and possibly take more damage. | |||
• Because FA activates at random, it may fire when there's nothing to hit. | |||
• Storm Break is your primary attack in 2nd job. | |||
With all the great skills a Wind Archer has, Final Attack isn't really a priority skill. It costs a ton of SP, and raises DPM by a small amount. This skill is not recommended, but it is still an option, albeit a horrible one. | |||
Standard FA-less Build | |||
Level 30 - 1 Storm Break | |||
Level 31~36 - 3 Bow Mastery (18) | |||
Level 37 - 1 Bow Mastery (19) 2 Bow Booster | |||
Level 38 - 3 Bow Booster (5) | |||
Level 39 - 1 Bow Booster (6), 2 Soul Arrow (2) | |||
Level 40~45 - 3 Storm Break (19) | |||
Level 46 - 1 Storm Break (20), 2 Wind Walk | |||
Level 47~48 - 3 Wind Walk (8) | |||
Level 49 - 2 Wind Walk (10), 1 Bow Booster (7) | |||
Level 50 - 2 Bow Booster (9), 1 Soul Arrow (3) | |||
Level 51 - 3 Bow Booster (12) | |||
Level 52~55 - 2 Bow Booster (20), 1 Soul Arrow (7) | |||
Level 56~59 - 3 Soul Arrow (19) | |||
Level 60 - 1 Soul Arrow (20), 2 Thrust | |||
Level 61~66 - 3 Thrust (20) | |||
Level 67 - 1 Final Attack (1), 1 Bow Mastery (20) | |||
Level 68~70 - Raise Storm or Max Focus if you didn't in 1st job. | |||
End Results: | |||
Max Storm Break | |||
Max Bow Mastery | |||
Max Bow Booster | |||
Max Wind Walk | |||
Max Thrust | |||
Max Soul Arrow | |||
1 Final Attack | |||
3 (or Max) Focus | |||
13 (or Max) Storm | |||
Explanation: | |||
This build starts like a standard Archer's build. 1st point into a mobbing skill, then max Mastery. Once Mastery is maxed and a few points are in Soul Arrow and Bow Booster, we move back to the mobbing skill. Then, we work on Wind Walk. While Wind Walk isn't too useful in 2nd job, it really shines in 3rd. It's nice to get now because Soul Arrow and Bow Booster are just timer skills, nothing more. Adding more timer isn't too important, though nice to have. After Wind Walk is complete, it's really best to finish up Soul Arrow and Bow Booster. Alternatively, if you don't mind the timer, you can add a little Thrust beforehand also. The way I've added Booster and Soul Arrow is such that the timers are nearly synced until Bow Booster is maxed. Truthfully, you can add them in any order, but who doesn't like synced skills? Finally, we finish up the build with Thrust, a point in Final Attack for the animation, maxed Bow Mastery, and some dump skills. If you didn't max Focus in 1st job, now's the time to do it. If you did max Focus, get some Storm. If you didn't max Focus and don't want it, you can max Storm and put your last few points into Focus. | |||
Booster and Soul Arrow Early | |||
Level 30 - 1 Storm Break | |||
Level 31 - 3 Bow Mastery (3) | |||
Level 32 - 2 Bow Mastery (5), 1 Bow Booster | |||
Level 33 - 3 Bow Booster (4) | |||
Level 34 - 2 Bow Booster (6), 1 Soul Arrow | |||
Level 35 - 1 Soul Arrow (2), 2 Bow Mastery (7) | |||
Level 36~39 - 3 Bow Mastery (19) | |||
Level 40~70 - Same as Standard Build | |||
End Results: | |||
Max Storm Break | |||
Max Bow Mastery | |||
Max Bow Booster | |||
Max Wind Walk | |||
Max Thrust | |||
Max Soul Arrow | |||
1 Final Attack | |||
3 (or Max) Focus | |||
13 (or Max) Storm | |||
Explanation: This build is the exact same as the Standard Build, except for how it starts. A worthwhile alternative to Max Mastery first would be adding a little booster. While it may be annoying to cast at a low level, it's still quite effective for increasing DPS and giving you a faster shot a few levels earlier. | |||
Storm Break Early | |||
Level 30 - 1 Storm Break | |||
Level 31~36 - 3 Storm Break (19) | |||
Level 37 - 1 Storm Break (20), 2 Mastery (2) | |||
Level 38~42 - 3 Mastery (17) | |||
Level 43 - 2 Mastery (19), 1 Bow Booster | |||
Level 44 - 3 Bow Booster (4) | |||
Level 45 - 2 Bow Booster (6), 1 Soul Arrow | |||
Level 46 - 1 Soul Arrow, 2 Wind Walk | |||
Level 47~70 - Same as Standard Build | |||
End Results: | |||
Max Storm Break | |||
Max Bow Mastery | |||
Max Bow Booster | |||
Max Wind Walk | |||
Max Thrust | |||
Max Soul Arrow | |||
1 Final Attack | |||
3 (or Max) Focus | |||
13 (or Max) Storm | |||
Explanation: Added by popular demand, this build is more of a Carnival Party Quest oriented build, and focuses entirely on fighting large quantities of monsters. Your Double Shot damage will be unstable, but you will be far more powerful with Storm Break - though that too will be unstable. | |||
FA Build | |||
Level 30~48 - Same as either above build. | |||
Level 49 - 2 Wind Walk (10), 1 Final Attack | |||
Level 50~58 - 3 Final Attack (28) | |||
Level 59 - 2 Final Attack (30), 1 Bow Booster (7) | |||
Level 60 - 2 Bow Booster (9), 1 Soul Arrow (3) | |||
Level 61 - 2 Bow Booster (11), 1 Soul Arrow (4) | |||
Level 62 - 3 Bow Booster (14) | |||
Level 63~64 - 2 Bow Booster (18), 1 Soul Arrow (6) | |||
Level 65~67 - 3 Thrust (9) | |||
Level 68 - 1 Thrust (10), 1 Bow Mastery (20) | |||
Level 69~70 - Raise Storm or Max Focus if you didn't in 1st job. | |||
End Results: | |||
Max Storm Break | |||
Max Bow Mastery | |||
Max Wind Walk | |||
Max Final Attack | |||
10 Thrust | |||
6 Soul Arrow | |||
18 Bow Booster | |||
0 (or Max) Focus | |||
10 (or Max) Storm | |||
Explanation: | |||
Final Attack. Definitely not a recommended skill, but a plausible build nonetheless. Final Attack is for those who want to be different, or believe the pros outweigh the cons. If you like dealing intense single target damage in 2nd job, go for it. This build doesn't really lose much, Soul Arrow and Booster are synced, Thrust is at 10 (where it still adds 2 speed per SP), and all other 2nd job skills are maxed. If you maxed Focus in 1st job, you'll have 10 Storm. If you ignored Focus, you can still max Storm. | |||
==3rd Job== | ==3rd Job== |
Revision as of 19:59, 8 August 2009
Skill Build by Itadekimasu and Fibbler
This is our first guide so don't hate us if it's not "pro", but my friend and I Fibbler have come up with a guide that has been good, and will suit us well, and maybe if you like it you can use it too. Just remember, if you borrow or distribute this guide, always remember to say that it was made by Itadekimasu and Fibbler. Plagiarism is bad!
1st Job
lv10 - 1 storm
lv11 - 3 eye of amazon
lv12 - 3 eye of amazon
lv13 - 2 eye of amazon, 1 critical shot
lv14 - 3 critical shot
lv15 - 3 critical shot
lv16 - 3 critical shot
lv17 - 3 critical shot
lv18 - 3 critical shot
lv19 - 3 critical shot
lv20 - 1 critical shot, 2 double shot
lv21 - 3 double shot
lv22 - 3 double shot
lv23 - 3 double shot
lv24 - 3 double shot
lv25 - 3 double shot
lv26 - 3 double shot
lv27 - 3 storm
lv28 - 3 storm
lv29 - 3 storm
lv30 - 3 storm
- Comment from User:Novahritan: I know this is your first guide and all, but I still wanted to give some advice about this build. I think The Eye of Amazon should be maxed after Critical Shot and Double Shot because their range is already pretty good. Training will be faster if focusing on damage rather than distance. Also, an alternative to adding Sprite Summon would be Focus, which adds avoid and some useless accuracy, and then having 3 Sprite Summon. Focus will be helpful in the higher levels, and Sprite Summon will help do damage when weak, but will become a nuisance later.
2nd Job
Lv30 - 1 mastery
lv31 - 3 mastery
lv32 - 1 mastery, 2 booster
lv33 - 3 booster
lv34 - 3 soul arrow
lv35 - 3 wind walk
lv36 - 3 wind walk
lv37 - 3 wind walk
lv38 - 1 wind walk, 2 storm breath
lv39 - 3 storm breath
lv40 - 3 storm breath
lv41 - 3 storm breath
lv42 - 3 storm breath
lv43 - 3 storm breath
lv44 - 3 storm breath
lv45 - 3 soul arrow
lv46 - 3 soul arrow
lv47 - 3 soul arrow
lv48 - 3 soul arrow
lv49 - 3 soul arrow
lv50 - 2 soul arrow, 1 mastery
lv51 - 3 mastery
lv52 - 3 mastery
lv53 - 3 mastery
lv53 - 3 mastery
lv54 - 2 mastery, 1 final attack
lv55 - 3 final attack
lv56 - 3 final attack
lv57 - 3 final attack
lv58 - 3 final attack
lv59 - 3 final attack
lv60 - 3 final attack
lv61 - 3 final attack
lv62 - 3 final attack
lv63 - 3 final attack
lv64 - 2 final attack, 1 booster
lv65 - 3 booster
lv66 - 3 booster
lv67 - 3 booster
lv68 - 3 booster
lv69 - 2 booster, 1 thrust
lv70 - 3 thrust
Comment from User:Novahritan: Here are some other builds and suggestions(from Kevvl's Wind Archer Guide at [1]): FA - do's and don't's The one thing that'll change in a Wind Archer's 2nd job build is whether or not they get Final Attack. Unlike Final Attack for Adventurers, the Final Attack for a Cygnus Knight is an active buff that you cast. This means you can control is. Unfortunately, Final Attack only works with first job skills. A Wind Archer's only attacking skill in first job is Double Shot. Final Attack has few cons, but also very few pros.
Pros: • FA will increase your damage over time by relatively 10% overall.
• FA is a free attack and therefore costs no MP. This means that, in those levels, you save money on potions.
• FA fires at a faster rate than any regular attack.
• On certain HP brackets, depending on your damage, FA can act as a finisher, speeding up kills. This "finisher" effect generally has a greater impact on training rate than the sheer damage over time increase.
• It has no minimum range.
• Is a buff, rather than a passive skill, meaning you can control it to some extent
• It's pretty
Cons: • It uses up to 30 SP, which could've been used on other skills. (This is a big one)
• When FA activates, you will be unable to move for .2 seconds, leaving you vulnerable to attack and possibly take more damage.
• Because FA activates at random, it may fire when there's nothing to hit.
• Storm Break is your primary attack in 2nd job.
With all the great skills a Wind Archer has, Final Attack isn't really a priority skill. It costs a ton of SP, and raises DPM by a small amount. This skill is not recommended, but it is still an option, albeit a horrible one.
Standard FA-less Build
Level 30 - 1 Storm Break
Level 31~36 - 3 Bow Mastery (18)
Level 37 - 1 Bow Mastery (19) 2 Bow Booster
Level 38 - 3 Bow Booster (5)
Level 39 - 1 Bow Booster (6), 2 Soul Arrow (2)
Level 40~45 - 3 Storm Break (19)
Level 46 - 1 Storm Break (20), 2 Wind Walk
Level 47~48 - 3 Wind Walk (8)
Level 49 - 2 Wind Walk (10), 1 Bow Booster (7)
Level 50 - 2 Bow Booster (9), 1 Soul Arrow (3)
Level 51 - 3 Bow Booster (12)
Level 52~55 - 2 Bow Booster (20), 1 Soul Arrow (7)
Level 56~59 - 3 Soul Arrow (19)
Level 60 - 1 Soul Arrow (20), 2 Thrust
Level 61~66 - 3 Thrust (20)
Level 67 - 1 Final Attack (1), 1 Bow Mastery (20)
Level 68~70 - Raise Storm or Max Focus if you didn't in 1st job.
End Results:
Max Storm Break
Max Bow Mastery
Max Bow Booster
Max Wind Walk
Max Thrust
Max Soul Arrow
1 Final Attack
3 (or Max) Focus
13 (or Max) Storm
Explanation: This build starts like a standard Archer's build. 1st point into a mobbing skill, then max Mastery. Once Mastery is maxed and a few points are in Soul Arrow and Bow Booster, we move back to the mobbing skill. Then, we work on Wind Walk. While Wind Walk isn't too useful in 2nd job, it really shines in 3rd. It's nice to get now because Soul Arrow and Bow Booster are just timer skills, nothing more. Adding more timer isn't too important, though nice to have. After Wind Walk is complete, it's really best to finish up Soul Arrow and Bow Booster. Alternatively, if you don't mind the timer, you can add a little Thrust beforehand also. The way I've added Booster and Soul Arrow is such that the timers are nearly synced until Bow Booster is maxed. Truthfully, you can add them in any order, but who doesn't like synced skills? Finally, we finish up the build with Thrust, a point in Final Attack for the animation, maxed Bow Mastery, and some dump skills. If you didn't max Focus in 1st job, now's the time to do it. If you did max Focus, get some Storm. If you didn't max Focus and don't want it, you can max Storm and put your last few points into Focus.
Booster and Soul Arrow Early
Level 30 - 1 Storm Break
Level 31 - 3 Bow Mastery (3)
Level 32 - 2 Bow Mastery (5), 1 Bow Booster
Level 33 - 3 Bow Booster (4)
Level 34 - 2 Bow Booster (6), 1 Soul Arrow
Level 35 - 1 Soul Arrow (2), 2 Bow Mastery (7)
Level 36~39 - 3 Bow Mastery (19)
Level 40~70 - Same as Standard Build
End Results:
Max Storm Break
Max Bow Mastery
Max Bow Booster
Max Wind Walk
Max Thrust
Max Soul Arrow
1 Final Attack
3 (or Max) Focus
13 (or Max) Storm
Explanation: This build is the exact same as the Standard Build, except for how it starts. A worthwhile alternative to Max Mastery first would be adding a little booster. While it may be annoying to cast at a low level, it's still quite effective for increasing DPS and giving you a faster shot a few levels earlier.
Storm Break Early
Level 30 - 1 Storm Break
Level 31~36 - 3 Storm Break (19)
Level 37 - 1 Storm Break (20), 2 Mastery (2)
Level 38~42 - 3 Mastery (17)
Level 43 - 2 Mastery (19), 1 Bow Booster
Level 44 - 3 Bow Booster (4)
Level 45 - 2 Bow Booster (6), 1 Soul Arrow
Level 46 - 1 Soul Arrow, 2 Wind Walk
Level 47~70 - Same as Standard Build
End Results:
Max Storm Break
Max Bow Mastery
Max Bow Booster
Max Wind Walk
Max Thrust
Max Soul Arrow
1 Final Attack
3 (or Max) Focus
13 (or Max) Storm
Explanation: Added by popular demand, this build is more of a Carnival Party Quest oriented build, and focuses entirely on fighting large quantities of monsters. Your Double Shot damage will be unstable, but you will be far more powerful with Storm Break - though that too will be unstable.
FA Build
Level 30~48 - Same as either above build.
Level 49 - 2 Wind Walk (10), 1 Final Attack
Level 50~58 - 3 Final Attack (28)
Level 59 - 2 Final Attack (30), 1 Bow Booster (7)
Level 60 - 2 Bow Booster (9), 1 Soul Arrow (3)
Level 61 - 2 Bow Booster (11), 1 Soul Arrow (4)
Level 62 - 3 Bow Booster (14)
Level 63~64 - 2 Bow Booster (18), 1 Soul Arrow (6)
Level 65~67 - 3 Thrust (9)
Level 68 - 1 Thrust (10), 1 Bow Mastery (20)
Level 69~70 - Raise Storm or Max Focus if you didn't in 1st job.
End Results: Max Storm Break
Max Bow Mastery
Max Wind Walk
Max Final Attack
10 Thrust
6 Soul Arrow
18 Bow Booster
0 (or Max) Focus
10 (or Max) Storm
Explanation: Final Attack. Definitely not a recommended skill, but a plausible build nonetheless. Final Attack is for those who want to be different, or believe the pros outweigh the cons. If you like dealing intense single target damage in 2nd job, go for it. This build doesn't really lose much, Soul Arrow and Booster are synced, Thrust is at 10 (where it still adds 2 speed per SP), and all other 2nd job skills are maxed. If you maxed Focus in 1st job, you'll have 10 Storm. If you ignored Focus, you can still max Storm.
3rd Job
lv70 - 1 albatross
lv71 - 3 hurricane
lv72 - 3 hurricane
lv73 - 3 hurricane
lv74 - 3 hurricane
lv75 - 3 hurricane
lv76 - 3 hurricane
lv77 - 2 hurricane, 1 albatross
lv78 - 3 albatross
lv79 - 3 albatross
lv80 - 2 albatross, 1 magnum shot
lv81 - 3 magnum shot
lv82 - 3 magnum shot
lv83 - 3 magnum shot
lv84 - 3 magnum shot
lv85 - 3 magnum shot
lv86 - 3 magnum shot
lv87 - 1 magnum shot, 1 wind shot (For show o_o), 1 expert
lv88 - 3 expert
lv89 - 3 expert
lv90 - 3 expert
lv91 - 3 expert
lv92 - 3 expert
lv93 - 3 expert
lv94 - 1 expert, 2 wind shot
lv95 - 3 wind shot
lv96 - 3 wind shot
lv97 - 3 wind shot
lv98 - 3 wind shot
lv99 - 3 wind shot
lv100 - 2 wind shot, 1 strafe
lv101 - 3 strafe
lv102 - 3 strafe
lv103 - 3 strafe
lv104 - 3 strafe
lv105 - 3 strafe
lv106 - 3 strafe
lv107 - 3 strafe
lv108 - 3 strafe
lv109 - 3 strafe
lv110 - 2 strafe, 1 arrow rain
lv111 - 3 arrow rain
lv112 - 3 arrow rain
lv113 - 3 arrow rain
lv114 - 3 arrow rain
lv115 - 3 arrow rain
lv116 - 3 arrow rain
lv117 - 1 arrow rain, 2 storm (that's right, I prefer that 1st job skill to puppet)
lv118 - 3 storm
lv119 - 2 storm, 1 puppet
lv120- 3 puppet